Player Matchup

Guan Yu
Guan Yu
Kyle_ONE
Guan Yu
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
32W - 30L
1,445 Elo+
Solo
Hou Yi
Hou Yi
SnakeHead_VN
Hou Yi
Level 29
God Stats
8W - 9L
1,571 SR
Queue Stats
571W - 580L
1,491 Elo+
Solo
Nemesis
Nemesis
SwashBucklerStud
Nemesis
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 53L
1,254 Elo+
Solo
Yemoja
Yemoja
mayaara_borges
Yemoja
Level 6
God Stats
1W - 2L
1,107 SR
Queue Stats
2W - 3L
1,365 Elo+
Solo
Bellona
Bellona
rodrigoelpibe
Bellona
Level 28
God Stats
21W - 21L
1,620 SR
Queue Stats
141W - 140L
1,480 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,407 Elo+

VS

Team Averages
Level 15
1,507 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
RETROphantom677
Tsukuyomi
Level 18
God Stats
5W - 5L
1,557 SR
Queue Stats
50W - 49L
1,422 Elo+
Party 1
Hercules
Hercules
Riggs3223
Hercules
Level 17
God Stats
13W - 4L
1,751 SR
Queue Stats
16W - 14L
1,557 Elo+
Party 1
Scylla
Scylla
desnecessaurro
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,280 Elo+
Solo
Ra
Ra
diamante-blanco5
Ra
Level 11
God Stats
1W - 1L
1,429 SR
Queue Stats
7W - 13L
1,446 Elo+
Solo
Artemis
Artemis
eNVy_122
Artemis
Level 13
God Stats
0W - 2L
1,300 SR
Queue Stats
4W - 6L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kyle_ONE
Guan Yu
17
9 / 1 / 11
12,296
586
12,200
16,978
20,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
17
10 / 0 / 9
11,905
567
13,362
10,172
3,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 11
13,042
621
9,266
12,612
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 1 / 0
7,339
349
0
694
202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
20
20 / 0 / 2
13,593
647
22,852
18,354
15,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RETROphantom677
Tsukuyomi
13
1 / 12 / 0
8,703
414
10,350
21,938
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Riggs3223
Hercules
10
0 / 10 / 0
6,957
331
3,069
24,872
7,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 12 / 1
8,020
382
8,935
17,860
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 0
5,954
284
808
2,995
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
eNVy_122
Artemis
13
0 / 8 / 0
7,895
376
3,842
9,226
1,939
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
2
45
Kills
1
2
Deaths
46
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Kyle_ONE
Guan Yu
9
1
11
14.5
L
Tsukuyomi
RETROphantom677
Tsukuyomi
1
12
0
0.08
L
Hercules
Riggs3223
Hercules
0
10
0
0
W
Hou Yi
10
0
9
14.5
W
6
0
11
11.5
L
0
12
1
0.04
L
0
4
0
0
L
Artemis
eNVy_122
Artemis
0
8
0
0
W
0
1
0
0
W
Bellona
20
0
2
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,680
Damage
27,004
58,810
Taken
76,891
48,144
Mitigated
21,079
28,386
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Kyle_ONE
Guan Yu
12,200
2,865
3,332
8,320
16,978
20,174
2,825
2,913
13,715
289
51,889
L
Tsukuyomi
RETROphantom677
Tsukuyomi
10,350
3,781
0
6,240
21,938
6,847
1,002
261
21,677
0
56,218
L
Hercules
Riggs3223
Hercules
3,069
791
0
6,951
24,872
7,675
162
0
24,872
0
23,429
W
Hou Yi
13,362
7,382
0
3,441
10,172
3,908
4,380
1,784
8,276
0
73,651
W
9,266
5,062
0
4,202
12,612
8,692
6,912
2,414
10,038
0
104,585
L
8,935
684
0
1,831
17,860
4,008
724
0
17,860
46,977
0
L
808
223
0
222
2,995
610
54
0
2,995
4,515
0
L
Artemis
eNVy_122
Artemis
3,842
1,803
0
0
9,226
1,939
330
0
9,226
0
29,884
W
0
0
0
0
694
202
30
0
694
66
0
W
Bellona
22,852
9,500
0
9,091
18,354
15,168
5,177
1,834
16,344
0
95,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
37,529
549
Minions Killed
267
0
Camps Cleared
0
1,762,584
Distance Traveled
1,379,884
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,296
586
80
4
0
422,735
3
L
Tsukuyomi
8,703
414
93
4
0
361,929
1
L
Hercules
6,957
331
28
1
0
279,891
0
W
Hou Yi
11,905
567
133
6
0
411,023
0
W
Nemesis
13,042
621
179
9
0
487,392
6
L
Scylla
8,020
382
77
4
0
309,222
0
L
Ra
5,954
284
13
1
0
106,374
0
L
Artemis
7,895
376
56
3
0
322,468
3
W
Yemoja
7,339
349
0
0
0
33,184
0
W
Bellona
13,593
647
157
7
0
408,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role