Player Matchup

Sylvanus
Sylvanus
Chakblak
Sylvanus
Level 68
God Stats
0W - 1L
1,662 SR
Queue Stats
49W - 37L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Fežil120303
Kukulkan
Level 13
God Stats
1W - 1L
1,829 SR
Queue Stats
8W - 8L
1,441 Elo+
Solo
Sol
Sol
Søla
Sol
Level 4
God Stats
0W - 1L
1,663 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Team Averages
Level 28
1,718 SR
1,475 Elo+

VS

Team Averages
Level 46
1,543 SR
1,451 Elo+
King Arthur
King Arthur
HurricaneTurtle
King Arthur
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 46L
1,557 Elo+
Party 1
Hachiman
Hachiman
SirNecrobiosis
Hachiman
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 204L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
VAMPANGEL
Baron Samedi
Level 11
God Stats
2W - 0L
1,629 SR
Queue Stats
4W - 9L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chakblak
Sylvanus
17
3 / 5 / 12
17,341
619
13,877
40,861
82,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Fežil120303
Kukulkan
19
8 / 6 / 8
17,701
632
27,805
25,595
15,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
Søla
Sol
17
5 / 11 / 6
16,347
584
15,213
23,038
11,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HurricaneTurtle
King Arthur
20
3 / 7 / 13
17,383
621
17,000
28,813
50,074
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
20
19 / 5 / 3
21,315
761
63,030
45,500
35,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
VAMPANGEL
Baron Samedi
6
0 / 4 / 0
12,541
448
679
3,125
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
16
Kills
22
22
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chakblak
Sylvanus
3
5
12
1.8
L
Kukulkan
Fežil120303
Kukulkan
8
6
8
2
W
King Arthur
HurricaneTurtle
King Arthur
3
7
13
1.36
W
Hachiman
19
5
3
4.1
L
Sol
Søla
Sol
5
11
6
0.73
W
Baron Samedi
VAMPANGEL
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,895
Damage
80,709
89,494
Taken
77,438
108,993
Mitigated
86,967
30,000
Healing
34,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chakblak
Sylvanus
13,877
2,045
4,212
17,239
40,861
82,422
459
1,010
39,851
35,225
0
L
Kukulkan
Fežil120303
Kukulkan
27,805
2,906
0
4,934
25,595
15,085
1,062
219
25,376
90,765
0
W
King Arthur
HurricaneTurtle
King Arthur
17,000
1,450
1,535
4,654
28,813
50,074
200
20,892
7,921
0
45,622
W
Hachiman
63,030
46,999
0
28,580
45,500
35,689
2,582
34,423
11,077
0
195,325
L
Sol
Søla
Sol
15,213
6,282
0
3,615
23,038
11,486
1,543
165
22,873
46,971
0
W
Baron Samedi
VAMPANGEL
Baron Samedi
679
297
0
70
3,125
1,204
0
2,272
853
2,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,389
Gold Earned
51,239
246
Minions Killed
238
8
Camps Cleared
11
1,319,120
Distance Traveled
1,026,895
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
17,341
619
27
1
2
453,923
7
L
Kukulkan
17,701
632
144
5
2
464,942
9
W
King Arthur
17,383
621
51
2
0
519,078
8
W
Hachiman
21,315
761
184
7
11
465,697
5
L
Sol
16,347
584
75
3
4
400,255
3
W
Baron Samedi
12,541
448
3
0
0
42,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role