Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DankWeebTHC
Anubis
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 119L
1,522 Elo+
Party 2
Ravana
Ravana
Gufigamer
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,452 Elo+
Party 3
Guan Yu
Guan Yu
JahofJamTHC
Guan Yu
Level 28
God Stats
25W - 20L
1,602 SR
Queue Stats
143W - 139L
1,497 Elo+
Party 2
Scylla
Scylla
lorenzo_returns
Scylla
Level 124
God Stats
2W - 2L
1,344 SR
Queue Stats
4W - 11L
1,279 Elo+
Party 3
Team Averages
Level 71
1,489 SR
1,450 Elo+

VS

Team Averages
Level 92
1,572 SR
1,482 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BR-is-based
Thanatos
Level 41
God Stats
46W - 35L
1,559 SR
Queue Stats
226W - 189L
1,502 Elo+
Solo
Merlin
Merlin
D3M VIB3Z
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 236L
1,518 Elo+
Solo
Osiris
Osiris
Meia_Nidavellir
Osiris
Level 47
God Stats
0W - 2L
1,799 SR
Queue Stats
171W - 199L
1,495 Elo+
Solo
Charybdis
Charybdis
t66-asmodaios_69
Charybdis
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
633W - 693L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 2 / 5
10,458
1,046
9,500
10,226
3,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
17
5 / 0 / 11
11,367
1,137
14,728
7,334
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Gufigamer
Ravana
16
1 / 3 / 6
9,128
913
6,324
11,362
7,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
JahofJamTHC
Guan Yu
17
1 / 2 / 15
10,880
1,088
7,199
15,552
19,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 9
10,704
1,070
18,444
5,937
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

243

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
0 / 2 / 5
9,955
996
8,577
13,702
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
BR-is-based
Thanatos
15
4 / 8 / 2
9,717
972
9,884
13,349
5,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Merlin
D3M VIB3Z
Merlin
16
0 / 1 / 5
9,336
934
9,627
4,083
1,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 1
9,849
985
10,892
17,637
7,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
15
1 / 3 / 3
9,067
907
7,422
12,038
4,015
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
18
Kills
8
8
Deaths
18
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
5
3.75
L
Kuzenbo
 
Kuzenbo
0
2
5
1.25
L
Thanatos
BR-is-based
Thanatos
4
8
2
0.63
L
Merlin
D3M VIB3Z
Merlin
0
1
5
2.5
W
Anubis
5
0
11
10.5
W
Ravana
Gufigamer
Ravana
1
3
6
1.33
W
Guan Yu
JahofJamTHC
Guan Yu
1
2
15
4.25
L
3
4
1
0.88
W
6
1
9
10.5
L
Charybdis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,195
Damage
46,402
50,411
Taken
60,809
36,158
Mitigated
36,624
15,631
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,500
4,102
0
277
10,226
3,700
0
2,995
7,231
0
26,012
L
Kuzenbo
 
Kuzenbo
8,577
3,684
196
1,229
13,702
17,690
0
7,947
5,506
12,991
0
L
Thanatos
BR-is-based
Thanatos
9,884
669
0
2,734
13,349
5,882
0
8,275
4,828
0
12,505
L
Merlin
D3M VIB3Z
Merlin
9,627
500
0
808
4,083
1,667
0
1,740
2,289
40,004
0
W
Anubis
14,728
1,204
0
2,873
7,334
3,269
0
2,150
5,184
42,647
0
W
Ravana
Gufigamer
Ravana
6,324
984
0
732
11,362
7,950
0
5,540
5,822
0
13,196
W
Guan Yu
JahofJamTHC
Guan Yu
7,199
1,156
5,625
6,124
15,552
19,245
0
5,114
10,438
0
18,948
L
10,892
2,688
0
0
17,637
7,370
0
7,423
9,984
0
44,732
W
18,444
2,016
0
0
5,937
1,994
0
2,405
3,532
34,101
0
L
Charybdis
7,422
3,842
0
242
12,038
4,015
0
6,786
5,030
0
17,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
47,924
191
Minions Killed
183
9
Camps Cleared
4
1,039,754
Distance Traveled
977,849
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,458
1,046
28
3
4
237,606
0
L
Kuzenbo
9,955
996
9
1
0
200,250
0
L
Thanatos
9,717
972
4
0
1
203,063
1
L
Merlin
9,336
934
73
7
0
194,773
1
W
Anubis
11,367
1,137
78
8
2
188,695
0
W
Ravana
9,128
913
18
2
1
196,140
0
W
Guan Yu
10,880
1,088
24
2
2
217,748
0
L
Osiris
9,849
985
69
7
1
200,024
3
W
Scylla
10,704
1,070
43
4
0
199,565
0
L
Charybdis
9,067
907
28
3
2
179,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role