Player Matchup

Ullr
Ullr
 
Ullr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alexmtnz114
Ra
Level 117
God Stats
10W - 7L
1,765 SR
Queue Stats
641W - 636L
1,438 Elo+
Party 2
Awilix
Awilix
Heldasmos
Awilix
Level 148
God Stats
23W - 23L
1,505 SR
Queue Stats
311W - 285L
1,435 Elo+
Solo
Bellona
Bellona
Nivo25
Bellona
Level 69
God Stats
18W - 6L
1,656 SR
Queue Stats
202W - 198L
1,410 Elo+
Party 2
Artio
Artio
Stackabob
Artio
Level 146
God Stats
55W - 49L
1,510 SR
Queue Stats
613W - 687L
1,435 Elo+
Solo
Team Averages
Level 109
1,587 SR
1,443 Elo+

VS

Team Averages
Level 75
1,512 SR
1,426 Elo+
Fenrir
Fenrir
MadelenE
Fenrir
Level 109
God Stats
14W - 17L
1,502 SR
Queue Stats
357W - 329L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheWeaverSpider
Morgan Le Fay
Level 107
God Stats
3W - 5L
1,258 SR
Queue Stats
103W - 106L
1,509 Elo+
Solo
Bakasura
Bakasura
XxRAPH2000xX
Bakasura
Level 48
God Stats
1W - 1L
1,538 SR
Queue Stats
27W - 44L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
kaarrtthhiikk
Danzaburou
Level 86
God Stats
31W - 34L
1,502 SR
Queue Stats
330W - 367L
1,450 Elo+
Solo
Sylvanus
Sylvanus
neomorphe
Sylvanus
Level 25
God Stats
1W - 4L
1,757 SR
Queue Stats
33W - 44L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
9 / 8 / 11
13,014
521
14,684
20,201
7,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 6
13,789
552
19,147
12,350
6,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Heldasmos
Awilix
17
4 / 5 / 5
11,380
455
8,935
18,712
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Nivo25
Bellona
18
3 / 6 / 13
12,045
482
12,590
25,665
24,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Stackabob
Artio
17
6 / 3 / 13
12,494
500
10,075
21,272
29,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MadelenE
Fenrir
19
5 / 6 / 9
12,308
492
10,759
21,458
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
TheWeaverSpider
Morgan Le Fay
18
5 / 3 / 9
12,149
486
16,965
18,133
8,044
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
XxRAPH2000xX
Bakasura
15
1 / 9 / 10
10,262
410
5,514
17,477
5,661
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
kaarrtthhiikk
Danzaburou
20
9 / 6 / 4
13,227
529
22,578
21,373
9,058
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
neomorphe
Sylvanus
16
4 / 6 / 9
11,119
445
7,526
21,339
15,785
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
65
29
Kills
24
24
Deaths
30
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
8
11
1.81
W
7
2
6
5
W
Awilix
Heldasmos
Awilix
4
5
5
1.3
L
Fenrir
MadelenE
Fenrir
5
6
9
1.58
W
Bellona
Nivo25
Bellona
3
6
13
1.58
W
Artio
Stackabob
Artio
6
3
13
4.17
L
Morgan Le Fay
TheWeaverSpider
Morgan Le Fay
5
3
9
3.17
L
Bakasura
XxRAPH2000xX
Bakasura
1
9
10
0.67
L
Danzaburou
kaarrtthhiikk
Danzaburou
9
6
4
1.83
L
Sylvanus
neomorphe
Sylvanus
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,431
Damage
63,342
98,200
Taken
99,780
76,669
Mitigated
47,369
29,718
Healing
27,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,684
8,691
0
3,107
20,201
7,144
2,686
6,538
13,361
0
69,109
W
19,147
332
4,329
5,380
12,350
6,240
1,628
5,248
7,102
111,039
0
W
Awilix
Heldasmos
Awilix
8,935
3,195
0
1,786
18,712
9,656
1,437
4,064
14,627
0
86,748
L
Fenrir
MadelenE
Fenrir
10,759
2,733
0
1,955
21,458
8,821
0
5,539
15,778
0
73,044
W
Bellona
Nivo25
Bellona
12,590
4,115
0
6,565
25,665
24,596
1,193
2,262
23,303
0
67,249
W
Artio
Stackabob
Artio
10,075
77
1,116
7,435
21,272
29,033
0
6,458
14,747
41,063
0
L
Morgan Le Fay
TheWeaverSpider
Morgan Le Fay
16,965
1,912
0
6,354
18,133
8,044
894
9,577
8,519
90,762
0
L
Bakasura
XxRAPH2000xX
Bakasura
5,514
4,190
0
4,817
17,477
5,661
0
4,211
13,182
0
38,081
L
Danzaburou
kaarrtthhiikk
Danzaburou
22,578
12,794
0
8,620
21,373
9,058
1,899
5,561
15,625
0
101,346
L
Sylvanus
neomorphe
Sylvanus
7,526
1,834
1,869
4,150
21,339
15,785
198
4,673
16,431
33,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,722
Gold Earned
59,065
574
Minions Killed
494
0
Camps Cleared
0
2,331,420
Distance Traveled
2,268,245
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,014
521
89
4
0
434,695
3
W
Ra
13,789
552
183
7
0
506,829
2
W
Awilix
11,380
455
120
5
0
502,432
11
L
Fenrir
12,308
492
108
4
0
498,029
4
W
Bellona
12,045
482
121
5
0
406,331
4
W
Artio
12,494
500
61
2
0
481,133
2
L
Morgan Le Fay
12,149
486
132
5
0
451,150
2
L
Bakasura
10,262
410
63
3
0
491,791
4
L
Danzaburou
13,227
529
144
6
0
424,847
1
L
Sylvanus
11,119
445
47
2
0
402,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role