Player Matchup

Jormungandr
Jormungandr
Asterius2001
Jormungandr
Level 18
God Stats
5W - 1L
1,800 SR
Queue Stats
9W - 4L
1,612 Elo+
Party 1
Artio
Artio
Cardin54
Artio
Level 8
God Stats
3W - 4L
1,477 SR
Queue Stats
5W - 5L
1,398 Elo+
Solo
Olorun
Olorun
LawLessDerek
Olorun
Level 25
God Stats
9W - 10L
1,541 SR
Queue Stats
53W - 75L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Villamar15
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 1
Thor
Thor
lKaizal
Thor
Level 123
God Stats
2W - 0L
1,668 SR
Queue Stats
15W - 5L
1,674 Elo+
Party 1
Team Averages
Level 38
1,650 SR
1,536 Elo+

VS

Team Averages
Level 22
1,527 SR
1,456 Elo+
Serqet
Serqet
CaynarCactus-
Serqet
Level 29
God Stats
2W - 2L
1,578 SR
Queue Stats
135W - 177L
1,401 Elo+
Solo
Chiron
Chiron
Kagebushin
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,499 Elo+
Solo
Izanami
Izanami
SloppyJoeB
Izanami
Level 7
God Stats
2W - 3L
1,535 SR
Queue Stats
5W - 6L
1,420 Elo+
Solo
Anubis
Anubis
knnabish92
Anubis
Level 18
God Stats
15W - 13L
1,522 SR
Queue Stats
30W - 30L
1,406 Elo+
Solo
Ares
Ares
mDumb
Ares
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 123L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asterius2001
Jormungandr
13
0 / 7 / 11
9,019
392
9,668
19,509
14,116
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Cardin54
Artio
20
7 / 1 / 1
13,110
570
15,478
20,787
24,157
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
16
2 / 7 / 5
10,705
465
8,095
16,011
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Villamar15
Ah Muzen Cab
12
1 / 7 / 4
8,283
360
5,298
11,960
2,908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
lKaizal
Thor
17
9 / 4 / 7
11,962
520
16,669
17,567
8,614
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 9
9,548
415
4,581
12,262
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Kagebushin
Chiron
20
3 / 3 / 1
13,172
573
13,097
17,940
7,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SloppyJoeB
Izanami
19
10 / 4 / 5
12,625
549
19,123
15,708
6,272
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
knnabish92
Anubis
17
7 / 4 / 8
11,953
520
18,923
16,879
10,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
mDumb
Ares
14
4 / 2 / 6
10,316
449
8,339
19,171
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
19
Kills
25
26
Deaths
19
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Asterius2001
Jormungandr
0
7
11
0.79
W
Artio
Cardin54
Artio
7
1
1
7.5
L
1
6
9
0.92
L
Chiron
Kagebushin
Chiron
3
3
1
1.17
W
Olorun
2
7
5
0.64
L
Izanami
SloppyJoeB
Izanami
10
4
5
3.13
W
Ah Muzen Cab
Villamar15
Ah Muzen Cab
1
7
4
0.43
L
Anubis
knnabish92
Anubis
7
4
8
2.75
W
Thor
lKaizal
Thor
9
4
7
3.13
L
Ares
mDumb
Ares
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,208
Damage
64,063
85,834
Taken
81,960
53,535
Mitigated
48,334
21,719
Healing
20,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Asterius2001
Jormungandr
9,668
3,116
0
500
19,509
14,116
0
6,425
12,748
28,499
0
W
Artio
Cardin54
Artio
15,478
2,118
1,941
10,283
20,787
24,157
0
4,759
15,854
92,381
0
L
4,581
837
0
2,996
12,262
5,758
219
3,510
8,752
0
32,096
L
Chiron
Kagebushin
Chiron
13,097
6,340
286
5,663
17,940
7,174
1,199
10,216
7,724
0
108,770
W
Olorun
8,095
3,457
0
3,100
16,011
3,740
715
8,659
6,734
49,041
4,164
L
Izanami
SloppyJoeB
Izanami
19,123
12,853
0
2,870
15,708
6,272
3,494
3,203
12,505
0
119,921
W
Ah Muzen Cab
Villamar15
Ah Muzen Cab
5,298
2,411
0
1,985
11,960
2,908
0
3,218
8,448
0
28,241
L
Anubis
knnabish92
Anubis
18,923
984
0
7,564
16,879
10,105
761
7,876
9,003
74,761
0
W
Thor
lKaizal
Thor
16,669
5,874
0
3,910
17,567
8,614
0
4,201
13,004
0
74,457
L
Ares
mDumb
Ares
8,339
556
0
1,449
19,171
19,025
33
7,731
11,440
26,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
57,614
474
Minions Killed
580
0
Camps Cleared
0
2,146,002
Distance Traveled
1,981,430
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,019
392
25
1
0
409,091
5
W
Artio
13,110
570
183
8
0
504,774
0
L
Serqet
9,548
415
53
2
0
361,169
0
L
Chiron
13,172
573
200
9
0
417,776
3
W
Olorun
10,705
465
114
5
0
374,269
5
L
Izanami
12,625
549
181
8
0
385,041
5
W
Ah Muzen Cab
8,283
360
48
2
0
402,270
1
L
Anubis
11,953
520
115
5
0
402,979
5
W
Thor
11,962
520
104
5
0
455,598
2
L
Ares
10,316
449
31
1
0
414,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role