Player Matchup

Bakasura
Bakasura
Feythami
Bakasura
Level 139
God Stats
2W - 1L
1,598 SR
Queue Stats
83W - 83L
1,535 Elo+
Party 2
Bellona
Bellona
Heistivo
Bellona
Level 42
God Stats
3W - 1L
1,555 SR
Queue Stats
133W - 143L
1,520 Elo+
Party 3
Izanami
Izanami
KingPitt96
Izanami
Level 111
God Stats
6W - 5L
1,496 SR
Queue Stats
49W - 33L
1,573 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NeekoNeeuwu
Morgan Le Fay
Level 19
God Stats
5W - 3L
1,674 SR
Queue Stats
11W - 15L
1,515 Elo+
Party 2
Ymir
Ymir
OmegaTheInfinite
Ymir
Level 68
God Stats
3W - 1L
1,569 SR
Queue Stats
6W - 7L
1,425 Elo+
Party 3
Team Averages
Level 76
1,578 SR
1,514 Elo+

VS

Team Averages
Level 48
1,520 SR
1,422 Elo+
Jormungandr
Jormungandr
Gmegaforce
Jormungandr
Level 48
God Stats
24W - 36L
1,483 SR
Queue Stats
389W - 417L
1,413 Elo+
Solo
Neith
Neith
LAF Paradox
Neith
Level 15
God Stats
1W - 3L
1,691 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LAF Willow
Morgan Le Fay
Level 88
God Stats
24W - 17L
1,560 SR
Queue Stats
371W - 355L
1,505 Elo+
Party 4
Tyr
Tyr
LikesAeon
Tyr
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
61W - 89L
1,323 Elo+
Party 1
Izanami
Izanami
TheBrogvn
Izanami
Level 60
God Stats
25W - 16L
1,532 SR
Queue Stats
180W - 200L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Feythami
Bakasura
18
8 / 3 / 1
11,683
584
10,791
21,428
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Heistivo
Bellona
18
3 / 2 / 6
10,872
544
12,503
14,896
13,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KingPitt96
Izanami
17
6 / 2 / 3
10,933
547
13,260
13,108
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
NeekoNeeuwu
Morgan Le Fay
16
4 / 5 / 9
10,186
509
10,722
13,637
5,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 6
9,708
485
5,167
14,247
13,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gmegaforce
Jormungandr
13
2 / 2 / 3
8,296
415
6,045
14,382
16,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 4
10,390
520
11,153
12,108
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
LAF Willow
Morgan Le Fay
15
5 / 4 / 2
9,610
481
12,526
15,532
6,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 8 / 3
6,902
345
3,037
14,512
6,675
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
TheBrogvn
Izanami
16
2 / 6 / 5
9,818
491
14,006
14,991
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
23
Kills
13
13
Deaths
23
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Feythami
Bakasura
8
3
1
2.83
L
Jormungandr
Gmegaforce
Jormungandr
2
2
3
1.75
W
Bellona
Heistivo
Bellona
3
2
6
3
W
Izanami
KingPitt96
Izanami
6
2
3
3.75
L
4
3
4
2
L
Morgan Le Fay
LAF Willow
Morgan Le Fay
5
4
2
1.5
L
0
8
3
0.19
W
Morgan Le Fay
NeekoNeeuwu
Morgan Le Fay
4
5
9
1.7
W
2
1
6
5
L
Izanami
TheBrogvn
Izanami
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,443
Damage
46,767
77,316
Taken
71,525
47,820
Mitigated
39,201
23,931
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Feythami
Bakasura
10,791
8,515
0
7,134
21,428
9,058
2,375
2,841
18,587
0
70,311
L
Jormungandr
Gmegaforce
Jormungandr
6,045
1,248
22
2,737
14,382
16,070
126
2,511
11,238
43,672
0
W
Bellona
Heistivo
Bellona
12,503
2,658
0
6,502
14,896
13,991
105
3,486
11,410
0
75,570
W
Izanami
KingPitt96
Izanami
13,260
8,388
0
5,045
13,108
5,234
2,117
3,358
9,750
0
80,118
L
11,153
5,370
0
3,897
12,108
4,483
0
4,266
7,702
0
69,276
L
Morgan Le Fay
LAF Willow
Morgan Le Fay
12,526
388
0
4,746
15,532
6,907
0
5,253
9,438
60,617
0
L
3,037
372
0
820
14,512
6,675
443
2,034
11,686
0
15,066
W
Morgan Le Fay
NeekoNeeuwu
Morgan Le Fay
10,722
693
0
4,590
13,637
5,593
1,424
5,281
8,356
48,168
0
W
5,167
399
0
660
14,247
13,944
292
3,943
10,304
27,458
0
L
Izanami
TheBrogvn
Izanami
14,006
8,838
0
2,796
14,991
5,066
792
1,825
12,295
0
82,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
45,016
510
Minions Killed
447
0
Camps Cleared
0
1,866,916
Distance Traveled
1,663,604
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,683
584
136
7
0
387,091
2
L
Jormungandr
8,296
415
70
4
0
325,501
0
W
Bellona
10,872
544
129
6
0
379,098
1
W
Izanami
10,933
547
127
6
0
360,369
4
L
Neith
10,390
520
118
6
0
282,190
0
L
Morgan Le Fay
9,610
481
79
4
0
357,516
5
L
Tyr
6,902
345
33
2
0
363,978
0
W
Morgan Le Fay
10,186
509
72
4
0
355,747
2
W
Ymir
9,708
485
46
2
0
384,611
6
L
Izanami
9,818
491
147
7
0
334,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role