Player Matchup

Merlin
Merlin
Edthekid12
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,072 Elo+
Solo
Hades
Hades
Prettymcfly
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,170 Elo+
Solo
Sobek
Sobek
steeljuicy
Sobek
Level 15
God Stats
3W - 4L
1,548 SR
Queue Stats
55W - 66L
1,166 Elo+
Solo
Team Averages
Level 13
1,516 SR
1,136 Elo+

VS

Team Averages
Level 47
1,358 SR
1,244 Elo+
Sylvanus
Sylvanus
Darthkillall
Sylvanus
Level 39
God Stats
10W - 15L
1,412 SR
Queue Stats
306W - 611L
1,106 Elo+
Solo
Pele
Pele
XGN JBreezzy
Pele
Level 81
God Stats
31W - 31L
1,467 SR
Queue Stats
134W - 191L
1,279 Elo+
Solo
Loki
Loki
Yung_Killa3212
Loki
Level 20
God Stats
13W - 19L
1,195 SR
Queue Stats
26W - 35L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Edthekid12
Merlin
6
0 / 4 / 0
4,509
644
1,344
3,338
810
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 7 / 0
4,330
619
381
6,751
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sobek
7
0 / 4 / 0
4,501
643
1,627
6,256
3,380
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darthkillall
Sylvanus
10
1 / 0 / 6
5,997
857
2,069
1,752
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
10 / 0 / 3
7,025
1,004
6,119
4,736
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 5
6,399
914
3,355
3,245
1,098
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Darthkillall
Sylvanus
1
0
6
4
L
Merlin
Edthekid12
Merlin
0
4
0
0
L
0
7
0
0
W
10
0
3
11.5
W
4
0
5
6.5
L
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,352
Damage
11,543
16,345
Taken
9,733
7,144
Mitigated
3,635
957
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Darthkillall
Sylvanus
2,069
1,219
132
385
1,752
700
405
646
1,106
11,687
0
L
Merlin
Edthekid12
Merlin
1,344
245
0
0
3,338
810
0
360
2,978
4,923
0
L
381
248
0
0
6,751
2,954
0
438
6,313
1,260
0
W
6,119
2,617
0
1,253
4,736
1,837
0
2,338
2,398
0
18,153
W
3,355
409
0
0
3,245
1,098
0
1,279
1,966
0
14,884
L
Sobek
1,627
208
0
957
6,256
3,380
0
1,271
4,985
3,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,340
Gold Earned
19,421
17
Minions Killed
75
0
Camps Cleared
8
309,163
Distance Traveled
386,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,997
857
22
3
0
107,228
0
L
Merlin
4,509
644
11
2
0
83,819
0
L
Hades
4,330
619
0
0
0
98,984
0
W
Pele
7,025
1,004
25
4
4
138,304
0
W
Loki
6,399
914
28
4
4
140,882
0
L
Sobek
4,501
643
6
1
0
126,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role