Player Matchup

Scylla
Scylla
Hoteyesbr
Scylla
Level 28
God Stats
1W - 2L
1,296 SR
Queue Stats
133W - 141L
1,470 Elo+
Solo
Ymir
Ymir
KD-Gadelha
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 58L
1,541 Elo+
Solo
King Arthur
King Arthur
King campos8094
King Arthur
Level 19
God Stats
3W - 1L
1,868 SR
Queue Stats
17W - 8L
1,664 Elo+
Solo
Fenrir
Fenrir
meloscojo3
Fenrir
Level 27
God Stats
11W - 5L
1,945 SR
Queue Stats
27W - 16L
1,804 Elo+
Solo
Danzaburou
Danzaburou
xYanmaBR
Danzaburou
Level 23
God Stats
2W - 2L
1,497 SR
Queue Stats
22W - 30L
1,462 Elo+
Solo
Team Averages
Level 25
1,621 SR
1,588 Elo+

VS

Team Averages
Level 15
1,535 SR
1,529 Elo+
The Morrigan
The Morrigan
DanboyVHP
The Morrigan
Level 18
God Stats
16W - 24L
1,571 SR
Queue Stats
196W - 185L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Mono_Hades28
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,450 Elo+
Party 1
Rama
Rama
PaiDeSantoBebado
Rama
Level 16
God Stats
2W - 4L
1,454 SR
Queue Stats
8W - 8L
1,480 Elo+
Party 1
Mercury
Mercury
guiximwii
Mercury
Level 17
God Stats
4W - 0L
1,649 SR
Queue Stats
94W - 69L
1,718 Elo+
Solo
Ymir
Ymir
pombo-indiano
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hoteyesbr
Scylla
9
0 / 3 / 0
5,088
509
1,206
5,234
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 3 / 0
4,843
484
2,257
8,282
3,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
King campos8094
King Arthur
11
3 / 2 / 1
6,506
651
8,133
8,276
5,068
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
meloscojo3
Fenrir
10
0 / 4 / 1
5,553
555
3,293
8,070
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
xYanmaBR
Danzaburou
8
0 / 3 / 1
5,106
511
3,098
4,873
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DanboyVHP
The Morrigan
11
3 / 0 / 6
6,393
639
5,415
4,995
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Mono_Hades28
Zhong Kui
10
0 / 3 / 2
5,729
573
3,841
9,636
7,336
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 5
5,450
545
3,255
4,924
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
guiximwii
Mercury
13
10 / 1 / 3
8,024
802
7,565
5,380
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 4
5,886
589
2,099
4,940
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
15
15
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DanboyVHP
The Morrigan
3
0
6
6
L
Scylla
Hoteyesbr
Scylla
0
3
0
0
L
2
3
0
0.67
L
King Arthur
King campos8094
King Arthur
3
2
1
1.75
W
Zhong Kui
Mono_Hades28
Zhong Kui
0
3
2
0.33
W
0
2
5
1.25
W
Mercury
guiximwii
Mercury
10
1
3
11.5
L
Fenrir
meloscojo3
Fenrir
0
4
1
0.13
W
2
0
4
4
L
Danzaburou
xYanmaBR
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
22,175
34,735
Taken
29,875
14,151
Mitigated
16,046
8,405
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DanboyVHP
The Morrigan
5,415
1,117
0
1,662
4,995
1,523
0
1,276
3,613
28,842
2,123
L
Scylla
Hoteyesbr
Scylla
1,206
567
0
488
5,234
1,370
0
1,186
4,048
26,570
0
L
2,257
697
0
1,680
8,282
3,277
0
2,001
6,281
8,116
0
L
King Arthur
King campos8094
King Arthur
8,133
1,149
0
2,460
8,276
5,068
0
3,876
4,400
0
37,035
W
Zhong Kui
Mono_Hades28
Zhong Kui
3,841
842
0
4,819
9,636
7,336
0
242
9,394
34,511
0
W
3,255
2,875
0
1,713
4,924
1,225
116
247
4,677
0
33,814
W
Mercury
guiximwii
Mercury
7,565
3,496
0
1,723
5,380
2,405
0
801
4,565
0
49,545
L
Fenrir
meloscojo3
Fenrir
3,293
815
0
2,358
8,070
3,294
0
2,386
5,684
0
32,877
W
2,099
235
0
1,351
4,940
3,557
0
777
4,163
12,877
0
L
Danzaburou
xYanmaBR
Danzaburou
3,098
1,502
0
1,419
4,873
1,142
0
685
4,188
0
26,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
31,482
264
Minions Killed
323
0
Camps Cleared
0
1,004,434
Distance Traveled
982,878
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,393
639
54
5
0
194,983
5
L
Scylla
5,088
509
49
5
0
193,984
0
L
Ymir
4,843
484
16
2
0
182,442
3
L
King Arthur
6,506
651
82
8
0
214,207
2
W
Zhong Kui
5,729
573
75
8
0
159,476
4
W
Rama
5,450
545
72
7
0
181,886
1
W
Mercury
8,024
802
98
10
0
245,453
1
L
Fenrir
5,553
555
73
7
0
226,703
2
W
Ymir
5,886
589
24
2
0
201,080
0
L
Danzaburou
5,106
511
44
4
0
187,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role