Player Matchup

Fenrir
Fenrir
Imparish
Fenrir
Level 24
God Stats
30W - 17L
1,649 SR
Queue Stats
32W - 28L
1,556 Elo+
Party 2
Ymir
Ymir
Qwaizt
Ymir
Level 25
God Stats
3W - 3L
1,547 SR
Queue Stats
10W - 12L
1,336 Elo+
Party 2
Tiamat
Tiamat
sulky935
Tiamat
Level 142
God Stats
6W - 12L
1,345 SR
Queue Stats
334W - 308L
1,648 Elo+
Party 2
Team Averages
Level 64
1,514 SR
1,514 Elo+

VS

Team Averages
Level 44
1,485 SR
1,296 Elo+
Gilgamesh
Gilgamesh
ForeignViper_
Gilgamesh
Level 44
God Stats
1W - 2L
1,395 SR
Queue Stats
70W - 88L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
The_Lag-Forged
Kukulkan
Level 60
God Stats
4W - 5L
1,528 SR
Queue Stats
89W - 181L
1,282 Elo+
Party 1
Izanami
Izanami
jordancruzcrazy
Izanami
Level 29
God Stats
28W - 38L
1,534 SR
Queue Stats
114W - 159L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Imparish
Fenrir
17
4 / 2 / 9
13,315
634
12,139
16,698
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Qwaizt
Ymir
14
0 / 2 / 9
11,803
562
4,369
15,557
15,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
sulky935
Tiamat
20
11 / 1 / 4
15,053
717
37,587
18,236
13,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ForeignViper_
Gilgamesh
15
1 / 5 / 4
12,480
594
11,578
24,974
31,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
1 / 5 / 4
11,703
557
18,077
14,495
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 5 / 1
11,768
560
7,714
19,701
6,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ForeignViper_
Gilgamesh
1
5
4
0.6
W
Fenrir
Imparish
Fenrir
4
2
9
4.25
W
Ymir
Qwaizt
Ymir
0
2
9
2.25
L
Kukulkan
1
5
4
0.6
L
3
5
1
0.7
W
Tiamat
sulky935
Tiamat
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
37,369
50,491
Taken
59,170
40,853
Mitigated
43,602
14,895
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ForeignViper_
Gilgamesh
11,578
2,041
0
5,261
24,974
31,573
0
15,816
8,526
1,115
27,678
W
Fenrir
Imparish
Fenrir
12,139
1,624
0
2,779
16,698
11,815
901
4,836
11,862
0
22,041
W
Ymir
Qwaizt
Ymir
4,369
350
0
3,392
15,557
15,932
0
6,685
8,872
25,069
0
L
Kukulkan
18,077
1,114
537
1,286
14,495
5,072
104
11,495
2,911
55,268
0
L
7,714
4,113
483
3,441
19,701
6,957
0
15,264
4,212
0
46,920
W
Tiamat
sulky935
Tiamat
37,587
556
0
8,724
18,236
13,106
925
7,790
10,446
114,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
35,951
232
Minions Killed
213
9
Camps Cleared
9
1,153,127
Distance Traveled
1,051,671
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,480
594
26
1
4
360,109
4
W
Fenrir
13,315
634
21
1
0
407,695
2
W
Ymir
11,803
562
36
2
0
314,064
1
L
Kukulkan
11,703
557
85
4
2
353,717
6
L
Izanami
11,768
560
102
5
3
337,845
3
W
Tiamat
15,053
717
175
8
9
431,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role