Player Matchup

Skadi
Skadi
Aquaterion
Skadi
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
321W - 277L
1,574 Elo+
Party 2
Merlin
Merlin
Chiselboy
Merlin
Level 144
God Stats
0W - 2L
1,506 SR
Queue Stats
151W - 108L
1,614 Elo+
Party 2
Zhong Kui
Zhong Kui
CypherPrimer
Zhong Kui
Level 89
God Stats
2W - 5L
1,355 SR
Queue Stats
237W - 171L
1,652 Elo+
Party 2
Heimdallr
Heimdallr
Thriver
Heimdallr
Level 144
God Stats
3W - 1L
1,548 SR
Queue Stats
97W - 61L
1,681 Elo+
Party 2
Vulcan
Vulcan
Zt0p
Vulcan
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,499 Elo+
Party 2
Team Averages
Level 118
1,482 SR
1,604 Elo+

VS

Team Averages
Level 126
1,500 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CaptainBOERND
Cthulhu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Growa
Cu Chulainn
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 44L
1,461 Elo+
Party 1
Scylla
Scylla
Syluxmaster
Scylla
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 47L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
0 / 8 / 5
7,990
571
9,305
14,708
5,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Chiselboy
Merlin
16
2 / 5 / 4
8,680
620
9,075
11,793
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
CypherPrimer
Zhong Kui
17
2 / 5 / 5
9,460
676
8,944
16,593
19,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Thriver
Heimdallr
14
1 / 9 / 4
8,870
634
11,552
15,300
6,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Zt0p
Vulcan
14
3 / 6 / 3
8,601
614
12,445
12,698
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 1 / 23
11,584
827
21,476
12,245
6,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
 
Da Ji
17
5 / 3 / 21
10,258
733
7,687
12,188
8,238
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cthulhu
17
7 / 2 / 13
10,816
773
11,026
13,774
10,930
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Growa
Cu Chulainn
16
4 / 2 / 22
10,229
731
7,069
15,569
10,671
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
19
11 / 1 / 19
11,393
814
21,150
11,621
4,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
8
Kills
33
33
Deaths
9
21
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
23
17.5
W
Da Ji
 
Da Ji
5
3
21
5.17
L
Skadi
0
8
5
0.31
W
Cthulhu
7
2
13
6.75
L
Merlin
Chiselboy
Merlin
2
5
4
0.8
L
Zhong Kui
CypherPrimer
Zhong Kui
2
5
5
0.9
W
Cu Chulainn
Growa
Cu Chulainn
4
2
22
7.5
W
Scylla
11
1
19
20.5
L
Heimdallr
Thriver
Heimdallr
1
9
4
0.33
L
Vulcan
Zt0p
Vulcan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,321
Damage
68,408
71,092
Taken
65,397
42,795
Mitigated
40,803
8,918
Healing
37,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,476
7,071
3,794
5,432
12,245
6,124
1,818
5,268
6,925
0
56,233
W
Da Ji
 
Da Ji
7,687
1,418
4,984
2,596
12,188
8,238
572
6,264
5,840
0
11,725
L
Skadi
9,305
2,580
0
988
14,708
5,859
0
7,547
6,889
0
19,227
W
Cthulhu
11,026
144
4,000
3,138
13,774
10,930
257
5,907
7,697
27,832
0
L
Merlin
Chiselboy
Merlin
9,075
266
1,095
1,147
11,793
5,578
0
4,783
6,892
23,493
0
L
Zhong Kui
CypherPrimer
Zhong Kui
8,944
474
20
2,000
16,593
19,288
0
6,362
9,912
21,071
0
W
Cu Chulainn
Growa
Cu Chulainn
7,069
819
1,661
2,776
15,569
10,671
1,006
7,368
7,969
0
16,999
W
Scylla
21,150
1,092
4,822
4,653
11,621
4,840
1,135
5,039
6,502
37,006
0
L
Heimdallr
Thriver
Heimdallr
11,552
4,440
1,193
1,404
15,300
6,483
0
7,887
7,362
0
20,434
L
Vulcan
Zt0p
Vulcan
12,445
1,862
734
337
12,698
5,587
0
5,597
6,917
24,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,601
Gold Earned
54,280
147
Minions Killed
180
0
Camps Cleared
0
1,125,402
Distance Traveled
1,583,411
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,584
827
84
6
0
308,705
0
W
Da Ji
10,258
733
4
0
0
307,961
5
L
Skadi
7,990
571
31
2
0
207,147
1
W
Cthulhu
10,816
773
36
3
0
323,889
0
L
Merlin
8,680
620
33
2
0
217,045
1
L
Zhong Kui
9,460
676
36
3
0
242,886
1
W
Cu Chulainn
10,229
731
28
2
0
351,409
1
W
Scylla
11,393
814
28
2
0
291,447
2
L
Heimdallr
8,870
634
17
1
0
203,559
2
L
Vulcan
8,601
614
30
2
0
254,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role