Player Matchup

Osiris
Osiris
 
Osiris
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HenokucT
Kukulkan
Level 29
God Stats
102W - 90L
1,577 SR
Queue Stats
214W - 225L
1,481 Elo+
Solo
Ymir
Ymir
Kraken198
Ymir
Level 6
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 4L
1,625 Elo+
Party 3
Apollo
Apollo
Ramjii
Apollo
Level 20
God Stats
3W - 9L
1,220 SR
Queue Stats
7W - 13L
1,147 Elo+
Party 2
Ares
Ares
magical848cart
Ares
Level 6
God Stats
1W - 3L
1,761 SR
Queue Stats
2W - 3L
1,625 Elo+
Party 3
Team Averages
Level 17
1,551 SR
1,476 Elo+

VS

Team Averages
Level 25
1,481 SR
1,362 Elo+
Jing Wei
Jing Wei
ChiefEradicator
Jing Wei
Level 28
God Stats
29W - 45L
1,346 SR
Queue Stats
59W - 97L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
OneoftheFive
Cthulhu
Level 16
God Stats
18W - 20L
1,570 SR
Queue Stats
188W - 240L
1,336 Elo+
Solo
Aphrodite
Aphrodite
T3RMINATORCHAZ
Aphrodite
Level 29
God Stats
5W - 7L
1,495 SR
Queue Stats
106W - 155L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
aalvarezd
Danzaburou
Level 28
God Stats
59W - 80L
1,472 SR
Queue Stats
75W - 101L
1,425 Elo+
Party 4
Cupid
Cupid
ruso21
Cupid
Level 23
God Stats
45W - 45L
1,522 SR
Queue Stats
66W - 87L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
2 / 5 / 8
11,750
979
16,472
24,256
19,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
HenokucT
Kukulkan
18
7 / 7 / 4
13,187
1,099
30,348
16,013
9,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
18
1 / 10 / 7
11,139
928
4,388
20,007
30,882
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Ramjii
Apollo
18
3 / 14 / 4
12,192
1,016
14,216
25,204
13,348
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 16 / 9
11,339
945
9,906
32,508
35,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
12 / 3 / 15
13,103
1,092
24,013
15,168
6,002
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
OneoftheFive
Cthulhu
20
11 / 3 / 29
14,878
1,240
21,896
22,219
23,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
T3RMINATORCHAZ
Aphrodite
20
5 / 3 / 34
12,866
1,072
15,804
17,586
8,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
aalvarezd
Danzaburou
20
4 / 4 / 27
12,737
1,061
16,001
13,150
4,168
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
ruso21
Cupid
20
20 / 1 / 18
15,302
1,275
30,471
12,627
5,046
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
175
14
Kills
52
52
Deaths
14
32
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
8
1.2
W
Jing Wei
12
3
15
6.5
L
Kukulkan
HenokucT
Kukulkan
7
7
4
1.29
L
Ymir
1
10
7
0.45
W
Cthulhu
OneoftheFive
Cthulhu
11
3
29
8.5
L
Apollo
Ramjii
Apollo
3
14
4
0.36
W
Aphrodite
T3RMINATORCHAZ
Aphrodite
5
3
34
7.33
W
Danzaburou
aalvarezd
Danzaburou
4
4
27
4.38
L
1
16
9
0.34
W
Cupid
ruso21
Cupid
20
1
18
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,330
Damage
108,185
117,988
Taken
80,750
108,131
Mitigated
47,577
3,411
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
16,472
4,850
0
620
24,256
19,347
0
5,425
18,831
0
29,908
W
Jing Wei
24,013
23,174
0
580
15,168
6,002
0
7,801
7,367
0
32,993
L
Kukulkan
HenokucT
Kukulkan
30,348
2,349
0
951
16,013
9,242
0
3,949
12,064
53,001
0
L
Ymir
4,388
1,231
0
0
20,007
30,882
0
6,413
13,594
14,003
0
W
Cthulhu
OneoftheFive
Cthulhu
21,896
5,222
291
3,013
22,219
23,498
0
12,993
9,226
63,996
0
L
Apollo
Ramjii
Apollo
14,216
10,078
0
1,830
25,204
13,348
0
6,784
18,420
0
54,057
W
Aphrodite
T3RMINATORCHAZ
Aphrodite
15,804
1,839
4,237
6,871
17,586
8,863
0
10,642
6,944
25,287
0
W
Danzaburou
aalvarezd
Danzaburou
16,001
9,968
0
816
13,150
4,168
0
7,466
5,684
0
29,969
L
9,906
1,291
0
10
32,508
35,312
0
15,129
17,379
33,297
0
W
Cupid
ruso21
Cupid
30,471
20,374
1,084
2,297
12,627
5,046
0
5,740
6,887
0
51,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,607
Gold Earned
68,886
218
Minions Killed
229
5
Camps Cleared
8
977,175
Distance Traveled
1,026,127
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,750
979
30
3
0
234,039
0
W
Jing Wei
13,103
1,092
17
1
3
202,391
0
L
Kukulkan
13,187
1,099
54
5
0
191,078
0
L
Ymir
11,139
928
16
1
0
176,749
1
W
Cthulhu
14,878
1,240
100
8
0
225,912
0
L
Apollo
12,192
1,016
90
8
5
186,124
0
W
Aphrodite
12,866
1,072
22
2
0
240,449
0
W
Danzaburou
12,737
1,061
33
3
4
162,119
1
L
Ares
11,339
945
28
2
0
189,185
0
W
Cupid
15,302
1,275
57
5
1
195,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role