Player Matchup

Hercules
Hercules
ImAuti
Hercules
Level 59
God Stats
0W - 3L
1,678 SR
Queue Stats
89W - 126L
1,363 Elo+
Party 1
Mulan
Mulan
SirBrickness
Mulan
Level 38
God Stats
17W - 24L
1,450 SR
Queue Stats
49W - 59L
1,408 Elo+
Party 1
Neith
Neith
The Big E8007
Neith
Level 11
God Stats
2W - 1L
1,477 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo
Team Averages
Level 36
1,535 SR
1,352 Elo+

VS

Team Averages
Level 138
1,533 SR
1,441 Elo+
Charybdis
Charybdis
B00G3MZ
Charybdis
Level 157
God Stats
28W - 37L
1,445 SR
Queue Stats
310W - 367L
1,390 Elo+
Solo
Ratatoskr
Ratatoskr
Quik8201
Ratatoskr
Level 109
God Stats
4W - 5L
1,680 SR
Queue Stats
886W - 1,088L
1,416 Elo+
Solo
Cthulhu
Cthulhu
super_smash_bruh
Cthulhu
Level 148
God Stats
4W - 11L
1,473 SR
Queue Stats
809W - 924L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImAuti
Hercules
11
0 / 1 / 0
6,074
552
1,397
7,452
6,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 0
6,082
553
3,046
11,640
5,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
0 / 4 / 0
5,619
511
152
2,930
747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B00G3MZ
Charybdis
11
2 / 0 / 7
7,773
707
4,113
6,112
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Quik8201
Ratatoskr
12
6 / 0 / 3
8,378
762
5,741
3,983
1,553
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 5
7,775
707
6,687
5,438
2,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
11
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
B00G3MZ
Charybdis
2
0
7
5.5
L
Hercules
ImAuti
Hercules
0
1
0
0
W
Ratatoskr
Quik8201
Ratatoskr
6
0
3
7.5
L
0
6
0
0
L
0
4
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,595
Damage
16,541
22,022
Taken
15,533
12,503
Mitigated
5,823
3,677
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
B00G3MZ
Charybdis
4,113
2,035
0
1,726
6,112
1,827
1,985
278
5,834
0
32,062
L
Hercules
ImAuti
Hercules
1,397
36
216
2,410
7,452
6,007
0
3,454
3,998
0
19,392
W
Ratatoskr
Quik8201
Ratatoskr
5,741
1,624
0
778
3,983
1,553
100
1,001
2,982
0
26,499
L
3,046
262
251
800
11,640
5,749
0
3,118
8,522
0
18,036
L
152
152
0
0
2,930
747
0
115
2,815
0
152
W
6,687
0
280
1,540
5,438
2,443
408
0
5,438
31,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,775
Gold Earned
23,926
60
Minions Killed
151
1
Camps Cleared
11
459,893
Distance Traveled
629,151
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,773
707
60
5
3
185,902
2
L
Hercules
6,074
552
27
2
0
212,605
1
W
Ratatoskr
8,378
762
33
3
6
226,920
3
L
Mulan
6,082
553
33
3
1
183,865
0
L
Neith
5,619
511
0
0
0
63,423
0
W
Cthulhu
7,775
707
58
5
2
216,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role