Player Matchup

Medusa
Medusa
AnoxicToxxic
Medusa
Level 62
God Stats
4W - 6L
1,285 SR
Queue Stats
279W - 323L
1,307 Elo+
Party 2
Amaterasu
Amaterasu
Downey lacy
Amaterasu
Level 6
God Stats
26W - 30L
1,469 SR
Queue Stats
67W - 68L
1,320 Elo+
Party 2
Bellona
Bellona
Frankenstein929
Bellona
Level 25
God Stats
10W - 11L
1,056 SR
Queue Stats
182W - 207L
1,303 Elo+
Solo
Bakasura
Bakasura
chinfizzler
Bakasura
Level 25
God Stats
12W - 3L
1,601 SR
Queue Stats
37W - 32L
1,312 Elo+
Solo
Ra
Ra
payable-pause
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
946 Elo+
Solo
Team Averages
Level 24
1,382 SR
1,237 Elo+

VS

Team Averages
Level 16
1,401 SR
1,244 Elo+
Raijin
Raijin
C1800CTH
Raijin
Level 21
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
L0RDxDragon
Cthulhu
Level 23
God Stats
4W - 3L
1,695 SR
Queue Stats
55W - 63L
1,279 Elo+
Party 1
Artemis
Artemis
Popcorn4732
Artemis
Level 13
God Stats
3W - 13L
1,281 SR
Queue Stats
7W - 18L
1,148 Elo+
Party 1
Agni
Agni
bigdaddy31
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
946 Elo+
Solo
Merlin
Merlin
devils_infern761
Merlin
Level 17
God Stats
37W - 40L
1,268 SR
Queue Stats
66W - 79L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
28 / 6 / 6
17,693
610
33,491
20,744
9,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Downey lacy
Amaterasu
20
17 / 3 / 15
16,213
559
26,749
27,400
21,175
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 4 / 17
15,569
537
16,050
24,618
18,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
chinfizzler
Bakasura
20
10 / 2 / 18
15,673
540
20,733
26,176
14,398
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 3 / 1
9,623
332
642
2,552
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
C1800CTH
Raijin
13
1 / 18 / 2
9,508
328
8,111
26,635
7,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
L0RDxDragon
Cthulhu
18
6 / 7 / 2
13,406
462
14,874
29,043
23,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Popcorn4732
Artemis
19
3 / 16 / 4
13,999
483
18,975
26,795
12,101
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 18 / 2
9,916
342
5,596
20,669
14,177
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 12 / 3
12,762
440
13,397
19,943
7,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
68
Kills
14
18
Deaths
71
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
28
6
6
5.17
L
Raijin
C1800CTH
Raijin
1
18
2
0.11
W
Amaterasu
Downey lacy
Amaterasu
17
3
15
8.17
W
12
4
17
5.13
L
Cthulhu
L0RDxDragon
Cthulhu
6
7
2
1
L
Artemis
Popcorn4732
Artemis
3
16
4
0.31
L
2
18
2
0.17
W
Bakasura
chinfizzler
Bakasura
10
2
18
9.5
L
2
12
3
0.29
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,665
Damage
60,953
101,490
Taken
123,085
64,710
Mitigated
64,097
31,634
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
33,491
19,357
780
4,556
20,744
9,561
7,648
7,526
13,218
0
153,567
L
Raijin
C1800CTH
Raijin
8,111
1,189
0
1,052
26,635
7,309
223
185
25,749
35,004
0
W
Amaterasu
Downey lacy
Amaterasu
26,749
15,821
0
9,632
27,400
21,175
418
9,720
17,680
0
87,455
W
16,050
3,588
0
4,815
24,618
18,958
3,226
12,617
12,001
0
79,656
L
Cthulhu
L0RDxDragon
Cthulhu
14,874
768
238
2,151
29,043
23,029
161
0
28,062
49,409
0
L
Artemis
Popcorn4732
Artemis
18,975
10,769
0
1,265
26,795
12,101
546
0
26,785
0
85,044
L
5,596
1,390
0
995
20,669
14,177
71
217
19,791
28,357
0
W
Bakasura
chinfizzler
Bakasura
20,733
12,856
0
11,663
26,176
14,398
1,736
12,179
13,997
0
108,268
L
13,397
814
124
1,340
19,943
7,481
1,712
240
19,261
79,092
0
W
642
0
95
93
2,552
618
0
939
1,613
5,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,771
Gold Earned
59,591
559
Minions Killed
418
0
Camps Cleared
0
2,501,351
Distance Traveled
2,038,968
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,693
610
183
6
0
520,023
3
L
Raijin
9,508
328
46
2
0
401,828
2
W
Amaterasu
16,213
559
100
3
0
619,817
2
W
Bellona
15,569
537
118
4
0
553,468
0
L
Cthulhu
13,406
462
76
3
0
455,537
7
L
Artemis
13,999
483
124
4
0
387,562
4
L
Agni
9,916
342
43
1
0
367,311
5
W
Bakasura
15,673
540
148
5
0
655,281
1
L
Merlin
12,762
440
129
4
0
426,730
2
W
Ra
9,623
332
10
0
0
152,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role