Player Matchup

Ra
Ra
Dapper_Monk
Ra
Level 105
God Stats
3W - 6L
1,377 SR
Queue Stats
50W - 50L
1,492 Elo+
Solo
King Arthur
King Arthur
DerKuwe
King Arthur
Level 28
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
HannsiYolo
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Thanatos
Thanatos
Junior Ku
Thanatos
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 14L
1,359 Elo+
Solo
Thoth
Thoth
lokifox
Thoth
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 27L
1,494 Elo+
Solo
Team Averages
Level 52
1,422 SR
1,469 Elo+

VS

Team Averages
Level 78
1,467 SR
1,430 Elo+
Hercules
Hercules
ALittlePoo
Hercules
Level 30
God Stats
1W - 1L
1,338 SR
Queue Stats
40W - 53L
1,353 Elo+
Party 2
Da Ji
Da Ji
JohnMclaine0815
Da Ji
Level 159
God Stats
1W - 2L
1,358 SR
Queue Stats
266W - 269L
1,531 Elo+
Solo
Skadi
Skadi
StinkyBish
Skadi
Level 79
God Stats
4W - 7L
1,419 SR
Queue Stats
14W - 28L
1,316 Elo+
Party 2
Ra
Ra
UnknowHeroz
Ra
Level 102
God Stats
11W - 6L
1,718 SR
Queue Stats
39W - 38L
1,454 Elo+
Solo
Xing Tian
Xing Tian
温候吕布
Xing Tian
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,181
682
6,520
6,109
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DerKuwe
King Arthur
13
0 / 5 / 3
7,180
598
3,485
10,427
4,802
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
HannsiYolo
Nemesis
14
2 / 2 / 4
7,979
665
4,607
12,174
5,526
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Junior Ku
Thanatos
13
3 / 6 / 1
7,795
650
5,323
10,561
4,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
lokifox
Thoth
15
1 / 1 / 5
7,881
657
16,115
6,569
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALittlePoo
Hercules
15
0 / 1 / 8
8,308
692
3,914
12,618
8,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 3 / 9
9,404
784
7,893
11,081
4,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
16
5 / 0 / 5
9,884
824
11,141
8,454
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
7 / 0 / 2
11,019
918
9,249
7,041
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
温候吕布
Xing Tian
13
1 / 3 / 6
8,037
670
5,012
12,344
11,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
7
Kills
15
15
Deaths
7
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALittlePoo
Hercules
0
1
8
4
L
1
1
5
3.5
L
King Arthur
DerKuwe
King Arthur
0
5
3
0.3
L
Nemesis
HannsiYolo
Nemesis
2
2
4
2
W
2
3
9
2.17
L
Thanatos
Junior Ku
Thanatos
3
6
1
0.58
W
Skadi
5
0
5
7.5
W
7
0
2
8
L
Thoth
lokifox
Thoth
1
1
5
3.5
W
Xing Tian
温候吕布
Xing Tian
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,050
Damage
37,209
45,840
Taken
51,538
20,126
Mitigated
32,542
6,769
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALittlePoo
Hercules
3,914
1,261
0
6,213
12,618
8,823
418
6,884
5,554
0
11,178
L
6,520
564
489
301
6,109
2,606
0
2,269
3,754
37,803
0
L
King Arthur
DerKuwe
King Arthur
3,485
454
0
214
10,427
4,802
0
1,938
8,338
0
23,214
L
Nemesis
HannsiYolo
Nemesis
4,607
1,304
0
2,292
12,174
5,526
0
4,478
7,452
0
14,289
W
7,893
1,458
0
678
11,081
4,058
0
3,895
7,040
0
31,299
L
Thanatos
Junior Ku
Thanatos
5,323
761
0
2,465
10,561
4,708
0
3,014
7,451
0
9,231
W
Skadi
11,141
4,055
0
1,435
8,454
3,436
4,545
3,928
4,356
0
43,052
W
9,249
519
2,908
2,073
7,041
5,028
1,644
3,369
3,488
53,862
0
L
Thoth
lokifox
Thoth
16,115
0
0
1,008
6,569
2,484
0
2,159
4,318
43,263
0
W
Xing Tian
温候吕布
Xing Tian
5,012
487
0
2,056
12,344
11,197
0
4,522
6,854
9,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
46,652
225
Minions Killed
278
5
Camps Cleared
12
1,139,052
Distance Traveled
1,244,978
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,308
692
28
2
0
262,812
4
L
Ra
8,181
682
87
7
1
230,131
2
L
King Arthur
7,180
598
39
3
1
211,762
0
L
Nemesis
7,979
665
19
2
2
249,478
0
W
Da Ji
9,404
784
44
4
6
217,604
4
L
Thanatos
7,795
650
8
1
0
209,710
1
W
Skadi
9,884
824
75
6
1
264,862
0
W
Ra
11,019
918
123
10
5
254,106
0
L
Thoth
7,881
657
72
6
1
237,971
3
W
Xing Tian
8,037
670
8
1
0
245,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role