Player Matchup

Mulan
Mulan
DrowsyClutch-
Mulan
Level 42
God Stats
7W - 1L
1,597 SR
Queue Stats
29W - 44L
1,224 Elo+
Party 1
Fafnir
Fafnir
DrowsyFatBoy-
Fafnir
Level 66
God Stats
19W - 18L
1,377 SR
Queue Stats
66W - 97L
1,260 Elo+
Party 1
Sol
Sol
DrowsySlamz-
Sol
Level 29
God Stats
5W - 5L
1,473 SR
Queue Stats
43W - 56L
1,240 Elo+
Party 1
Team Averages
Level 46
1,482 SR
1,241 Elo+

VS

Team Averages
Level 44
1,403 SR
1,296 Elo+
Ra
Ra
EcHo x SnIpEr42
Ra
Level 63
God Stats
2W - 5L
1,323 SR
Queue Stats
41W - 35L
1,318 Elo+
Party 2
Sol
Sol
IRONICBOYS
Sol
Level 45
God Stats
2W - 4L
1,375 SR
Queue Stats
21W - 32L
1,286 Elo+
Solo
Medusa
Medusa
Kit Kat Kombatz
Medusa
Level 24
God Stats
11W - 12L
1,510 SR
Queue Stats
27W - 38L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 9
8,946
895
7,224
10,855
8,455
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 10
8,842
884
4,707
15,112
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
9 / 3 / 6
8,966
897
11,185
8,945
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 2
8,823
882
7,896
8,632
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 7 / 4
7,188
719
7,199
9,408
3,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 7 / 4
7,638
764
5,950
9,487
3,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
21
Kills
9
9
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
5
9
2.3
W
5
1
10
10
W
9
3
6
4
L
5
7
2
0.86
L
1
7
4
0.43
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
21,045
34,912
Taken
27,527
30,626
Mitigated
9,434
9,327
Healing
2,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,224
528
0
1,131
10,855
8,455
28
4,337
6,191
0
12,593
W
4,707
1,591
99
4,962
15,112
18,792
96
5,950
8,848
14,521
0
W
11,185
2,313
0
3,135
8,945
3,379
1,703
4,532
4,105
31,561
0
L
7,896
793
318
482
8,632
2,903
0
5,361
2,840
12,548
0
L
7,199
3,453
0
1,542
9,408
3,437
0
4,372
4,599
23,410
0
L
5,950
2,586
0
0
9,487
3,094
0
5,406
3,507
0
11,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
23,649
94
Minions Killed
59
3
Camps Cleared
2
532,758
Distance Traveled
483,503
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,946
895
15
2
1
181,780
2
W
Fafnir
8,842
884
12
1
1
185,875
0
W
Sol
8,966
897
67
7
1
165,103
0
L
Ra
8,823
882
10
1
1
159,105
2
L
Sol
7,188
719
35
4
1
177,383
0
L
Medusa
7,638
764
14
1
0
147,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role