Player Matchup

Morgan Le Fay
Morgan Le Fay
SinIsLaw
Morgan Le Fay
Level 124
God Stats
2W - 1L
1,235 SR
Queue Stats
298W - 227L
1,663 Elo+
Party 2
Hun Batz
Hun Batz
Sincitycalling1
Hun Batz
Level 111
God Stats
3W - 2L
1,460 SR
Queue Stats
249W - 182L
1,670 Elo+
Party 2
Ymir
Ymir
SinisterMuzza
Ymir
Level 28
God Stats
15W - 7L
1,680 SR
Queue Stats
20W - 11L
1,613 Elo+
Party 2
Team Averages
Level 88
1,458 SR
1,648 Elo+

VS

Team Averages
Level 100
1,529 SR
1,466 Elo+
Hou Yi
Hou Yi
Bin_Die_Zahnfee_
Hou Yi
Level 148
God Stats
1W - 2L
1,510 SR
Queue Stats
130W - 173L
1,425 Elo+
Party 1
Mulan
Mulan
Krusaki_Itchigo
Mulan
Level 147
God Stats
8W - 9L
1,576 SR
Queue Stats
162W - 189L
1,472 Elo+
Party 1
Olorun
Olorun
majenex
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SinIsLaw
Morgan Le Fay
16
15 / 0 / 10
12,810
801
23,084
13,314
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
15
7 / 1 / 13
11,530
721
15,733
13,117
5,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 1 / 21
11,328
708
3,357
14,534
11,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
8,726
545
7,999
17,179
5,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 1
9,983
624
10,276
20,393
16,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Olorun
majenex
Olorun
11
0 / 11 / 1
8,458
529
6,015
13,890
4,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
25
Kills
1
2
Deaths
25
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
1
4
1
0.38
W
Morgan Le Fay
SinIsLaw
Morgan Le Fay
15
0
10
20
W
Hun Batz
7
1
13
13.5
W
3
1
21
13.5
L
Olorun
majenex
Olorun
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,174
Damage
24,290
40,965
Taken
51,462
22,472
Mitigated
26,740
18,644
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,999
1,277
0
845
17,179
5,780
0
10,002
7,177
0
35,936
L
10,276
460
0
5,249
20,393
16,288
0
9,179
11,214
0
36,820
W
Morgan Le Fay
SinIsLaw
Morgan Le Fay
23,084
2,275
0
7,347
13,314
5,516
193
2,156
10,634
63,183
0
W
Hun Batz
15,733
3,710
0
4,688
13,117
5,098
1,848
1,084
11,720
0
50,089
W
3,357
346
240
6,369
14,534
11,858
312
3,853
10,381
16,064
0
L
Olorun
majenex
Olorun
6,015
4,376
222
2,584
13,890
4,672
0
8,392
5,498
19,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
27,167
169
Minions Killed
145
8
Camps Cleared
5
1,013,750
Distance Traveled
763,192
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,726
545
57
4
2
255,397
15
L
Mulan
9,983
624
61
4
1
296,503
8
W
Morgan Le Fay
12,810
801
78
5
3
345,300
2
W
Hun Batz
11,530
721
59
4
4
347,422
6
W
Ymir
11,328
708
32
2
1
321,028
0
L
Olorun
8,458
529
27
2
2
211,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role