Player Matchup

Hera
Hera
Bronze III
ARNAU2997
Hera
Bronze III
Level 64
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 11L
1,121 MMR
Party 3
Nemesis
Nemesis
Silver IV
LAM_Skyzzy
Nemesis
Silver IV
Level 84
God Stats
0W - 1L
1,852 SR
Queue Stats
15W - 27L
1,136 MMR
Party 3
Achilles
Achilles
Bronze III
Shukaku_62
Achilles
Bronze III
Level 48
God Stats
2W - 4L
1,509 SR
Queue Stats
7W - 19L
1,038 MMR
Party 1
Neith
Neith
Silver II
kilik_16
Neith
Silver II
Level 71
God Stats
75W - 95L
1,526 SR
Queue Stats
97W - 131L
1,106 MMR
Solo
Cabrakan
Cabrakan
Bronze III
theomomo62
Cabrakan
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,038 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,552 SR
1,088 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,527 SR
1,096 MMR
Arachne
Arachne
Silver II
Bimbo_Gandalf
Arachne
Silver II
Level 79
God Stats
7W - 2L
1,595 SR
Queue Stats
47W - 59L
1,114 MMR
Party 2
Sobek
Sobek
Silver II
Niciplayer5
Sobek
Silver II
Level 107
God Stats
13W - 17L
1,510 SR
Queue Stats
46W - 57L
1,134 MMR
Party 2
Loki
Loki
Bronze I
Tower_Block-39
Loki
Bronze I
Level 101
God Stats
1W - 0L
1,504 SR
Queue Stats
5W - 14L
1,097 MMR
Solo
Poseidon
Poseidon
Silver II
jay57950
Poseidon
Silver II
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 53L
1,036 MMR
Solo
Heimdallr
Heimdallr
Silver II
x-_-Taso793-_-x
Heimdallr
Silver II
Level 101
God Stats
23W - 19L
1,527 SR
Queue Stats
59W - 61L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 14 / 2
10,360
414
11,488
22,274
8,567
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LAM_Skyzzy
Nemesis
16
7 / 11 / 1
11,950
478
15,206
23,225
15,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Shukaku_62
Achilles
14
1 / 10 / 2
9,339
374
8,223
23,501
24,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
kilik_16
Neith
18
3 / 7 / 4
11,517
461
22,983
19,324
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
theomomo62
Cabrakan
11
0 / 12 / 3
7,900
316
6,401
21,737
22,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ScyllaMorgan Le FayAthenaGilgameshTiamat

VS

Bans
FenrirKumbhakarnaCu ChulainnCernunnosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
18 / 4 / 10
14,855
594
24,040
28,439
15,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 28
11,887
475
8,127
23,658
28,928
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 3 / 17
12,084
483
15,242
22,271
10,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
jay57950
Poseidon
20
14 / 3 / 14
14,862
594
25,955
16,549
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
x-_-Taso793-_-x
Heimdallr
20
15 / 1 / 12
13,699
548
16,019
13,843
7,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
135
12
Kills
54
54
Deaths
12
12
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hera
1
14
2
0.14
W
Arachne
18
4
10
5.75
L
Nemesis
LAM_Skyzzy
Nemesis
7
11
1
0.68
W
3
1
28
17
L
Achilles
Shukaku_62
Achilles
1
10
2
0.2
W
4
3
17
4.17
W
Poseidon
jay57950
Poseidon
14
3
14
7
L
Neith
kilik_16
Neith
3
7
4
0.71
L
Cabrakan
theomomo62
Cabrakan
0
12
3
0.13
W
Heimdallr
x-_-Taso793-_-x
Heimdallr
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,301
Damage
89,383
110,061
Taken
104,760
77,670
Mitigated
67,901
14,624
Healing
32,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,488
2,112
0
1,994
22,274
8,567
91
10,598
11,202
78,184
0
W
Arachne
24,040
18,026
97
7,604
28,439
15,223
3,093
4,397
23,023
0
129,918
L
Nemesis
LAM_Skyzzy
Nemesis
15,206
5,022
0
2,011
23,225
15,349
0
5,199
17,871
0
61,671
W
8,127
221
0
5,389
23,658
28,928
298
4,238
18,930
24,631
0
L
Achilles
Shukaku_62
Achilles
8,223
1,108
0
2,346
23,501
24,697
93
4,793
18,537
0
38,579
W
15,242
3,426
0
7,030
22,271
10,212
258
3,027
18,762
0
70,518
W
Poseidon
jay57950
Poseidon
25,955
2,436
290
6,932
16,549
6,375
1,652
4,281
12,175
117,537
0
L
Neith
kilik_16
Neith
22,983
8,550
289
7,102
19,324
6,625
124
5,229
13,983
0
87,133
L
Cabrakan
theomomo62
Cabrakan
6,401
639
60
822
21,737
22,432
0
7,142
14,379
23,898
0
W
Heimdallr
x-_-Taso793-_-x
Heimdallr
16,019
7,884
0
5,074
13,843
7,163
1,872
1,876
11,828
0
90,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
67,387
441
Minions Killed
603
0
Camps Cleared
0
2,141,109
Distance Traveled
2,454,894
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,360
414
126
5
0
385,981
3
W
Arachne
14,855
594
168
7
0
537,757
4
L
Nemesis
11,950
478
85
3
0
449,449
2
W
Sobek
11,887
475
30
1
0
494,547
6
L
Achilles
9,339
374
65
3
0
422,820
0
W
Loki
12,084
483
91
4
0
453,585
1
W
Poseidon
14,862
594
182
7
0
473,164
0
L
Neith
11,517
461
144
6
0
420,642
4
L
Cabrakan
7,900
316
21
1
0
462,217
1
W
Heimdallr
13,699
548
132
5
0
495,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role