Player Matchup

Ymir
Ymir
CrayPaulings
Ymir
Level 65
God Stats
30W - 27L
1,594 SR
Queue Stats
63W - 49L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
DanielBellings
Danzaburou
Level 54
God Stats
30W - 26L
1,556 SR
Queue Stats
30W - 30L
1,491 Elo+
Party 1
Arachne
Arachne
davidwill123
Arachne
Level 89
God Stats
9W - 6L
1,712 SR
Queue Stats
282W - 275L
1,518 Elo+
Party 1
Hades
Hades
djslayer117
Hades
Level 67
God Stats
16W - 10L
1,603 SR
Queue Stats
204W - 183L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
ralphy1406
Sun Wukong
Level 50
God Stats
10W - 5L
1,583 SR
Queue Stats
39W - 35L
1,515 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,511 Elo+

VS

Team Averages
Level 107
1,502 SR
1,474 Elo+
Merlin
Merlin
AntiBioTyKLTU
Merlin
Level 35
God Stats
2W - 3L
1,019 SR
Queue Stats
17W - 20L
1,322 Elo+
Solo
Kuzenbo
Kuzenbo
Colonel_Morgan
Kuzenbo
Level 139
God Stats
9W - 6L
1,606 SR
Queue Stats
514W - 484L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
Homeboxlp
Sun Wukong
Level 109
God Stats
12W - 10L
1,609 SR
Queue Stats
336W - 335L
1,523 Elo+
Party 2
Skadi
Skadi
ggKillerprincess
Skadi
Level 126
God Stats
23W - 13L
1,679 SR
Queue Stats
316W - 279L
1,470 Elo+
Party 2
Tiamat
Tiamat
powerzwerg25
Tiamat
Level 125
God Stats
37W - 34L
1,595 SR
Queue Stats
421W - 412L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 24
14,307
530
11,466
20,366
31,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DanielBellings
Danzaburou
20
8 / 4 / 19
14,406
534
16,821
16,189
7,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
davidwill123
Arachne
20
11 / 3 / 18
14,834
549
21,101
24,707
17,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 4 / 10
14,212
526
20,760
24,837
14,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ralphy1406
Sun Wukong
20
6 / 1 / 18
13,814
512
17,225
26,524
17,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 2
12,466
462
17,674
18,236
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 8 / 8
10,135
375
12,868
23,396
16,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Homeboxlp
Sun Wukong
16
1 / 14 / 2
11,256
417
7,280
25,819
13,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 10 / 5
12,268
454
14,492
19,228
5,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
19
4 / 5 / 3
12,455
461
23,665
19,780
29,413
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
33
46
Kills
13
13
Deaths
46
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
0
8
8
0.5
W
8
1
24
20
W
Danzaburou
DanielBellings
Danzaburou
8
4
19
4.38
L
Sun Wukong
Homeboxlp
Sun Wukong
1
14
2
0.14
W
Arachne
davidwill123
Arachne
11
3
18
6.67
W
13
4
10
4.5
L
3
10
5
0.55
L
Tiamat
4
5
3
1.1
W
Sun Wukong
ralphy1406
Sun Wukong
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,373
Damage
75,979
112,623
Taken
106,459
88,938
Mitigated
72,476
46,907
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,674
533
0
1,059
18,236
7,182
0
6,808
11,428
68,419
0
L
12,868
2,973
0
4,272
23,396
16,313
0
7,770
15,626
57,248
0
W
11,466
2,113
0
2,734
20,366
31,728
136
9,667
10,699
52,258
0
W
Danzaburou
DanielBellings
Danzaburou
16,821
7,685
0
5,827
16,189
7,341
4,326
7,699
8,490
0
111,542
L
Sun Wukong
Homeboxlp
Sun Wukong
7,280
1,819
0
2,042
25,819
13,653
623
8,490
17,329
0
65,653
W
Arachne
davidwill123
Arachne
21,101
13,402
0
11,489
24,707
17,765
950
8,591
16,116
0
132,536
W
20,760
2,870
1,736
13,281
24,837
14,943
1,805
12,835
12,002
89,129
0
L
14,492
6,173
0
3,148
19,228
5,915
1,200
3,971
15,257
0
86,011
L
Tiamat
23,665
1,622
0
6,994
19,780
29,413
342
5,315
14,465
93,803
0
W
Sun Wukong
ralphy1406
Sun Wukong
17,225
3,402
0
11,840
26,524
17,161
2,758
15,415
11,109
0
84,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,573
Gold Earned
58,580
675
Minions Killed
555
0
Camps Cleared
0
2,555,045
Distance Traveled
2,178,240
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,466
462
115
4
0
428,559
2
L
Kuzenbo
10,135
375
71
3
0
436,465
4
W
Ymir
14,307
530
89
3
0
529,000
10
W
Danzaburou
14,406
534
160
6
0
463,418
1
L
Sun Wukong
11,256
417
95
4
0
421,804
3
W
Arachne
14,834
549
167
6
0
564,079
0
W
Hades
14,212
526
120
4
0
441,199
1
L
Skadi
12,268
454
124
5
0
431,985
3
L
Tiamat
12,455
461
150
6
0
459,427
4
W
Sun Wukong
13,814
512
139
5
0
557,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role