Player Matchup

Awilix
Awilix
JP3-8
Awilix
Level 143
God Stats
1W - 1L
1,571 SR
Queue Stats
207W - 153L
1,678 Elo+
Party 1
Mercury
Mercury
MichelBacon
Mercury
Level 109
God Stats
1W - 0L
1,340 SR
Queue Stats
286W - 158L
1,673 Elo+
Party 1
Merlin
Merlin
R0drigue777
Merlin
Level 124
God Stats
3W - 0L
1,594 SR
Queue Stats
251W - 120L
1,734 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,695 Elo+

VS

Team Averages
Level 91
1,643 SR
1,624 Elo+
Discordia
Discordia
Browning3600
Discordia
Level 63
God Stats
76W - 54L
1,660 SR
Queue Stats
836W - 744L
1,667 Elo+
Solo
Heimdallr
Heimdallr
Shouldahadav9
Heimdallr
Level 84
God Stats
7W - 11L
1,504 SR
Queue Stats
35W - 31L
1,612 Elo+
Solo
Osiris
Osiris
Tatertot711
Osiris
Level 127
God Stats
0W - 1L
1,766 SR
Queue Stats
89W - 106L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JP3-8
Awilix
13
6 / 2 / 9
9,757
751
6,537
12,619
5,749
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
MichelBacon
Mercury
13
4 / 3 / 13
9,904
762
5,834
9,090
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
9 / 1 / 10
10,920
840
17,249
9,169
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Browning3600
Discordia
11
1 / 6 / 4
8,218
632
9,472
8,157
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Shouldahadav9
Heimdallr
11
0 / 8 / 5
7,933
610
6,222
12,446
4,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
12
5 / 5 / 1
9,176
706
8,362
12,985
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
6
6
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Browning3600
Discordia
1
6
4
0.5
W
Awilix
JP3-8
Awilix
6
2
9
5.25
W
Mercury
MichelBacon
Mercury
4
3
13
3.5
W
Merlin
9
1
10
14
L
Heimdallr
Shouldahadav9
Heimdallr
0
8
5
0.31
L
Osiris
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
24,056
30,878
Taken
33,588
12,177
Mitigated
13,986
7,602
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Browning3600
Discordia
9,472
401
0
1,830
8,157
2,234
322
3,312
4,845
31,102
0
W
Awilix
JP3-8
Awilix
6,537
1,138
0
3,526
12,619
5,749
1,451
4,454
7,699
0
21,082
W
Mercury
MichelBacon
Mercury
5,834
2,522
0
0
9,090
3,138
884
2,446
6,316
0
23,146
W
Merlin
17,249
239
190
3,886
9,169
3,290
976
2,017
6,836
56,521
0
L
Heimdallr
Shouldahadav9
Heimdallr
6,222
2,313
0
1,211
12,446
4,002
533
6,964
5,482
0
24,946
L
Osiris
8,362
2,797
0
2,654
12,985
7,750
607
7,246
5,739
0
25,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
25,327
150
Minions Killed
138
8
Camps Cleared
4
829,063
Distance Traveled
657,478
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,218
632
58
4
2
226,855
1
W
Awilix
9,757
751
24
2
3
292,315
3
W
Mercury
9,904
762
33
3
2
300,125
3
W
Merlin
10,920
840
93
7
3
236,623
2
L
Heimdallr
7,933
610
42
3
0
221,696
4
L
Osiris
9,176
706
38
3
2
208,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role