Player Matchup

Tiamat
Tiamat
Frostbite11019
Tiamat
Level 28
God Stats
0W - 1L
1,560 SR
Queue Stats
14W - 19L
1,370 Elo+
Party 3
Charybdis
Charybdis
Liik
Charybdis
Level 24
God Stats
2W - 5L
1,427 SR
Queue Stats
27W - 24L
1,463 Elo+
Party 1
Bakasura
Bakasura
Muhamedisgay
Bakasura
Level 53
God Stats
92W - 74L
1,557 SR
Queue Stats
129W - 128L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
Nynneli
Nu Wa
Level 143
God Stats
84W - 40L
1,626 SR
Queue Stats
123W - 96L
1,476 Elo+
Party 1
Odin
Odin
RezEffect
Odin
Level 142
God Stats
6W - 6L
1,351 SR
Queue Stats
312W - 316L
1,387 Elo+
Party 3
Team Averages
Level 78
1,504 SR
1,425 Elo+

VS

Team Averages
Level 52
1,567 SR
1,549 Elo+
Awilix
Awilix
DargonGR
Awilix
Level 49
God Stats
23W - 22L
1,552 SR
Queue Stats
174W - 148L
1,568 Elo+
Party 2
Vamana
Vamana
ElYopeBot16
Vamana
Level 40
God Stats
42W - 58L
1,401 SR
Queue Stats
84W - 127L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
TostadaDeP1to
Baron Samedi
Level 25
God Stats
4W - 1L
1,766 SR
Queue Stats
82W - 48L
1,658 Elo+
Party 2
Ares
Ares
cocosconchile
Ares
Level 36
God Stats
18W - 7L
1,677 SR
Queue Stats
94W - 69L
1,551 Elo+
Party 2
Sol
Sol
diampro
Sol
Level 112
God Stats
2W - 0L
1,441 SR
Queue Stats
75W - 32L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,753
456
4,061
7,480
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Liik
Charybdis
11
2 / 4 / 1
7,110
418
8,041
9,560
4,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Muhamedisgay
Bakasura
14
4 / 6 / 1
8,464
498
8,522
14,441
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Nynneli
Nu Wa
14
2 / 4 / 4
8,506
500
11,454
10,501
2,678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
10
1 / 7 / 2
6,430
378
2,443
14,059
8,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DargonGR
Awilix
15
6 / 3 / 2
9,628
566
9,429
11,163
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
16
3 / 1 / 0
10,006
589
5,291
11,213
4,877
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
TostadaDeP1to
Baron Samedi
15
2 / 1 / 2
9,556
562
4,384
7,633
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 8
8,782
517
5,052
15,395
14,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
18
11 / 1 / 4
11,061
651
16,097
13,821
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
24
24
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
DargonGR
Awilix
6
3
2
2.33
W
Vamana
3
1
0
3
L
0
3
1
0.17
L
Charybdis
Liik
Charybdis
2
4
1
0.63
L
Bakasura
Muhamedisgay
Bakasura
4
6
1
0.75
L
Nu Wa
Nynneli
Nu Wa
2
4
4
1
L
Odin
1
7
2
0.29
W
Baron Samedi
TostadaDeP1to
Baron Samedi
2
1
2
3
W
2
3
8
2
W
Sol
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
40,253
56,041
Taken
59,225
24,353
Mitigated
31,531
9,318
Healing
19,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DargonGR
Awilix
9,429
4,151
0
1,027
11,163
3,926
0
2,215
8,608
0
64,075
W
Vamana
5,291
2,118
0
5,148
11,213
4,877
814
4,994
5,658
0
64,186
L
4,061
208
0
2,118
7,480
3,737
407
0
7,480
37,791
0
L
Charybdis
Liik
Charybdis
8,041
3,852
0
1,456
9,560
4,042
0
5,594
3,966
0
38,964
L
Bakasura
Muhamedisgay
Bakasura
8,522
5,932
0
1,983
14,441
5,298
0
3,970
10,471
0
41,761
L
Nu Wa
Nynneli
Nu Wa
11,454
2,625
226
2,775
10,501
2,678
0
5,358
5,143
50,572
0
L
Odin
2,443
349
0
760
14,059
8,598
0
9,456
4,603
0
21,200
W
Baron Samedi
TostadaDeP1to
Baron Samedi
4,384
384
678
2,305
7,633
2,876
1,069
3,304
4,213
61,180
0
W
5,052
122
0
1,890
15,395
14,566
0
1,614
12,838
36,501
0
W
Sol
16,097
6,115
0
8,637
13,821
5,286
2,199
3,025
10,796
84,166
12,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
49,033
375
Minions Killed
548
0
Camps Cleared
0
1,446,458
Distance Traveled
1,628,160
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,628
566
100
6
0
370,887
3
W
Vamana
10,006
589
143
8
0
318,766
4
L
Tiamat
7,753
456
90
5
0
291,207
4
L
Charybdis
7,110
418
73
4
0
248,474
0
L
Bakasura
8,464
498
102
6
0
334,573
1
L
Nu Wa
8,506
500
83
5
0
279,837
7
L
Odin
6,430
378
27
2
0
292,367
4
W
Baron Samedi
9,556
562
111
7
0
325,217
3
W
Ares
8,782
517
49
3
0
313,106
2
W
Sol
11,061
651
145
9
0
300,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role