Player Matchup

Fenrir
Fenrir
Platinum III
Epicuruss
Fenrir
Platinum III
Level 155
God Stats
5W - 10L
1,471 SR
Queue Stats
482W - 489L
1,526 MMR
Solo
Chronos
Chronos
Gold IV
Filthysandro
Chronos
Gold IV
Level 144
God Stats
3W - 2L
1,811 SR
Queue Stats
37W - 42L
1,581 MMR
Party 1
Nike
Nike
Gold V
SandGrade
Nike
Gold V
Level 143
God Stats
4W - 7L
1,595 SR
Queue Stats
178W - 169L
1,469 MMR
Party 1
Janus
Janus
Gold II
TroppoBuono
Janus
Gold II
Level 94
God Stats
25W - 29L
1,584 SR
Queue Stats
302W - 308L
1,542 MMR
Solo
Anhur
Anhur
Gold I
mvilla
Anhur
Gold I
Level 149
God Stats
6W - 8L
1,508 SR
Queue Stats
440W - 441L
1,534 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,594 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,589 SR
1,530 MMR
Cerberus
Cerberus
Bronze III
Flashfrezz
Cerberus
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,531 MMR
Solo
Danzaburou
Danzaburou
Silver I
Kentauros
Danzaburou
Silver I
Level 156
God Stats
1W - 0L
1,585 SR
Queue Stats
14W - 18L
1,513 MMR
Solo
Susano
Susano
Gold III
Saxev
Susano
Gold III
Level 107
God Stats
29W - 36L
1,542 SR
Queue Stats
466W - 475L
1,517 MMR
Solo
Ares
Ares
Silver I
WebsterrG
Ares
Silver I
Level 89
God Stats
10W - 4L
1,716 SR
Queue Stats
16W - 12L
1,552 MMR
Solo
Kukulkan
Kukulkan
Gold III
cluelessfluxy
Kukulkan
Gold III
Level 68
God Stats
14W - 10L
1,599 SR
Queue Stats
71W - 65L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Epicuruss
Fenrir
13
4 / 5 / 3
10,357
450
7,751
13,618
9,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Filthysandro
Chronos
17
3 / 2 / 4
11,876
516
15,892
26,540
23,293
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
17
5 / 3 / 9
11,924
518
11,755
17,474
23,898
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 5 / 7
13,914
605
15,721
16,535
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
mvilla
Anhur
20
8 / 7 / 4
13,143
571
19,544
21,019
8,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AthenaTiamatTsukuyomiMorgan Le FayPersephone

VS

Bans
GilgameshArtemisThanatosFafnirDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flashfrezz
Cerberus
17
2 / 4 / 7
11,582
504
7,186
16,591
18,336
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Kentauros
Danzaburou
20
6 / 6 / 2
14,152
615
12,596
20,999
7,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Saxev
Susano
20
5 / 7 / 8
13,250
576
19,026
19,364
10,321
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
17
3 / 6 / 9
11,576
503
7,059
25,359
32,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
cluelessfluxy
Kukulkan
19
5 / 2 / 7
12,747
554
13,311
16,683
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
25
Kills
21
22
Deaths
25
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Epicuruss
Fenrir
4
5
3
1.1
L
Chronos
Filthysandro
Chronos
3
2
4
2.5
W
Cerberus
Flashfrezz
Cerberus
2
4
7
1.38
W
Danzaburou
Kentauros
Danzaburou
6
6
2
1.17
L
Nike
5
3
9
3.17
W
Susano
Saxev
Susano
5
7
8
1.29
L
5
5
7
1.7
W
Ares
3
6
9
1.25
W
Kukulkan
cluelessfluxy
Kukulkan
5
2
7
4.25
L
Anhur
mvilla
Anhur
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,663
Damage
59,178
95,186
Taken
98,996
71,677
Mitigated
77,446
21,274
Healing
23,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Epicuruss
Fenrir
7,751
2,576
0
2,965
13,618
9,341
0
4,163
9,455
0
44,955
L
Chronos
Filthysandro
Chronos
15,892
2,279
0
4,093
26,540
23,293
4,246
8,907
17,633
88,405
0
W
Cerberus
Flashfrezz
Cerberus
7,186
642
0
4,040
16,591
18,336
605
6,787
9,804
56,066
0
W
Danzaburou
Kentauros
Danzaburou
12,596
6,302
0
6,493
20,999
7,831
3,263
4,849
16,150
0
107,260
L
Nike
11,755
816
0
3,610
17,474
23,898
216
6,795
10,679
1,069
32,411
W
Susano
Saxev
Susano
19,026
6,183
0
2,501
19,364
10,321
1,923
7,699
11,665
0
97,225
L
15,721
912
345
4,123
16,535
6,636
396
4,152
12,383
127,715
0
W
Ares
7,059
714
0
5,463
25,359
32,624
380
6,551
18,808
22,457
0
W
Kukulkan
cluelessfluxy
Kukulkan
13,311
1,491
0
5,071
16,683
8,334
1,722
8,250
8,433
113,512
0
L
Anhur
mvilla
Anhur
19,544
10,010
0
6,138
21,019
8,509
491
3,605
17,414
0
124,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,214
Gold Earned
63,307
640
Minions Killed
630
0
Camps Cleared
0
2,007,870
Distance Traveled
2,188,740
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,357
450
70
3
0
282,694
0
L
Chronos
11,876
516
149
6
0
393,146
7
W
Cerberus
11,582
504
114
5
0
456,347
2
W
Danzaburou
14,152
615
185
8
0
396,794
7
L
Nike
11,924
518
33
1
0
508,035
8
W
Susano
13,250
576
142
6
0
434,924
5
L
Janus
13,914
605
207
9
0
445,255
5
W
Ares
11,576
503
21
1
0
428,282
8
W
Kukulkan
12,747
554
168
7
0
472,393
8
L
Anhur
13,143
571
181
8
0
378,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role