Player Matchup

Merlin
Merlin
CallumsHusband
Merlin
Level 69
God Stats
1W - 2L
1,688 SR
Queue Stats
123W - 130L
1,467 Elo+
Party 4
King Arthur
King Arthur
Dumbrellious
King Arthur
Level 19
God Stats
9W - 18L
1,490 SR
Queue Stats
136W - 135L
1,517 Elo+
Party 4
Charybdis
Charybdis
LYKAΩN
Charybdis
Level 66
God Stats
0W - 4L
1,187 SR
Queue Stats
14W - 24L
1,371 Elo+
Party 3
Cthulhu
Cthulhu
Pipiman69
Cthulhu
Level 27
God Stats
2W - 3L
1,468 SR
Queue Stats
10W - 18L
1,371 Elo+
Party 3
Hun Batz
Hun Batz
mraightwafugames
Hun Batz
Level 44
God Stats
15W - 11L
1,524 SR
Queue Stats
441W - 411L
1,478 Elo+
Solo
Team Averages
Level 45
1,472 SR
1,441 Elo+

VS

Team Averages
Level 46
1,543 SR
1,390 Elo+
Yemoja
Yemoja
PlamyESP
Yemoja
Level 43
God Stats
3W - 6L
1,261 SR
Queue Stats
16W - 23L
1,376 Elo+
Party 1
Nemesis
Nemesis
SkylerAprils
Nemesis
Level 38
God Stats
8W - 10L
1,465 SR
Queue Stats
65W - 81L
1,366 Elo+
Solo
Mulan
Mulan
Sodnaf
Mulan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,293 Elo+
Party 1
Charybdis
Charybdis
TRAFFY-2112
Charybdis
Level 85
God Stats
4W - 0L
1,624 SR
Queue Stats
191W - 205L
1,451 Elo+
Party 2
Raijin
Raijin
Usyrian
Raijin
Level 38
God Stats
5W - 1L
1,865 SR
Queue Stats
98W - 116L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,857
448
6,830
12,259
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Dumbrellious
King Arthur
19
2 / 4 / 2
11,184
508
16,271
19,033
15,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
LYKAΩN
Charybdis
18
2 / 5 / 3
10,956
498
7,089
15,862
5,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pipiman69
Cthulhu
15
2 / 9 / 2
9,100
414
8,112
20,033
15,691
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 4 / 1
9,582
436
4,788
13,825
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PlamyESP
Yemoja
16
6 / 1 / 5
11,549
525
7,984
10,237
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SkylerAprils
Nemesis
16
2 / 4 / 3
10,370
471
5,425
15,242
5,775
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
Sodnaf
Mulan
16
1 / 2 / 3
9,571
435
7,205
19,422
19,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
TRAFFY-2112
Charybdis
19
4 / 3 / 13
11,758
534
13,588
18,879
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Usyrian
Raijin
20
15 / 0 / 0
14,024
637
20,515
9,839
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
28
28
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
King Arthur
Dumbrellious
King Arthur
2
4
2
0.75
L
Charybdis
LYKAΩN
Charybdis
2
5
3
0.7
L
Cthulhu
Pipiman69
Cthulhu
2
9
2
0.33
W
Yemoja
PlamyESP
Yemoja
6
1
5
8.5
W
Nemesis
SkylerAprils
Nemesis
2
4
3
0.88
W
Mulan
Sodnaf
Mulan
1
2
3
1.25
W
Charybdis
TRAFFY-2112
Charybdis
4
3
13
3.5
W
Raijin
Usyrian
Raijin
15
0
0
15
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,090
Damage
54,717
81,012
Taken
73,619
46,800
Mitigated
46,788
16,068
Healing
26,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,830
279
0
1,210
12,259
4,608
124
8,700
3,559
60,130
0
L
King Arthur
Dumbrellious
King Arthur
16,271
1,601
0
1,850
19,033
15,368
20
3,521
14,896
0
86,190
L
Charybdis
LYKAΩN
Charybdis
7,089
4,177
0
5,502
15,862
5,785
1,078
4,107
11,706
0
96,141
L
Cthulhu
Pipiman69
Cthulhu
8,112
602
187
2,995
20,033
15,691
252
7,917
12,016
37,498
0
W
Yemoja
PlamyESP
Yemoja
7,984
2,376
679
2,192
10,237
10,202
378
3,461
6,776
39,262
0
W
Nemesis
SkylerAprils
Nemesis
5,425
2,291
267
4,399
15,242
5,775
0
1,528
13,714
0
68,042
W
Mulan
Sodnaf
Mulan
7,205
1,190
0
7,217
19,422
19,314
477
2,037
17,385
0
48,217
W
Charybdis
TRAFFY-2112
Charybdis
13,588
9,094
0
10,831
18,879
7,129
599
5,054
13,825
0
97,195
W
Raijin
Usyrian
Raijin
20,515
1,866
0
621
9,839
4,368
1,158
3,594
6,245
101,118
0
L
4,788
1,782
0
4,324
13,825
5,348
0
4,334
9,400
0
60,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,679
Gold Earned
57,272
621
Minions Killed
542
0
Camps Cleared
0
1,837,319
Distance Traveled
1,972,221
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,857
448
125
6
0
369,751
2
L
King Arthur
11,184
508
169
8
0
380,335
8
L
Charybdis
10,956
498
166
8
0
338,379
7
L
Cthulhu
9,100
414
63
3
0
354,470
5
W
Yemoja
11,549
525
57
3
0
399,181
15
W
Nemesis
10,370
471
89
4
0
400,478
3
W
Mulan
9,571
435
83
4
0
353,026
3
W
Charybdis
11,758
534
141
6
0
391,303
4
W
Raijin
14,024
637
172
8
0
428,233
3
L
Hun Batz
9,582
436
98
4
0
394,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role