Player Matchup

Cthulhu
Cthulhu
Bhudda147
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
LoliKawaiUwU
Baba Yaga
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,760 Elo+
Party 2
Fafnir
Fafnir
Nitoryuzo
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Rotini
Ne Zha
Level 29
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RubiChann
Zhong Kui
Level 149
God Stats
4W - 1L
1,852 SR
Queue Stats
205W - 149L
1,666 Elo+
Party 2
Team Averages
Level 49
1,558 SR
1,591 Elo+

VS

Team Averages
Level 43
1,512 SR
1,614 Elo+
Ymir
Ymir
Celldelmiedo
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,700 Elo+
Solo
Xing Tian
Xing Tian
FEMRV16
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,749 Elo+
Solo
Medusa
Medusa
HackerMan-56
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JehovahsThicness
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 38L
1,635 Elo+
Party 1
Fafnir
Fafnir
SamuraiSwishers
Fafnir
Level 128
God Stats
2W - 2L
1,561 SR
Queue Stats
205W - 175L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bhudda147
Cthulhu
18
4 / 9 / 17
12,000
706
15,316
25,375
18,316
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
LoliKawaiUwU
Baba Yaga
20
10 / 3 / 18
13,390
788
26,415
16,430
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Nitoryuzo
Fafnir
19
1 / 4 / 24
11,924
701
8,507
31,428
35,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Rotini
Ne Zha
20
14 / 5 / 14
13,817
813
19,769
15,528
6,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
RubiChann
Zhong Kui
20
8 / 4 / 18
13,262
780
22,016
20,264
13,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 14
11,631
684
9,164
20,495
27,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
FEMRV16
Xing Tian
17
3 / 9 / 9
10,977
646
11,105
20,876
23,305
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
19
4 / 9 / 8
11,422
672
14,601
16,642
7,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
JehovahsThicness
Morgan Le Fay
20
9 / 6 / 7
13,264
780
26,286
22,834
10,663
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 7 / 12
11,226
660
13,748
23,965
39,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
74
37
Kills
24
25
Deaths
38
91
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bhudda147
Cthulhu
4
9
17
1.39
L
3
7
14
1.43
L
Xing Tian
FEMRV16
Xing Tian
3
9
9
0.83
L
Medusa
4
9
8
0.89
L
Morgan Le Fay
JehovahsThicness
Morgan Le Fay
9
6
7
2.08
W
Baba Yaga
LoliKawaiUwU
Baba Yaga
10
3
18
6.33
W
Fafnir
Nitoryuzo
Fafnir
1
4
24
3.25
W
Ne Zha
Rotini
Ne Zha
14
5
14
4.2
W
Zhong Kui
RubiChann
Zhong Kui
8
4
18
4.25
L
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,023
Damage
74,904
109,025
Taken
104,812
81,888
Mitigated
108,618
45,489
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bhudda147
Cthulhu
15,316
994
1,489
3,543
25,375
18,316
919
9,730
15,400
32,247
0
L
9,164
686
2,219
3,289
20,495
27,092
0
12,113
8,041
14,076
0
L
Xing Tian
FEMRV16
Xing Tian
11,105
1,178
317
1,713
20,876
23,305
311
11,621
8,961
27,154
0
L
Medusa
14,601
7,946
51
1,685
16,642
7,937
1,247
11,348
5,155
20
28,194
L
Morgan Le Fay
JehovahsThicness
Morgan Le Fay
26,286
3,785
1,319
10,646
22,834
10,663
1,045
19,023
3,669
57,237
0
W
Baba Yaga
LoliKawaiUwU
Baba Yaga
26,415
1,406
3,074
7,947
16,430
7,818
1,781
10,957
5,473
50,277
0
W
Fafnir
Nitoryuzo
Fafnir
8,507
3,261
452
12,054
31,428
35,109
988
14,659
16,523
15,417
0
W
Ne Zha
Rotini
Ne Zha
19,769
4,673
1,720
5,426
15,528
6,917
634
9,670
5,858
0
46,496
W
Zhong Kui
RubiChann
Zhong Kui
22,016
3,286
2,045
7,739
20,264
13,728
2,434
14,729
5,448
36,440
0
L
13,748
4,520
1,404
4,715
23,965
39,621
180
16,860
6,732
21,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,393
Gold Earned
58,520
186
Minions Killed
141
0
Camps Cleared
0
1,535,719
Distance Traveled
1,270,825
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,000
706
26
2
0
272,602
3
L
Ymir
11,631
684
10
1
0
254,352
0
L
Xing Tian
10,977
646
19
1
0
208,090
0
L
Medusa
11,422
672
32
2
0
283,602
0
L
Morgan Le Fay
13,264
780
74
4
0
262,541
0
W
Baba Yaga
13,390
788
46
3
0
346,853
0
W
Fafnir
11,924
701
18
1
0
304,556
0
W
Ne Zha
13,817
813
52
3
0
315,597
0
W
Zhong Kui
13,262
780
44
3
0
296,111
0
L
Fafnir
11,226
660
6
0
0
262,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role