Player Matchup

Cu Chulainn
Cu Chulainn
BillyBranson
Cu Chulainn
Level 7
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 1
Ymir
Ymir
ClammityJack
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 1
Scylla
Scylla
xxxxGIMPxxxx
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 1
Team Averages
Level 16
1,409 SR
1,195 Elo+

VS

Team Averages
Level 27
1,623 SR
1,415 Elo+
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheTrigg3Rman
Mulan
Level 28
God Stats
11W - 7L
1,500 SR
Queue Stats
440W - 554L
1,374 Elo+
Solo
Hun Batz
Hun Batz
smitedeals900dmg
Hun Batz
Level 25
God Stats
1W - 0L
1,870 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BillyBranson
Cu Chulainn
10
1 / 4 / 5
7,118
647
3,214
12,034
6,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 8 / 2
7,395
672
5,989
13,716
7,271
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
11
2 / 6 / 4
7,743
704
1,666
10,981
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
7 / 0 / 11
9,451
859
14,151
3,091
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 12
8,749
795
7,901
8,961
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 3 / 11
8,941
813
10,151
7,814
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
18
18
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
11
12.5
L
Cu Chulainn
BillyBranson
Cu Chulainn
1
4
5
0.88
L
2
8
2
0.38
W
5
3
12
3.67
W
6
3
11
3.83
L
Scylla
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,869
Damage
32,203
36,731
Taken
19,866
16,597
Mitigated
11,349
1,013
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,151
4,556
0
285
3,091
1,076
862
672
2,419
43,274
0
L
Cu Chulainn
BillyBranson
Cu Chulainn
3,214
978
0
430
12,034
6,271
0
6,183
5,851
0
13,824
L
5,989
608
0
298
13,716
7,271
0
4,974
8,742
15,964
0
W
7,901
2,634
0
1,726
8,961
7,113
248
3,466
5,495
0
23,356
W
10,151
4,277
0
1,389
7,814
3,160
905
3,842
3,893
0
28,278
L
Scylla
1,666
730
0
285
10,981
3,055
0
3,450
7,531
14,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,256
Gold Earned
27,141
65
Minions Killed
141
1
Camps Cleared
9
516,486
Distance Traveled
600,105
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,451
859
81
7
4
201,617
2
L
Cu Chulainn
7,118
647
11
1
0
186,814
3
L
Ymir
7,395
672
24
2
0
152,333
0
W
Mulan
8,749
795
27
2
0
207,372
2
W
Hun Batz
8,941
813
33
3
5
191,116
2
L
Scylla
7,743
704
30
3
1
177,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role