Player Matchup

Tyr
Tyr
Maxipadss
Tyr
Level 148
God Stats
34W - 36L
1,661 SR
Queue Stats
280W - 277L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
Spippo
Xing Tian
Level 106
God Stats
3W - 4L
1,434 SR
Queue Stats
120W - 130L
1,446 Elo+
Party 2
Hel
Hel
Universal3685
Hel
Level 122
God Stats
10W - 8L
1,545 SR
Queue Stats
260W - 201L
1,563 Elo+
Party 2
Team Averages
Level 125
1,546 SR
1,530 Elo+

VS

Team Averages
Level 70
1,345 SR
1,446 Elo+
Gilgamesh
Gilgamesh
King Sexy98
Gilgamesh
Level 80
God Stats
1W - 3L
1,442 SR
Queue Stats
23W - 31L
1,406 Elo+
Party 1
Ra
Ra
LazyOmnivore06
Ra
Level 29
God Stats
9W - 10L
1,346 SR
Queue Stats
20W - 14L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
PapaRoach69
Cthulhu
Level 101
God Stats
0W - 2L
1,248 SR
Queue Stats
183W - 171L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 9
8,609
861
9,308
9,886
6,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Spippo
Xing Tian
11
4 / 1 / 13
7,654
765
4,974
8,373
5,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 1 / 12
7,939
794
5,416
6,252
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
King Sexy98
Gilgamesh
8
1 / 8 / 0
5,961
596
5,874
9,234
3,476
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 1
6,077
608
4,374
6,156
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
PapaRoach69
Cthulhu
8
0 / 5 / 2
5,861
586
4,894
10,172
6,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
King Sexy98
Gilgamesh
1
8
0
0.13
L
1
5
1
0.3
W
9
0
9
13.5
L
Cthulhu
PapaRoach69
Cthulhu
0
5
2
0.2
W
Xing Tian
Spippo
Xing Tian
4
1
13
10.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
15,142
24,511
Taken
25,562
14,790
Mitigated
11,753
14,553
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
King Sexy98
Gilgamesh
5,874
1,259
0
778
9,234
3,476
0
3,867
5,367
0
16,862
L
4,374
399
227
575
6,156
2,037
0
2,579
3,577
15,328
0
W
9,308
2,387
0
1,397
9,886
6,705
283
3,581
6,069
0
22,399
L
Cthulhu
PapaRoach69
Cthulhu
4,894
613
0
991
10,172
6,240
0
4,329
5,843
13,890
0
W
Xing Tian
Spippo
Xing Tian
4,974
894
840
716
8,373
5,789
145
2,719
5,588
12,577
0
W
5,416
739
6,986
4,614
6,252
2,296
156
2,965
3,159
29,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
17,899
107
Minions Killed
74
6
Camps Cleared
3
580,482
Distance Traveled
477,656
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,961
596
26
3
1
154,798
2
L
Ra
6,077
608
39
4
2
155,034
2
W
Tyr
8,609
861
36
4
3
209,827
1
L
Cthulhu
5,861
586
9
1
0
167,824
1
W
Xing Tian
7,654
765
17
2
0
178,584
3
W
Hel
7,939
794
54
5
3
192,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role