Player Matchup

Izanami
Izanami
Bagabuunga
Izanami
Level 26
God Stats
23W - 16L
1,536 SR
Queue Stats
61W - 60L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Dezerious
Cthulhu
Level 17
God Stats
6W - 8L
1,627 SR
Queue Stats
10W - 21L
1,290 Elo+
Party 1
Zhong Kui
Zhong Kui
Sk1llFulL221
Zhong Kui
Level 69
God Stats
3W - 6L
1,570 SR
Queue Stats
148W - 155L
1,478 Elo+
Party 1
Team Averages
Level 37
1,577 SR
1,393 Elo+

VS

Team Averages
Level 44
1,441 SR
1,359 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
SolonTheElder
Hades
Level 47
God Stats
2W - 2L
1,667 SR
Queue Stats
23W - 45L
1,275 Elo+
Party 2
Hercules
Hercules
Vormaran
Hercules
Level 29
God Stats
3W - 11L
1,156 SR
Queue Stats
26W - 49L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bagabuunga
Izanami
14
0 / 4 / 6
10,971
577
6,543
12,570
5,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Dezerious
Cthulhu
14
2 / 4 / 5
11,069
583
12,567
19,906
24,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
Sk1llFulL221
Zhong Kui
15
5 / 5 / 2
11,694
615
21,862
22,061
18,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 1 / 6
12,883
678
22,280
16,250
6,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 8
12,489
657
14,641
15,753
9,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Vormaran
Hercules
15
3 / 3 / 10
11,729
617
6,337
16,451
10,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
13
13
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
6
9
L
Izanami
Bagabuunga
Izanami
0
4
6
0.75
L
Cthulhu
Dezerious
Cthulhu
2
4
5
1.13
L
Zhong Kui
Sk1llFulL221
Zhong Kui
5
5
2
1.2
W
4
3
8
2.67
W
Hercules
Vormaran
Hercules
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
43,258
54,537
Taken
48,454
48,168
Mitigated
25,988
15,759
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
22,280
10,181
0
2,972
16,250
6,237
2,453
13,285
2,965
0
82,025
L
Izanami
Bagabuunga
Izanami
6,543
4,672
0
3,040
12,570
5,022
1,202
4,450
8,120
0
58,421
L
Cthulhu
Dezerious
Cthulhu
12,567
488
409
1,940
19,906
24,179
84
4,270
15,636
32,669
0
L
Zhong Kui
Sk1llFulL221
Zhong Kui
21,862
3,399
224
10,146
22,061
18,967
638
6,396
15,665
45,204
0
W
14,641
1,533
203
5,209
15,753
9,461
528
10,575
5,178
51,965
0
W
Hercules
Vormaran
Hercules
6,337
3,361
0
5,411
16,451
10,290
293
11,402
5,049
0
11,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
37,101
218
Minions Killed
207
6
Camps Cleared
11
970,646
Distance Traveled
997,872
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,883
678
123
6
5
347,197
7
L
Izanami
10,971
577
137
7
5
345,251
3
L
Cthulhu
11,069
583
39
2
0
323,262
7
L
Zhong Kui
11,694
615
42
2
1
302,133
3
W
Hades
12,489
657
69
4
6
333,347
6
W
Hercules
11,729
617
15
1
0
317,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role