Player Matchup

Scylla
Scylla
Diamond III
DmgDilluh
Scylla
Diamond III
Level 117
God Stats
32W - 15L
1,785 SR
Queue Stats
169W - 162L
2,251 MMR
Solo
Rama
Rama
Diamond III
FairySIayer
Rama
Diamond III
Level 160
God Stats
41W - 35L
1,642 SR
Queue Stats
246W - 242L
2,316 MMR
Solo
Fafnir
Fafnir
Masters
Relating313
Fafnir
Masters
Level 160
God Stats
2W - 1L
1,823 SR
Queue Stats
617W - 606L
2,430 MMR
Party 1
Susano
Susano
Diamond IV
Theoldtoxic
Susano
Diamond IV
Level 126
God Stats
1W - 1L
1,761 SR
Queue Stats
53W - 40L
2,315 MMR
Party 1
Tyr
Tyr
Diamond III
arnolcol
Tyr
Diamond III
Level 68
God Stats
5W - 6L
1,561 SR
Queue Stats
208W - 180L
2,263 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,714 SR
2,315 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,720 SR
2,196 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Masters
Marbach
Merlin
Masters
Level 160
God Stats
31W - 27L
1,651 SR
Queue Stats
712W - 657L
2,793 MMR
Party 2
Janus
Janus
Masters
MidIsBad
Janus
Masters
Level 160
God Stats
2W - 2L
1,537 SR
Queue Stats
244W - 230L
2,249 MMR
Solo
Heimdallr
Heimdallr
Platinum I
StarSample
Heimdallr
Platinum I
Level 159
God Stats
9W - 3L
2,259 SR
Queue Stats
62W - 34L
2,223 MMR
Solo
Ares
Ares
Diamond II
Typer750LI
Ares
Diamond II
Level 79
God Stats
5W - 7L
1,652 SR
Queue Stats
230W - 213L
2,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DmgDilluh
Scylla
15
2 / 5 / 2
9,184
483
7,151
14,727
6,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
8,946
471
8,810
18,455
6,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
11
1 / 7 / 3
8,274
435
3,997
25,520
31,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
14
2 / 8 / 2
8,698
458
12,113
17,356
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 0
9,048
476
5,548
20,873
21,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatPersephoneMorgan Le FayAthena

VS

Bans
GilgameshOdinErlang ShenYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
9 / 2 / 11
12,557
661
20,056
15,295
14,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Marbach
Merlin
19
9 / 2 / 7
12,329
649
22,345
18,105
10,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
MidIsBad
Janus
17
7 / 0 / 12
11,727
617
13,278
10,599
5,737
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
StarSample
Heimdallr
18
4 / 1 / 8
11,560
608
13,064
11,128
4,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 18
10,099
532
9,323
19,969
25,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
6
Kills
30
30
Deaths
6
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
2
11
7.25
L
Scylla
DmgDilluh
Scylla
2
5
2
0.6
L
0
4
1
0.13
W
Merlin
Marbach
Merlin
9
2
7
6.25
W
Janus
MidIsBad
Janus
7
0
12
13
L
Fafnir
1
7
3
0.36
W
Heimdallr
StarSample
Heimdallr
4
1
8
8
L
Susano
2
8
2
0.38
W
1
1
18
10
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,619
Damage
78,066
96,931
Taken
75,096
74,376
Mitigated
61,564
22,926
Healing
29,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
20,056
10,006
0
6,361
15,295
14,651
1,260
2,346
12,777
0
105,864
L
Scylla
DmgDilluh
Scylla
7,151
902
0
2,263
14,727
6,579
0
6,296
8,431
52,560
0
L
8,810
6,955
0
7,423
18,455
6,481
976
6,562
11,893
0
68,113
W
Merlin
Marbach
Merlin
22,345
2,734
672
8,191
18,105
10,430
283
2,253
15,852
89,660
0
W
Janus
MidIsBad
Janus
13,278
1,748
0
4,102
10,599
5,737
792
2,133
8,466
83,207
0
L
Fafnir
3,997
1,239
0
6,069
25,520
31,730
0
10,766
14,754
12,273
0
W
Heimdallr
StarSample
Heimdallr
13,064
7,159
0
5,617
11,128
4,921
7,833
1,760
9,368
0
101,791
L
Susano
12,113
3,809
0
2,068
17,356
7,826
0
7,980
9,376
0
64,971
W
9,323
364
0
4,675
19,969
25,825
708
4,028
15,941
20,237
0
L
5,548
478
0
5,103
20,873
21,760
0
13,342
7,531
0
52,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
58,272
467
Minions Killed
558
0
Camps Cleared
0
1,802,662
Distance Traveled
2,023,855
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,557
661
153
8
0
458,845
7
L
Scylla
9,184
483
92
5
0
366,420
5
L
Rama
8,946
471
147
8
0
321,932
6
W
Merlin
12,329
649
127
7
0
365,229
1
W
Janus
11,727
617
135
7
0
406,661
3
L
Fafnir
8,274
435
12
1
0
351,721
6
W
Heimdallr
11,560
608
129
7
0
390,983
5
L
Susano
8,698
458
104
5
0
370,456
7
W
Ares
10,099
532
14
1
0
402,137
11
L
Tyr
9,048
476
112
6
0
392,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role