Player Matchup

Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Eddinthrow
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Ra
Ra
LE7CHICH
Ra
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 2
Thor
Thor
St4RKx
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
deouwekriel
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,458 SR
1,415 Elo+

VS

Team Averages
Level 38
1,269 SR
1,269 Elo+
King Arthur
King Arthur
Angkor22
King Arthur
Level 18
God Stats
2W - 1L
1,207 SR
Queue Stats
25W - 39L
1,289 Elo+
Party 1
Charybdis
Charybdis
JoseLorkino98
Charybdis
Level 106
God Stats
1W - 0L
1,104 SR
Queue Stats
137W - 144L
1,404 Elo+
Party 1
Raijin
Raijin
The1Abyss
Raijin
Level 22
God Stats
5W - 6L
1,372 SR
Queue Stats
23W - 27L
1,114 Elo+
Solo
Ymir
Ymir
shambala22
Ymir
Level 16
God Stats
4W - 3L
1,480 SR
Queue Stats
6W - 12L
1,174 Elo+
Party 1
Olorun
Olorun
РукиНеОтТуда
Olorun
Level 29
God Stats
16W - 19L
1,182 SR
Queue Stats
97W - 96L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 3 / 2
10,230
568
13,716
12,118
4,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 2
7,480
416
4,449
15,059
8,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 11 / 9
8,094
450
6,116
10,820
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
St4RKx
Thor
10
2 / 9 / 1
7,353
409
3,632
12,533
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
deouwekriel
Guan Yu
14
4 / 7 / 2
8,945
497
7,591
13,768
11,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angkor22
King Arthur
14
1 / 3 / 5
8,870
493
2,660
10,791
9,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
JoseLorkino98
Charybdis
14
4 / 4 / 4
8,812
490
7,806
11,194
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
The1Abyss
Raijin
15
6 / 5 / 4
9,600
533
7,016
11,023
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 2
8,257
459
4,857
12,422
7,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
18 / 3 / 3
11,935
663
20,463
14,684
7,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
15
Kills
32
34
Deaths
16
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
3
2
3
W
King Arthur
Angkor22
King Arthur
1
3
5
1.17
L
1
4
2
0.5
W
Charybdis
JoseLorkino98
Charybdis
4
4
4
1.5
L
0
11
9
0.41
L
Thor
St4RKx
Thor
2
9
1
0.28
W
Raijin
The1Abyss
Raijin
6
5
4
1.6
L
Guan Yu
deouwekriel
Guan Yu
4
7
2
0.71
W
3
1
2
4
W
18
3
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
42,802
64,298
Taken
60,114
32,299
Mitigated
33,087
6,368
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,716
7,606
546
672
12,118
4,352
644
7,494
4,586
0
55,401
W
King Arthur
Angkor22
King Arthur
2,660
842
0
0
10,791
9,735
1,022
245
10,546
0
30,403
L
4,449
1,034
0
1,338
15,059
8,868
52
5,701
9,310
23,586
0
W
Charybdis
JoseLorkino98
Charybdis
7,806
4,362
290
2,901
11,194
3,570
2,965
2,001
9,193
0
49,211
L
6,116
838
0
198
10,820
3,760
420
7,928
2,486
36,976
0
L
Thor
St4RKx
Thor
3,632
974
0
40
12,533
3,849
0
3,452
9,017
0
36,603
W
Raijin
The1Abyss
Raijin
7,016
805
0
537
11,023
4,032
94
2,640
8,383
44,529
0
L
Guan Yu
deouwekriel
Guan Yu
7,591
2,755
512
3,062
13,768
11,470
31
7,069
6,563
0
41,945
W
4,857
1,637
0
3,986
12,422
7,897
529
3,080
9,342
33,774
0
W
20,463
12,244
310
7,960
14,684
7,853
3,345
2,825
11,859
72,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
47,474
320
Minions Killed
397
0
Camps Cleared
0
1,510,523
Distance Traveled
1,536,629
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,230
568
88
5
0
338,312
2
W
King Arthur
8,870
493
63
4
0
347,642
0
L
Ymir
7,480
416
39
2
0
315,646
0
W
Charybdis
8,812
490
77
4
0
269,534
0
L
Ra
8,094
450
60
3
0
259,336
1
L
Thor
7,353
409
50
3
0
269,123
2
W
Raijin
9,600
533
87
5
0
292,456
2
L
Guan Yu
8,945
497
83
5
0
328,106
2
W
Ymir
8,257
459
51
3
0
339,975
0
W
Olorun
11,935
663
119
7
0
287,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role