Player Matchup

Loki
Loki
 
Loki
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ErenYegga
Ah Puch
Level 30
God Stats
13W - 3L
1,493 SR
Queue Stats
78W - 83L
1,543 Elo+
Solo
Bellona
Bellona
JuniorRandall
Bellona
Level 3
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 1L
1,643 Elo+
Solo
Izanami
Izanami
Krave999
Izanami
Level 26
God Stats
24W - 25L
1,533 SR
Queue Stats
102W - 109L
1,421 Elo+
Solo
Bacchus
Bacchus
zarrowthedon
Bacchus
Level 23
God Stats
6W - 1L
1,799 SR
Queue Stats
274W - 221L
1,571 Elo+
Solo
Team Averages
Level 19
1,609 SR
1,536 Elo+

VS

Team Averages
Level 19
1,430 SR
1,475 Elo+
Bacchus
Bacchus
ElCastorete
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HalcyonHyrule
Tsukuyomi
Level 16
God Stats
11W - 18L
1,390 SR
Queue Stats
13W - 19L
1,392 Elo+
Party 2
Ravana
Ravana
L3vR
Ravana
Level 16
God Stats
0W - 3L
1,259 SR
Queue Stats
15W - 13L
1,472 Elo+
Party 1
Sol
Sol
LivingLilyPads
Sol
Level 18
God Stats
3W - 3L
1,499 SR
Queue Stats
40W - 55L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
MCLIPSON
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 74L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 4 / 8
10,103
481
4,677
14,645
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
ErenYegga
Ah Puch
19
8 / 0 / 5
12,071
575
12,665
7,013
3,572
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
20
8 / 1 / 3
13,631
649
12,613
16,572
15,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Krave999
Izanami
18
8 / 8 / 7
11,714
558
17,693
14,092
4,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
zarrowthedon
Bacchus
15
2 / 5 / 14
10,610
505
7,908
21,729
24,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElCastorete
Bacchus
13
0 / 8 / 13
8,958
427
9,288
18,653
15,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
HalcyonHyrule
Tsukuyomi
15
2 / 5 / 3
9,220
439
8,621
11,522
4,211
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
L3vR
Ravana
15
2 / 5 / 1
9,191
438
2,714
17,193
10,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 4
9,663
460
7,869
11,772
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
MCLIPSON
Hou Yi
18
13 / 4 / 2
11,350
540
17,644
15,044
5,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
28
Kills
18
18
Deaths
28
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
4
8
1.5
L
Bacchus
ElCastorete
Bacchus
0
8
13
0.81
W
Ah Puch
ErenYegga
Ah Puch
8
0
5
10.5
L
Tsukuyomi
HalcyonHyrule
Tsukuyomi
2
5
3
0.7
W
Bellona
8
1
3
9.5
W
Izanami
Krave999
Izanami
8
8
7
1.44
L
Ravana
L3vR
Ravana
2
5
1
0.5
L
1
6
4
0.5
L
Hou Yi
MCLIPSON
Hou Yi
13
4
2
3.5
W
Bacchus
zarrowthedon
Bacchus
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,556
Damage
46,136
74,051
Taken
74,184
55,393
Mitigated
40,011
24,216
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,677
522
0
4,726
14,645
6,943
0
2,114
12,531
0
57,029
L
Bacchus
ElCastorete
Bacchus
9,288
1,176
0
2,194
18,653
15,267
0
6,225
12,157
30,766
0
W
Ah Puch
ErenYegga
Ah Puch
12,665
69
336
4,653
7,013
3,572
1,763
2,463
4,550
77,189
0
L
Tsukuyomi
HalcyonHyrule
Tsukuyomi
8,621
2,649
0
1,951
11,522
4,211
767
2,664
8,858
38
38,533
W
Bellona
12,613
2,896
0
7,354
16,572
15,946
1,739
2,392
14,180
0
88,377
W
Izanami
Krave999
Izanami
17,693
11,490
0
2,436
14,092
4,818
1,636
3,814
10,128
0
84,094
L
Ravana
L3vR
Ravana
2,714
376
0
4,052
17,193
10,720
0
3,057
14,003
0
57,209
L
7,869
1,559
0
2,804
11,772
4,536
1,027
5,453
6,123
51,123
5,223
L
Hou Yi
MCLIPSON
Hou Yi
17,644
8,335
0
3,426
15,044
5,277
465
3,338
11,429
0
87,698
W
Bacchus
zarrowthedon
Bacchus
7,908
958
0
4,711
21,729
24,114
17
5,233
15,875
25,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,129
Gold Earned
48,382
565
Minions Killed
492
0
Camps Cleared
0
2,069,469
Distance Traveled
1,808,997
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,103
481
69
3
0
405,084
4
L
Bacchus
8,958
427
37
2
0
349,256
2
W
Ah Puch
12,071
575
142
7
0
412,942
4
L
Tsukuyomi
9,220
439
63
3
0
400,424
1
W
Bellona
13,631
649
193
9
0
440,525
4
W
Izanami
11,714
558
131
6
0
406,243
5
L
Ravana
9,191
438
121
6
0
362,742
0
L
Sol
9,663
460
131
6
0
358,991
3
L
Hou Yi
11,350
540
140
7
0
337,584
3
W
Bacchus
10,610
505
30
1
0
404,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role