Player Matchup

Ah Muzen Cab
Ah Muzen Cab
The salvator99
Ah Muzen Cab
Level 140
God Stats
4W - 2L
1,482 SR
Queue Stats
71W - 77L
1,472 Elo+
Party 1
Fenrir
Fenrir
XPeruvianBloodX
Fenrir
Level 145
God Stats
6W - 2L
1,710 SR
Queue Stats
394W - 332L
1,513 Elo+
Party 1
Agni
Agni
iTzDarkBlooD
Agni
Level 122
God Stats
1W - 1L
1,333 SR
Queue Stats
27W - 24L
1,333 Elo+
Solo
Team Averages
Level 136
1,508 SR
1,440 Elo+

VS

Team Averages
Level 122
1,577 SR
1,542 Elo+
Achilles
Achilles
Donavin92
Achilles
Level 118
God Stats
0W - 1L
1,791 SR
Queue Stats
63W - 59L
1,553 Elo+
Party 2
Anubis
Anubis
Kloudz87
Anubis
Level 122
God Stats
3W - 7L
1,466 SR
Queue Stats
92W - 78L
1,547 Elo+
Solo
Skadi
Skadi
icereaper3
Skadi
Level 126
God Stats
1W - 1L
1,475 SR
Queue Stats
97W - 86L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
The salvator99
Ah Muzen Cab
13
6 / 2 / 9
8,565
857
10,490
8,716
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 11
8,188
819
4,354
10,175
5,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
5 / 1 / 10
8,432
843
10,480
7,283
2,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Donavin92
Achilles
10
2 / 4 / 2
7,394
739
6,177
14,109
9,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Kloudz87
Anubis
10
0 / 6 / 5
6,581
658
5,853
7,691
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
11
3 / 5 / 2
7,379
738
5,906
7,497
2,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
5
5
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Donavin92
Achilles
2
4
2
0.75
L
Anubis
Kloudz87
Anubis
0
6
5
0.42
W
Ah Muzen Cab
The salvator99
Ah Muzen Cab
6
2
9
5.25
W
4
2
11
4.75
W
5
1
10
10
L
Skadi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
17,936
26,174
Taken
29,297
10,591
Mitigated
14,452
10,828
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Donavin92
Achilles
6,177
1,297
0
4,556
14,109
9,184
0
3,311
10,798
0
16,356
L
Anubis
Kloudz87
Anubis
5,853
171
194
964
7,691
3,115
0
2,841
4,850
19,276
0
W
Ah Muzen Cab
The salvator99
Ah Muzen Cab
10,490
4,511
0
4,272
8,716
3,387
1,503
1,817
6,899
0
31,180
W
4,354
1,240
0
3,719
10,175
5,021
395
2,617
7,558
0
11,686
W
10,480
1,143
164
2,673
7,283
2,183
538
1,790
5,493
37,155
0
L
Skadi
5,906
2,085
0
382
7,497
2,153
73
4,394
3,103
0
25,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
21,354
115
Minions Killed
118
3
Camps Cleared
6
588,450
Distance Traveled
527,307
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,394
739
19
2
0
194,912
3
L
Anubis
6,581
658
32
3
2
164,406
6
W
Ah Muzen Cab
8,565
857
50
5
1
201,410
1
W
Fenrir
8,188
819
15
2
0
195,543
3
W
Agni
8,432
843
50
5
2
191,497
3
L
Skadi
7,379
738
67
7
4
167,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role