Player Matchup

Sylvanus
Sylvanus
HilachaAtomica
Sylvanus
Level 41
God Stats
0W - 2L
1,504 SR
Queue Stats
67W - 44L
1,586 Elo+
Party 2
Izanami
Izanami
brokenchamares
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,496 Elo+
Party 2
Poseidon
Poseidon
crjstan
Poseidon
Level 13
God Stats
1W - 2L
1,577 SR
Queue Stats
7W - 6L
1,652 Elo+
Solo
Charybdis
Charybdis
joemoma1234
Charybdis
Level 17
God Stats
5W - 8L
1,630 SR
Queue Stats
24W - 23L
1,556 Elo+
Party 1
Nox
Nox
kn33k0
Nox
Level 19
God Stats
10W - 7L
1,693 SR
Queue Stats
43W - 50L
1,387 Elo+
Party 1
Team Averages
Level 19
1,581 SR
1,535 Elo+

VS

Team Averages
Level 19
1,619 SR
1,560 Elo+
Bellona
Bellona
GENO1997
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,575 Elo+
Solo
Pele
Pele
Johnmadden123
Pele
Level 17
God Stats
7W - 0L
1,800 SR
Queue Stats
20W - 13L
1,645 Elo+
Solo
Anhur
Anhur
MCLIPSON
Anhur
Level 29
God Stats
3W - 5L
1,362 SR
Queue Stats
79W - 74L
1,544 Elo+
Solo
Hel
Hel
SaltyFoxWGun
Hel
Level 16
God Stats
3W - 3L
1,691 SR
Queue Stats
9W - 8L
1,487 Elo+
Party 3
Anubis
Anubis
Skidmarkdan
Anubis
Level 26
God Stats
23W - 7L
1,743 SR
Queue Stats
68W - 55L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 4 / 8
9,540
454
7,920
21,518
24,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 5 / 3
9,814
467
12,633
12,807
4,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
crjstan
Poseidon
16
4 / 4 / 4
10,215
486
12,894
11,629
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
joemoma1234
Charybdis
16
0 / 5 / 1
9,776
466
7,729
10,346
3,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
kn33k0
Nox
15
2 / 5 / 3
9,068
432
7,726
14,504
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GENO1997
Bellona
16
0 / 1 / 4
10,295
490
3,284
12,351
9,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 0 / 1
12,022
572
16,230
15,719
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
MCLIPSON
Anhur
17
2 / 5 / 1
10,591
504
9,401
15,020
4,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 5 / 3
8,864
422
5,277
15,592
6,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
19
7 / 4 / 5
11,953
569
17,479
13,428
7,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
15
Kills
22
23
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
GENO1997
Bellona
0
1
4
2
L
Sylvanus
4
4
8
2
W
13
0
1
13.5
W
Anhur
MCLIPSON
Anhur
2
5
1
0.5
W
0
5
3
0.3
W
Anubis
7
4
5
2.38
L
5
5
3
1.3
L
Poseidon
crjstan
Poseidon
4
4
4
1.5
L
Charybdis
joemoma1234
Charybdis
0
5
1
0.1
L
Nox
kn33k0
Nox
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,902
Damage
51,671
70,804
Taken
72,110
40,988
Mitigated
36,152
13,922
Healing
34,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GENO1997
Bellona
3,284
366
0
6,627
12,351
9,747
1,205
2,532
9,819
0
49,423
L
Sylvanus
7,920
1,994
1,828
4,180
21,518
24,545
163
7,820
13,698
18,873
0
W
16,230
3,166
0
9,729
15,719
7,879
0
3,458
12,225
0
85,601
W
Anhur
MCLIPSON
Anhur
9,401
5,265
0
3,108
15,020
4,505
871
5,470
9,402
0
79,682
W
5,277
1,378
2,494
5,709
15,592
6,480
322
8,153
7,205
32,147
0
W
Anubis
17,479
590
0
7,327
13,428
7,541
458
8,169
4,919
84,009
0
L
12,633
7,400
0
1,853
12,807
4,651
407
2,946
9,861
0
79,841
L
Poseidon
crjstan
Poseidon
12,894
1,090
0
1,026
11,629
4,183
498
3,626
8,003
65,289
0
L
Charybdis
joemoma1234
Charybdis
7,729
4,609
0
1,716
10,346
3,533
1,206
2,525
7,821
0
55,395
L
Nox
kn33k0
Nox
7,726
878
0
3,319
14,504
4,076
0
6,020
8,484
43,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,413
Gold Earned
53,725
468
Minions Killed
541
0
Camps Cleared
0
1,769,881
Distance Traveled
1,890,212
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,295
490
117
6
0
359,397
1
L
Sylvanus
9,540
454
20
1
0
358,116
12
W
Pele
12,022
572
107
5
0
474,046
5
W
Anhur
10,591
504
145
7
0
309,370
1
W
Hel
8,864
422
47
2
0
389,753
3
W
Anubis
11,953
569
125
6
0
357,646
5
L
Izanami
9,814
467
126
6
0
360,297
1
L
Poseidon
10,215
486
121
6
0
384,389
5
L
Charybdis
9,776
466
126
6
0
320,811
4
L
Nox
9,068
432
75
4
0
346,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role