Player Matchup

Scylla
Scylla
Dragonslayer1690
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,047 Elo+
Party 2
Kukulkan
Kukulkan
Enderdragon102
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
812 Elo+
Party 2
Sun Wukong
Sun Wukong
SkeletalTitan36
Sun Wukong
Level 21
God Stats
1W - 1L
1,615 SR
Queue Stats
1W - 8L
1,073 Elo+
Solo
Team Averages
Level 18
1,538 SR
977 Elo+

VS

Team Averages
Level 27
1,543 SR
1,375 Elo+
Apollo
Apollo
DATBOYLORD33
Apollo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,069 Elo+
Solo
Odin
Odin
ItsMarkerrrrr24
Odin
Level 22
God Stats
3W - 2L
1,664 SR
Queue Stats
11W - 7L
1,481 Elo+
Party 1
Fenrir
Fenrir
Thy_Tiger
Fenrir
Level 49
God Stats
4W - 4L
1,465 SR
Queue Stats
99W - 89L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
7,221
555
1,864
6,922
1,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
9
0 / 5 / 1
7,133
549
5,233
7,240
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SkeletalTitan36
Sun Wukong
10
3 / 7 / 0
7,697
592
5,210
12,703
4,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 3 / 12
8,532
656
5,624
8,788
2,887
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 12
9,082
699
6,894
8,157
3,691
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Thy_Tiger
Fenrir
14
14 / 0 / 2
10,227
787
9,835
3,914
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
18
18
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
3
12
2.33
L
0
6
2
0.17
L
Kukulkan
0
5
1
0.1
W
3
0
12
9
L
Sun Wukong
SkeletalTitan36
Sun Wukong
3
7
0
0.43
W
Fenrir
Thy_Tiger
Fenrir
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,307
Damage
22,353
26,865
Taken
20,859
8,425
Mitigated
8,349
1,290
Healing
2,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,624
3,021
0
0
8,788
2,887
1,039
3,404
5,384
0
21,247
L
1,864
424
0
0
6,922
1,383
0
35
6,697
7,567
0
L
Kukulkan
5,233
765
0
0
7,240
2,128
0
35
7,112
18,992
0
W
6,894
1,945
144
780
8,157
3,691
0
2,611
5,546
949
21,643
L
Sun Wukong
SkeletalTitan36
Sun Wukong
5,210
1,213
0
1,290
12,703
4,914
224
75
12,185
0
15,796
W
Fenrir
Thy_Tiger
Fenrir
9,835
2,200
0
1,586
3,914
1,771
164
1,199
2,715
0
27,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,051
Gold Earned
27,841
72
Minions Killed
115
0
Camps Cleared
2
640,490
Distance Traveled
759,166
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,532
656
34
3
0
226,392
4
L
Scylla
7,221
555
20
2
0
209,572
0
L
Kukulkan
7,133
549
39
3
0
188,903
0
W
Odin
9,082
699
45
3
0
255,605
1
L
Sun Wukong
7,697
592
13
1
0
242,015
2
W
Fenrir
10,227
787
36
3
2
277,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role