Player Matchup

Thanatos
Thanatos
JuozasLT
Thanatos
Level 9
God Stats
1W - 5L
1,267 SR
Queue Stats
3W - 10L
1,170 Elo+
Solo
Kukulkan
Kukulkan
Shin_g_mi
Kukulkan
Level 106
God Stats
6W - 4L
1,357 SR
Queue Stats
49W - 72L
1,351 Elo+
Party 1
Sun Wukong
Sun Wukong
wiliuzas
Sun Wukong
Level 86
God Stats
2W - 4L
1,292 SR
Queue Stats
23W - 37L
1,323 Elo+
Party 1
Team Averages
Level 67
1,305 SR
1,281 Elo+

VS

Team Averages
Level 25
1,416 SR
1,287 Elo+
Thanatos
Thanatos
ShadowsNL
Thanatos
Level 21
God Stats
4W - 3L
1,333 SR
Queue Stats
6W - 7L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
masivekils112
Cthulhu
Level 28
God Stats
4W - 4L
1,609 SR
Queue Stats
23W - 21L
1,355 Elo+
Party 2
Anubis
Anubis
Ненавижка
Anubis
Level 25
God Stats
0W - 3L
1,305 SR
Queue Stats
9W - 17L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JuozasLT
Thanatos
16
7 / 8 / 11
14,194
747
9,996
16,262
7,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Shin_g_mi
Kukulkan
19
12 / 7 / 11
15,039
792
31,593
15,534
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
wiliuzas
Sun Wukong
16
4 / 6 / 14
12,713
669
15,712
22,300
15,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ShadowsNL
Thanatos
14
4 / 10 / 9
12,127
638
12,499
17,283
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
17
9 / 4 / 8
13,826
728
18,442
32,539
32,122
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 9 / 6
13,011
685
12,244
18,975
10,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
23
Kills
21
21
Deaths
23
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
JuozasLT
Thanatos
7
8
11
1.56
L
Thanatos
ShadowsNL
Thanatos
4
10
9
0.85
W
Kukulkan
Shin_g_mi
Kukulkan
12
7
11
2.5
L
Cthulhu
9
4
8
3.25
W
Sun Wukong
wiliuzas
Sun Wukong
4
6
14
1.83
L
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,301
Damage
43,185
54,096
Taken
68,797
26,628
Mitigated
50,778
18,052
Healing
22,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
JuozasLT
Thanatos
9,996
804
0
7,446
16,262
7,230
125
11,560
4,579
0
26,526
L
Thanatos
ShadowsNL
Thanatos
12,499
2,609
0
6,647
17,283
8,610
322
8,697
8,586
0
24,242
W
Kukulkan
Shin_g_mi
Kukulkan
31,593
1,573
616
4,247
15,534
4,350
1,404
8,103
7,036
84,607
0
L
Cthulhu
18,442
1,438
652
11,038
32,539
32,122
180
13,203
19,336
49,169
0
W
Sun Wukong
wiliuzas
Sun Wukong
15,712
4,893
123
5,620
22,300
15,048
756
11,858
9,886
0
43,293
L
12,244
975
0
4,241
18,975
10,046
847
10,470
8,505
49,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
38,964
195
Minions Killed
153
8
Camps Cleared
5
974,969
Distance Traveled
836,158
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,194
747
19
1
1
307,596
3
L
Thanatos
12,127
638
20
1
2
268,430
3
W
Kukulkan
15,039
792
130
7
5
316,859
9
L
Cthulhu
13,826
728
50
3
2
318,094
1
W
Sun Wukong
12,713
669
46
2
2
350,514
6
L
Anubis
13,011
685
83
4
1
249,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role