Player Matchup

Hun Batz
Hun Batz
Aryston
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
C0m3d0rDeCasadas
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
DonCesonBigodon
Scylla
Level 8
God Stats
5W - 10L
1,500 SR
Queue Stats
10W - 16L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
OdracirUchiha
Cu Chulainn
Level 18
God Stats
9W - 14L
1,446 SR
Queue Stats
37W - 44L
1,273 Elo+
Solo
Apollo
Apollo
Ssssergioo
Apollo
Level 29
God Stats
4W - 6L
1,521 SR
Queue Stats
141W - 119L
1,558 Elo+
Solo
Team Averages
Level 15
1,493 SR
1,445 Elo+

VS

Team Averages
Level 18
1,629 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Kodaakbtw
Ao Kuang
Level 25
God Stats
8W - 3L
1,704 SR
Queue Stats
77W - 75L
1,422 Elo+
Solo
Arachne
Arachne
RaMorn81
Arachne
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Athena
Athena
Sadowsman
Athena
Level 26
God Stats
3W - 0L
1,942 SR
Queue Stats
62W - 25L
1,710 Elo+
Solo
Osiris
Osiris
Zemengao1972
Osiris
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,342 Elo+
Solo
Anhur
Anhur
spleyleadeR
Anhur
Level 12
God Stats
8W - 2L
1,500 SR
Queue Stats
67W - 68L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aryston
Hun Batz
14
3 / 8 / 2
9,209
439
7,273
16,250
5,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 3
8,297
395
7,793
15,782
12,072
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 9 / 3
8,323
396
9,002
11,751
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
OdracirUchiha
Cu Chulainn
14
0 / 6 / 0
8,485
404
3,654
16,076
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Ssssergioo
Apollo
15
4 / 3 / 3
9,813
467
13,340
15,887
5,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kodaakbtw
Ao Kuang
17
7 / 0 / 3
11,201
533
13,201
14,319
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
RaMorn81
Arachne
20
10 / 2 / 6
12,376
589
13,656
17,339
9,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Sadowsman
Athena
15
7 / 3 / 9
10,939
521
8,454
19,947
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
14
1 / 3 / 5
9,191
438
7,152
13,582
12,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 6
9,584
456
8,765
10,913
3,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
29
31
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aryston
Hun Batz
3
8
2
0.5
L
2
5
3
0.7
L
0
9
3
0.17
W
Ao Kuang
Kodaakbtw
Ao Kuang
7
0
3
8.5
L
Cu Chulainn
OdracirUchiha
Cu Chulainn
0
6
0
0
W
Arachne
RaMorn81
Arachne
10
2
6
6.5
W
Athena
Sadowsman
Athena
7
3
9
3.83
L
Apollo
Ssssergioo
Apollo
4
3
3
1.83
W
Osiris
1
3
5
1.17
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
51,228
75,746
Taken
76,100
34,892
Mitigated
56,666
13,389
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aryston
Hun Batz
7,273
3,079
0
630
16,250
5,225
0
4,347
11,753
0
60,543
L
7,793
1,164
111
1,680
15,782
12,072
521
3,414
12,317
26,482
0
L
9,002
782
0
532
11,751
3,387
174
3,904
7,792
35,721
0
W
Ao Kuang
Kodaakbtw
Ao Kuang
13,201
2,607
0
6,374
14,319
7,414
1,455
3,173
10,744
65,466
0
L
Cu Chulainn
OdracirUchiha
Cu Chulainn
3,654
1,079
0
3,818
16,076
8,738
202
6,369
9,042
698
36,827
W
Arachne
RaMorn81
Arachne
13,656
10,879
0
7,987
17,339
9,700
1,846
3,569
13,630
0
115,782
W
Athena
Sadowsman
Athena
8,454
1,567
0
4,890
19,947
24,015
427
6,373
13,407
38,252
0
L
Apollo
Ssssergioo
Apollo
13,340
8,632
0
6,618
15,887
5,470
3,634
4,578
11,206
0
78,858
W
Osiris
7,152
1,207
0
2,540
13,582
12,216
664
5,413
7,665
11,385
28,253
W
8,765
3,943
0
1,997
10,913
3,321
1,246
2,511
8,336
0
43,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
53,291
388
Minions Killed
472
0
Camps Cleared
0
1,710,914
Distance Traveled
1,997,871
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,209
439
91
4
0
328,204
1
L
Cthulhu
8,297
395
37
2
0
401,450
6
L
Scylla
8,323
396
57
3
0
327,312
1
W
Ao Kuang
11,201
533
121
6
0
392,183
1
L
Cu Chulainn
8,485
404
68
3
0
276,968
0
W
Arachne
12,376
589
164
8
0
402,886
1
W
Athena
10,939
521
46
2
0
428,816
1
L
Apollo
9,813
467
135
6
0
376,980
2
W
Osiris
9,191
438
76
4
0
403,478
2
W
Anhur
9,584
456
65
3
0
370,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role