Player Matchup

Bastet
Bastet
LoneIyCat
Bastet
Level 83
God Stats
4W - 0L
1,786 SR
Queue Stats
10W - 14L
1,258 Elo+
Solo
Khepri
Khepri
SucioLoco49
Khepri
Level 65
God Stats
1W - 2L
1,281 SR
Queue Stats
40W - 91L
1,303 Elo+
Party 1
Sol
Sol
UKTG504
Sol
Level 15
God Stats
4W - 2L
1,582 SR
Queue Stats
7W - 6L
1,389 Elo+
Party 1
Team Averages
Level 54
1,550 SR
1,317 Elo+

VS

Team Averages
Level 58
1,428 SR
1,274 Elo+
Mercury
Mercury
DartEvolution
Mercury
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,158 Elo+
Party 2
Janus
Janus
MiticoDusGamer
Janus
Level 157
God Stats
5W - 3L
1,606 SR
Queue Stats
177W - 180L
1,507 Elo+
Solo
Ymir
Ymir
kaden487913257
Ymir
Level 5
God Stats
2W - 4L
1,179 SR
Queue Stats
2W - 4L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LoneIyCat
Bastet
12
4 / 2 / 7
9,099
758
11,544
8,868
3,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
12
3 / 2 / 6
9,268
772
4,822
11,938
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
14
7 / 2 / 6
9,933
828
10,995
11,051
5,359
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
3 / 6 / 3
8,026
669
5,693
10,472
3,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 4
8,390
699
13,684
14,074
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 2
7,810
651
2,923
9,754
3,650
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
6
6
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
6
3
0.75
W
Bastet
LoneIyCat
Bastet
4
2
7
3.75
L
1
5
4
0.6
W
Khepri
3
2
6
3
W
Sol
7
2
6
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,361
Damage
22,300
31,857
Taken
34,300
22,292
Mitigated
11,159
6,656
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,693
3,623
304
645
10,472
3,197
0
4,838
5,634
0
13,825
W
Bastet
LoneIyCat
Bastet
11,544
3,967
0
10
8,868
3,510
725
3,750
4,944
0
29,935
L
13,684
611
0
1,230
14,074
4,312
0
6,503
7,571
45,147
0
W
Khepri
4,822
546
647
1,914
11,938
13,423
173
4,763
6,809
13,185
0
W
Sol
10,995
4,882
0
4,085
11,051
5,359
1,779
7,444
3,221
36,595
0
L
2,923
697
0
437
9,754
3,650
150
5,987
3,767
8,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
24,226
120
Minions Killed
118
3
Camps Cleared
6
590,332
Distance Traveled
529,923
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,026
669
14
1
2
164,753
0
W
Bastet
9,099
758
34
3
2
219,898
1
L
Janus
8,390
699
93
8
4
202,653
3
W
Khepri
9,268
772
15
1
1
194,495
0
W
Sol
9,933
828
71
6
0
175,939
2
L
Ymir
7,810
651
11
1
0
162,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role