Player Matchup

Chaac
Chaac
AUS JEFE
Chaac
Level 26
God Stats
2W - 0L
1,470 SR
Queue Stats
33W - 53L
1,459 Elo+
Party 1
Fenrir
Fenrir
Scansmelly
Fenrir
Level 7
God Stats
7W - 0L
1,893 SR
Queue Stats
8W - 3L
1,636 Elo+
Solo
Merlin
Merlin
Sickamaru
Merlin
Level 28
God Stats
7W - 4L
1,556 SR
Queue Stats
123W - 113L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
TSC Katakuri
Kumbhakarna
Level 24
God Stats
2W - 2L
1,781 SR
Queue Stats
12W - 9L
1,524 Elo+
Party 1
Chiron
Chiron
ThunderKnucks2
Chiron
Level 24
God Stats
4W - 1L
1,433 SR
Queue Stats
64W - 36L
1,566 Elo+
Solo
Team Averages
Level 22
1,626 SR
1,548 Elo+

VS

Team Averages
Level 13
1,528 SR
1,467 Elo+
Chronos
Chronos
BOONK-CA
Chronos
Level 28
God Stats
34W - 25L
1,500 SR
Queue Stats
311W - 303L
1,598 Elo+
Solo
Sol
Sol
ITZ KAUANK10
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Solo
Bellona
Bellona
KSBonnie21
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Yaya-_-Zaino
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
King Arthur
King Arthur
jadionnn
King Arthur
Level 8
God Stats
1W - 2L
1,640 SR
Queue Stats
46W - 48L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AUS JEFE
Chaac
17
1 / 1 / 18
9,717
972
8,359
7,285
8,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Scansmelly
Fenrir
16
2 / 1 / 16
9,701
970
5,279
7,984
7,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Sickamaru
Merlin
17
4 / 1 / 18
10,562
1,056
19,861
4,710
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
TSC Katakuri
Kumbhakarna
17
3 / 2 / 18
10,214
1,021
7,504
15,679
16,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
17 / 0 / 8
13,098
1,310
32,150
9,293
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

305

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BOONK-CA
Chronos
15
0 / 5 / 4
8,610
861
14,140
16,530
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 9 / 4
8,667
867
6,334
16,465
4,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
KSBonnie21
Bellona
15
2 / 5 / 3
9,207
921
3,643
16,999
10,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Yaya-_-Zaino
Baron Samedi
15
2 / 3 / 3
9,289
929
10,894
10,719
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
jadionnn
King Arthur
15
1 / 5 / 3
8,732
873
4,345
20,215
11,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
27
Kills
5
5
Deaths
27
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
AUS JEFE
Chaac
1
1
18
10
L
Chronos
BOONK-CA
Chronos
0
5
4
0.4
L
0
9
4
0.22
L
Bellona
KSBonnie21
Bellona
2
5
3
0.7
W
Fenrir
Scansmelly
Fenrir
2
1
16
10
W
Merlin
Sickamaru
Merlin
4
1
18
13
W
Kumbhakarna
TSC Katakuri
Kumbhakarna
3
2
18
6
W
17
0
8
21
L
Baron Samedi
Yaya-_-Zaino
Baron Samedi
2
3
3
1.17
L
King Arthur
jadionnn
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,153
Damage
39,356
44,951
Taken
80,928
39,430
Mitigated
36,682
7,839
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AUS JEFE
Chaac
8,359
1,036
0
1,066
7,285
8,611
0
4,439
2,806
0
18,223
L
Chronos
BOONK-CA
Chronos
14,140
4,215
0
1,060
16,530
5,456
0
3,829
12,701
32,864
0
L
6,334
4,613
0
2,242
16,465
4,967
0
5,854
10,611
20,246
0
L
Bellona
KSBonnie21
Bellona
3,643
1,598
0
91
16,999
10,177
0
8,388
8,611
0
16,732
W
Fenrir
Scansmelly
Fenrir
5,279
676
0
96
7,984
7,964
0
5,684
2,192
0
8,807
W
Merlin
Sickamaru
Merlin
19,861
1,894
0
769
4,710
1,962
0
3,036
1,586
52,318
0
W
Kumbhakarna
TSC Katakuri
Kumbhakarna
7,504
797
0
0
15,679
16,929
0
10,643
4,818
18,053
0
W
32,150
15,012
1,391
4,517
9,293
3,964
0
6,830
2,181
0
58,055
L
Baron Samedi
Yaya-_-Zaino
Baron Samedi
10,894
539
1,254
1,101
10,719
4,315
0
3,400
7,319
28,068
0
L
King Arthur
jadionnn
King Arthur
4,345
447
0
41
20,215
11,767
0
5,894
14,321
0
12,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,292
Gold Earned
44,505
205
Minions Killed
159
8
Camps Cleared
3
935,355
Distance Traveled
825,743
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,717
972
23
2
1
191,871
0
L
Chronos
8,610
861
34
3
2
175,326
0
L
Sol
8,667
867
35
4
0
137,026
0
L
Bellona
9,207
921
26
3
0
194,029
0
W
Fenrir
9,701
970
5
1
1
191,352
2
W
Merlin
10,562
1,056
82
8
5
175,358
0
W
Kumbhakarna
10,214
1,021
27
3
0
195,168
0
W
Chiron
13,098
1,310
68
7
1
181,606
1
L
Baron Samedi
9,289
929
45
5
1
157,131
0
L
King Arthur
8,732
873
19
2
0
162,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role