Player Matchup

Morgan Le Fay
Morgan Le Fay
CHRONOS90
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,546 SR
Queue Stats
4W - 10L
1,100 Elo+
Party 1
Izanami
Izanami
Madvillain26
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Trapgod TM
Gilgamesh
Level 27
God Stats
99W - 72L
1,601 SR
Queue Stats
114W - 96L
1,510 Elo+
Party 1
Team Averages
Level 21
1,549 SR
1,353 Elo+

VS

Team Averages
Level 69
1,274 SR
1,417 Elo+
Fafnir
Fafnir
TheMrRigs
Fafnir
Level 65
God Stats
6W - 4L
1,468 SR
Queue Stats
34W - 37L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
YOSOYODIN
Danzaburou
Level 28
God Stats
5W - 5L
1,308 SR
Queue Stats
103W - 164L
1,364 Elo+
Solo
Tiamat
Tiamat
goralight
Tiamat
Level 114
God Stats
2W - 3L
1,046 SR
Queue Stats
28W - 34L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHRONOS90
Morgan Le Fay
12
0 / 7 / 5
10,736
511
6,882
13,153
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Madvillain26
Izanami
15
6 / 5 / 0
12,295
585
17,040
18,575
5,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Trapgod TM
Gilgamesh
14
0 / 3 / 5
11,055
526
16,652
21,661
15,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
TheMrRigs
Fafnir
17
7 / 0 / 7
15,267
727
12,076
18,961
33,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
YOSOYODIN
Danzaburou
13
0 / 6 / 9
11,922
568
5,549
14,605
6,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
goralight
Tiamat
18
8 / 0 / 6
13,458
641
28,464
19,604
13,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
15
15
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CHRONOS90
Morgan Le Fay
0
7
5
0.36
L
Izanami
Madvillain26
Izanami
6
5
0
1.2
W
Fafnir
TheMrRigs
Fafnir
7
0
7
10.5
L
Gilgamesh
Trapgod TM
Gilgamesh
0
3
5
0.83
W
Danzaburou
YOSOYODIN
Danzaburou
0
6
9
0.75
W
Tiamat
goralight
Tiamat
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
46,089
53,389
Taken
53,170
25,140
Mitigated
53,905
4,873
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CHRONOS90
Morgan Le Fay
6,882
477
0
153
13,153
4,119
342
10,362
2,791
29,161
0
L
Izanami
Madvillain26
Izanami
17,040
11,865
0
4,485
18,575
5,674
1,715
15,294
3,281
0
56,714
W
Fafnir
TheMrRigs
Fafnir
12,076
3,975
0
6,039
18,961
33,719
492
3,804
15,157
27,154
0
L
Gilgamesh
Trapgod TM
Gilgamesh
16,652
2,422
0
235
21,661
15,347
186
15,253
6,408
7,980
35,254
W
Danzaburou
YOSOYODIN
Danzaburou
5,549
1,158
240
1,473
14,605
6,624
1,522
3,456
11,149
0
32,649
W
Tiamat
goralight
Tiamat
28,464
2,158
554
8,349
19,604
13,562
1,193
3,210
16,394
96,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
40,647
204
Minions Killed
241
4
Camps Cleared
9
1,115,728
Distance Traveled
1,132,433
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,736
511
43
2
0
348,982
0
L
Izanami
12,295
585
99
5
0
357,256
4
W
Fafnir
15,267
727
23
1
3
405,477
4
L
Gilgamesh
11,055
526
62
3
4
409,490
5
W
Danzaburou
11,922
568
71
3
1
322,605
2
W
Tiamat
13,458
641
147
7
5
404,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role