Player Matchup

Mercury
Mercury
Higuain4747
Mercury
Level 100
God Stats
3W - 0L
1,776 SR
Queue Stats
211W - 181L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
L AGS L
Amaterasu
Level 148
God Stats
4W - 3L
1,367 SR
Queue Stats
100W - 89L
1,564 Elo+
Solo
Artemis
Artemis
Lightskin Mike
Artemis
Level 129
God Stats
7W - 4L
1,864 SR
Queue Stats
420W - 385L
1,519 Elo+
Solo
He Bo
He Bo
bobyto4321
He Bo
Level 106
God Stats
2W - 1L
1,479 SR
Queue Stats
183W - 157L
1,542 Elo+
Party 2
Athena
Athena
trollTGP
Athena
Level 68
God Stats
1W - 4L
1,217 SR
Queue Stats
173W - 173L
1,532 Elo+
Solo
Team Averages
Level 110
1,541 SR
1,541 Elo+

VS

Team Averages
Level 135
1,658 SR
1,532 Elo+
Tiamat
Tiamat
Dotnc22_Diablo
Tiamat
Level 153
God Stats
19W - 19L
1,590 SR
Queue Stats
292W - 280L
1,526 Elo+
Solo
Thanatos
Thanatos
black shadow307
Thanatos
Level 122
God Stats
107W - 92L
1,626 SR
Queue Stats
558W - 517L
1,550 Elo+
Solo
Bellona
Bellona
chilllife1996
Bellona
Level 157
God Stats
25W - 9L
1,823 SR
Queue Stats
535W - 548L
1,553 Elo+
Party 1
Osiris
Osiris
kooler07
Osiris
Level 121
God Stats
30W - 29L
1,606 SR
Queue Stats
203W - 233L
1,470 Elo+
Party 1
Sol
Sol
zacattack vE
Sol
Level 122
God Stats
10W - 4L
1,644 SR
Queue Stats
402W - 411L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Higuain4747
Mercury
15
3 / 6 / 12
9,796
576
6,193
14,002
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
L AGS L
Amaterasu
14
3 / 5 / 10
8,950
526
7,234
12,553
9,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 3 / 4
10,856
639
10,893
8,202
2,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
16
10 / 4 / 9
10,274
604
17,335
11,597
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
trollTGP
Athena
13
2 / 2 / 14
8,692
511
4,959
12,266
10,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 1
10,202
600
8,227
13,046
7,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
13
5 / 5 / 3
8,424
496
6,630
13,104
7,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
15
3 / 5 / 7
9,558
562
9,110
14,353
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
kooler07
Osiris
13
3 / 4 / 2
8,612
507
6,626
12,621
9,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 8
8,704
512
11,746
14,062
4,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
27
Kills
20
20
Deaths
27
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
6
1
1.42
W
Mercury
Higuain4747
Mercury
3
6
12
1.5
W
Amaterasu
L AGS L
Amaterasu
3
5
10
1.6
W
9
3
4
3.67
L
Thanatos
5
5
3
1.3
W
He Bo
10
4
9
3.63
L
Bellona
3
5
7
1.3
L
Osiris
kooler07
Osiris
3
4
2
1
W
Athena
trollTGP
Athena
2
2
14
4.5
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,614
Damage
42,339
58,620
Taken
67,186
32,612
Mitigated
37,731
13,975
Healing
23,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,227
776
145
3,275
13,046
7,774
150
4,596
8,450
49,838
0
W
Mercury
Higuain4747
Mercury
6,193
3,059
0
3,081
14,002
5,732
0
4,321
9,465
0
44,978
W
Amaterasu
L AGS L
Amaterasu
7,234
2,992
0
2,501
12,553
9,522
1,290
2,681
9,743
0
33,481
W
10,893
5,086
0
2,416
8,202
2,902
2,645
3,499
4,677
0
70,878
L
Thanatos
6,630
2,333
0
9,937
13,104
7,740
0
4,502
8,602
0
47,996
W
He Bo
17,335
951
762
4,195
11,597
3,734
727
4,080
7,365
47,458
0
L
Bellona
9,110
2,989
0
3,037
14,353
8,841
0
3,456
10,897
0
61,068
L
Osiris
kooler07
Osiris
6,626
2,685
0
3,219
12,621
9,375
308
4,781
7,840
0
44,724
W
Athena
trollTGP
Athena
4,959
1,557
75
945
12,266
10,722
180
4,851
7,333
23,039
0
L
11,746
3,783
0
4,145
14,062
4,001
1,004
4,959
9,103
52,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
45,500
375
Minions Killed
468
0
Camps Cleared
0
1,650,289
Distance Traveled
1,603,751
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,202
600
115
7
0
318,433
10
W
Mercury
9,796
576
79
5
0
349,785
6
W
Amaterasu
8,950
526
67
4
0
318,692
5
W
Artemis
10,856
639
123
7
0
312,628
6
L
Thanatos
8,424
496
74
4
0
347,190
1
W
He Bo
10,274
604
73
4
0
292,835
3
L
Bellona
9,558
562
94
6
0
341,561
6
L
Osiris
8,612
507
92
5
0
312,056
1
W
Athena
8,692
511
33
2
0
376,349
5
L
Sol
8,704
512
93
5
0
284,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role