Player Matchup

Baron Samedi
Baron Samedi
AL3J4NDR01217
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,257 Elo+
Party 1
Bacchus
Bacchus
PorfaRelax
Bacchus
Level 96
God Stats
1W - 4L
1,178 SR
Queue Stats
58W - 78L
1,298 Elo+
Party 1
King Arthur
King Arthur
kevo3977
King Arthur
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 134L
1,227 Elo+
Party 1
Team Averages
Level 59
1,393 SR
1,261 Elo+

VS

Team Averages
Level 80
1,468 SR
1,358 Elo+
Hun Batz
Hun Batz
GorillaSmash47
Hun Batz
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,367 Elo+
Solo
Raijin
Raijin
YuichiGaming
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 221L
1,367 Elo+
Party 2
Cerberus
Cerberus
iPandaVII
Cerberus
Level 43
God Stats
18W - 24L
1,405 SR
Queue Stats
169W - 198L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AL3J4NDR01217
Baron Samedi
19
7 / 9 / 12
15,843
660
19,685
18,281
11,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
PorfaRelax
Bacchus
19
7 / 7 / 13
16,530
689
19,370
25,181
28,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
kevo3977
King Arthur
18
7 / 3 / 8
14,907
621
10,234
15,210
17,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
7 / 6 / 7
15,729
655
15,726
19,741
8,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
19
4 / 6 / 10
15,888
662
15,604
17,148
6,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
iPandaVII
Cerberus
18
8 / 9 / 7
15,684
654
13,528
26,993
14,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
21
Kills
19
19
Deaths
21
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AL3J4NDR01217
Baron Samedi
7
9
12
1.44
W
Hun Batz
7
6
7
1.75
L
Bacchus
PorfaRelax
Bacchus
7
7
13
1.93
W
Raijin
4
6
10
1.5
W
Cerberus
iPandaVII
Cerberus
8
9
7
1.28
L
King Arthur
kevo3977
King Arthur
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,289
Damage
44,858
58,672
Taken
63,882
57,678
Mitigated
29,799
7,857
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AL3J4NDR01217
Baron Samedi
19,685
1,990
2,754
3,894
18,281
11,184
806
12,897
5,384
76,894
0
W
Hun Batz
15,726
3,320
0
1,658
19,741
8,338
1,155
12,636
7,105
0
54,732
L
Bacchus
PorfaRelax
Bacchus
19,370
1,980
215
565
25,181
28,685
225
9,273
15,908
49,088
0
W
Raijin
15,604
1,465
0
2,994
17,148
6,711
1,185
13,118
4,030
87,630
0
W
Cerberus
iPandaVII
Cerberus
13,528
434
743
4,611
26,993
14,750
559
14,345
12,648
52,364
0
L
King Arthur
kevo3977
King Arthur
10,234
2,670
0
429
15,210
17,809
247
8,066
7,144
0
24,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
47,301
207
Minions Killed
310
5
Camps Cleared
15
1,214,431
Distance Traveled
1,142,759
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,843
660
128
5
3
352,645
3
W
Hun Batz
15,729
655
68
3
5
403,686
1
L
Bacchus
16,530
689
52
2
1
391,911
2
W
Raijin
15,888
662
154
6
7
344,439
1
W
Cerberus
15,684
654
88
4
3
394,634
2
L
King Arthur
14,907
621
27
1
1
469,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role