Player Matchup

Hera
Hera
Blasfemina
Hera
Level 29
God Stats
12W - 17L
1,340 SR
Queue Stats
433W - 443L
1,467 Elo+
Solo
Medusa
Medusa
Ooowie
Medusa
Level 26
God Stats
0W - 2L
1,225 SR
Queue Stats
69W - 53L
1,413 Elo+
Solo
Janus
Janus
Richard3732
Janus
Level 26
God Stats
7W - 5L
1,414 SR
Queue Stats
31W - 36L
1,389 Elo+
Solo
Ravana
Ravana
Twistedfury318
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
949 Elo+
Solo
Jormungandr
Jormungandr
igivemoneyshots
Jormungandr
Level 23
God Stats
3W - 1L
1,785 SR
Queue Stats
89W - 98L
1,354 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,315 Elo+

VS

Team Averages
Level 17
1,350 SR
1,253 Elo+
Mulan
Mulan
CesAriRedf20
Mulan
Level 7
God Stats
1W - 1L
1,495 SR
Queue Stats
6W - 17L
1,068 Elo+
Solo
Ra
Ra
Lotus6
Ra
Level 15
God Stats
26W - 38L
1,343 SR
Queue Stats
72W - 94L
1,306 Elo+
Solo
Nike
Nike
WalkingTree11235
Nike
Level 14
God Stats
13W - 17L
1,231 SR
Queue Stats
35W - 44L
1,280 Elo+
Solo
Hel
Hel
gypsyjokerbeast
Hel
Level 19
God Stats
4W - 3L
1,460 SR
Queue Stats
7W - 9L
1,300 Elo+
Solo
Merlin
Merlin
ryangreen223
Merlin
Level 29
God Stats
7W - 9L
1,223 SR
Queue Stats
48W - 53L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
10,079
916
13,104
6,445
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ooowie
Medusa
15
0 / 6 / 3
9,146
831
7,262
9,734
3,499
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 1
10,439
949
13,222
7,244
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 1
8,301
755
476
2,951
996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
igivemoneyshots
Jormungandr
15
0 / 6 / 2
8,919
811
7,010
16,991
11,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

180

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
10,660
969
9,127
9,226
5,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ra
16
4 / 1 / 8
10,343
940
9,397
8,621
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 11
10,631
966
7,698
13,423
12,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 0 / 7
9,176
834
1,710
3,448
1,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
17
5 / 1 / 9
10,880
989
11,398
10,144
3,800
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
3
Kills
18
18
Deaths
3
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
6
0
7
9.5
W
Ra
4
1
8
8
L
Medusa
Ooowie
Medusa
0
6
3
0.25
L
1
2
1
0.75
L
0
3
1
0.17
W
3
1
11
8.5
W
0
0
7
3.5
L
Jormungandr
igivemoneyshots
Jormungandr
0
6
2
0.17
W
Merlin
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,074
Damage
39,330
43,365
Taken
44,862
21,275
Mitigated
25,794
1,536
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,104
2,751
0
0
6,445
2,515
0
3,419
2,922
34,841
0
W
9,127
2,232
0
431
9,226
5,097
0
5,739
3,353
0
18,398
W
Ra
9,397
254
2,311
1,449
8,621
3,087
0
7,056
1,406
32,557
0
L
Medusa
Ooowie
Medusa
7,262
3,969
0
552
9,734
3,499
0
4,517
5,217
0
18,059
L
13,222
896
162
418
7,244
2,524
0
3,698
3,546
51,349
0
L
476
132
0
148
2,951
996
0
725
2,226
0
1,364
W
7,698
693
0
0
13,423
12,301
0
9,812
3,288
0
24,798
W
1,710
0
4,814
1,422
3,448
1,509
0
2,707
684
7,176
0
L
Jormungandr
igivemoneyshots
Jormungandr
7,010
1,990
0
256
16,991
11,741
0
10,042
6,949
17,419
0
W
Merlin
11,398
895
260
678
10,144
3,800
0
7,081
2,795
37,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
51,690
207
Minions Killed
187
7
Camps Cleared
5
743,465
Distance Traveled
1,025,663
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,079
916
53
5
1
198,667
0
W
Mulan
10,660
969
27
2
4
200,419
2
W
Ra
10,343
940
59
5
1
218,820
0
L
Medusa
9,146
831
17
2
3
119,713
0
L
Janus
10,439
949
111
10
2
208,647
1
L
Ravana
8,301
755
4
0
1
56,378
0
W
Nike
10,631
966
37
3
0
235,961
0
W
Hel
9,176
834
12
1
0
167,915
1
L
Jormungandr
8,919
811
22
2
0
160,060
0
W
Merlin
10,880
989
52
5
0
202,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role