Player Matchup

Olorun
Olorun
DigiIgre483
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,643 Elo+
Solo
Cernunnos
Cernunnos
HotsSuck
Cernunnos
Level 23
God Stats
5W - 4L
1,735 SR
Queue Stats
62W - 67L
1,429 Elo+
Party 2
Artio
Artio
PsamtikEU
Artio
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 24L
1,510 Elo+
Solo
Thor
Thor
dyrebar
Thor
Level 25
God Stats
4W - 8L
1,394 SR
Queue Stats
95W - 102L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
xTheDestroyerCat
Guan Yu
Level 17
God Stats
2W - 2L
1,483 SR
Queue Stats
31W - 21L
1,576 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,535 Elo+

VS

Team Averages
Level 42
1,565 SR
1,627 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ConvictedFelon7
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,756 Elo+
Party 1
Sun Wukong
Sun Wukong
Ddraig666
Sun Wukong
Level 25
God Stats
3W - 4L
1,386 SR
Queue Stats
64W - 90L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
NaeSagwa
Erlang Shen
Level 26
God Stats
3W - 1L
1,867 SR
Queue Stats
29W - 8L
1,752 Elo+
Party 1
Ullr
Ullr
Swindxlls
Ullr
Level 138
God Stats
95W - 81L
1,574 SR
Queue Stats
121W - 100L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
4 / 11 / 6
7,502
682
7,378
11,200
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
HotsSuck
Cernunnos
8
1 / 10 / 6
5,848
532
7,867
9,234
2,720
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
PsamtikEU
Artio
6
1 / 7 / 3
5,082
462
2,663
13,114
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
dyrebar
Thor
10
1 / 6 / 3
6,028
548
3,245
8,514
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 4 / 2
6,527
593
5,931
8,862
7,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
15 / 3 / 11
8,199
745
12,804
12,713
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 18
6,761
615
5,838
8,946
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Ddraig666
Sun Wukong
9
1 / 2 / 1
5,673
516
2,374
6,428
1,999
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
NaeSagwa
Erlang Shen
11
9 / 3 / 13
7,661
696
11,369
8,703
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
12
11 / 2 / 9
7,888
717
9,006
7,334
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
11
Kills
38
38
Deaths
12
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
15
3
11
6.83
W
2
2
18
5.5
W
Sun Wukong
Ddraig666
Sun Wukong
1
2
1
0.75
L
Olorun
4
11
6
0.64
L
Cernunnos
HotsSuck
Cernunnos
1
10
6
0.4
W
Erlang Shen
NaeSagwa
Erlang Shen
9
3
13
5.17
L
Artio
PsamtikEU
Artio
1
7
3
0.36
W
Ullr
11
2
9
7.75
L
Thor
dyrebar
Thor
1
6
3
0.42
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,084
Damage
41,391
50,924
Taken
44,124
24,288
Mitigated
21,232
6,169
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,804
1,654
0
7,325
12,713
5,549
354
2,930
9,783
40,830
0
W
5,838
1,612
1,157
1,863
8,946
6,808
503
1,771
6,906
14,653
0
W
Sun Wukong
Ddraig666
Sun Wukong
2,374
318
0
735
6,428
1,999
849
128
5,952
0
23,907
L
Olorun
7,378
3,456
194
1,276
11,200
4,152
0
4,631
6,569
15,321
1,750
L
Cernunnos
HotsSuck
Cernunnos
7,867
4,118
0
6
9,234
2,720
0
4,482
4,752
0
18,310
W
Erlang Shen
NaeSagwa
Erlang Shen
11,369
7,361
0
3,106
8,703
4,361
867
2,241
6,420
0
39,217
L
Artio
PsamtikEU
Artio
2,663
400
411
529
13,114
7,198
0
5,990
7,124
8,614
0
W
Ullr
9,006
2,747
0
857
7,334
2,515
0
2,015
5,319
0
36,306
L
Thor
dyrebar
Thor
3,245
1,088
0
453
8,514
2,712
0
2,525
5,989
0
26,925
L
5,931
778
160
3,140
8,862
7,506
0
1,014
7,848
0
28,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
36,182
169
Minions Killed
248
0
Camps Cleared
0
1,006,446
Distance Traveled
1,060,837
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,199
745
68
6
0
215,712
0
W
Yemoja
6,761
615
15
1
0
203,275
1
W
Sun Wukong
5,673
516
48
4
0
220,368
0
L
Olorun
7,502
682
18
2
0
188,212
1
L
Cernunnos
5,848
532
29
3
0
174,778
2
W
Erlang Shen
7,661
696
58
5
0
214,335
2
L
Artio
5,082
462
8
1
0
205,468
0
W
Ullr
7,888
717
59
5
0
207,147
2
L
Thor
6,028
548
54
5
0
210,194
1
L
Guan Yu
6,527
593
60
5
0
227,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role