Player Matchup

Sun Wukong
Sun Wukong
Elgordom
Sun Wukong
Level 103
God Stats
3W - 5L
1,422 SR
Queue Stats
133W - 185L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
Mfabreeu
Kukulkan
Level 61
God Stats
2W - 10L
1,358 SR
Queue Stats
25W - 64L
1,254 Elo+
Party 2
Jormungandr
Jormungandr
mbaldim
Jormungandr
Level 27
God Stats
11W - 16L
1,510 SR
Queue Stats
107W - 140L
1,376 Elo+
Party 2
Team Averages
Level 64
1,430 SR
1,332 Elo+

VS

Team Averages
Level 111
1,718 SR
1,864 Elo+
Anubis
Anubis
KabalSchutzër
Anubis
Level 157
God Stats
45W - 8L
1,883 SR
Queue Stats
671W - 107L
2,065 Elo+
Party 1
Nu Wa
Nu Wa
MR Phoenix 0013
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cupid
Cupid
Shënyi
Cupid
Level 160
God Stats
22W - 4L
1,772 SR
Queue Stats
1,560W - 329L
2,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elgordom
Sun Wukong
11
2 / 14 / 3
7,715
772
6,733
19,651
9,499
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Mfabreeu
Kukulkan
10
2 / 10 / 2
7,025
703
3,028
11,362
3,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
mbaldim
Jormungandr
11
1 / 8 / 4
7,434
743
4,091
17,373
9,729
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 22
9,823
982
16,272
8,304
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
3 / 3 / 18
8,619
862
5,339
5,944
2,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Shënyi
Cupid
15
21 / 1 / 9
11,419
1,142
22,907
8,079
2,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
32
32
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Elgordom
Sun Wukong
2
14
3
0.25
W
8
1
22
19
W
3
3
18
4
L
Kukulkan
Mfabreeu
Kukulkan
2
10
2
0.3
W
Cupid
Shënyi
Cupid
21
1
9
25.5
L
Jormungandr
mbaldim
Jormungandr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,852
Damage
44,518
48,386
Taken
22,327
22,427
Mitigated
8,813
1,226
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Elgordom
Sun Wukong
6,733
1,355
0
444
19,651
9,499
0
8,448
11,203
0
16,214
W
16,272
463
0
4,053
8,304
3,806
0
2,424
5,582
40,084
0
W
5,339
2,717
0
979
5,944
2,169
84
2,882
3,062
17,695
0
L
Kukulkan
Mfabreeu
Kukulkan
3,028
65
11
646
11,362
3,199
0
4,849
6,513
14,325
0
W
Cupid
Shënyi
Cupid
22,907
13,915
992
4,284
8,079
2,838
2,057
2,287
5,475
0
47,809
L
Jormungandr
mbaldim
Jormungandr
4,091
713
0
125
17,373
9,729
0
8,314
9,059
15,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
29,861
68
Minions Killed
124
1
Camps Cleared
8
476,931
Distance Traveled
581,851
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,715
772
8
1
0
163,974
1
W
Anubis
9,823
982
44
4
2
203,768
7
W
Nu Wa
8,619
862
16
2
1
175,686
0
L
Kukulkan
7,025
703
37
4
1
149,489
0
W
Cupid
11,419
1,142
64
6
5
202,397
0
L
Jormungandr
7,434
743
23
2
0
163,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role