Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dokomentuu
Apollo
Level 13
God Stats
5W - 4L
1,649 SR
Queue Stats
71W - 68L
1,465 Elo+
Party 1
Ymir
Ymir
JPDA3005
Ymir
Level 29
God Stats
4W - 8L
1,330 SR
Queue Stats
69W - 74L
1,472 Elo+
Solo
Ullr
Ullr
cal1 xxx
Ullr
Level 25
God Stats
1W - 1L
1,723 SR
Queue Stats
33W - 24L
1,628 Elo+
Solo
Sol
Sol
ezsvany1
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,465 Elo+
Party 1
Team Averages
Level 22
1,541 SR
1,506 Elo+

VS

Team Averages
Level 19
1,496 SR
1,453 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Charvignio_38
Nu Wa
Level 28
God Stats
10W - 13L
1,375 SR
Queue Stats
59W - 69L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsAmazingH
Tsukuyomi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
Kuboid225
Gilgamesh
Level 17
God Stats
18W - 17L
1,603 SR
Queue Stats
88W - 98L
1,506 Elo+
Solo
Izanami
Izanami
SyLvAnO_38
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
5 / 4 / 0
5,393
539
3,146
6,041
1,367
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Dokomentuu
Apollo
8
0 / 3 / 0
4,820
482
1,615
4,894
1,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 5 / 7
5,419
542
3,852
9,726
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
3 / 4 / 0
6,503
650
2,034
7,771
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 4
5,482
548
4,714
4,818
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
4 / 2 / 1
6,011
601
3,364
8,262
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 4 / 3
5,254
525
5,170
5,265
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
ItsAmazingH
Tsukuyomi
12
8 / 0 / 5
7,339
734
6,830
6,143
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Kuboid225
Gilgamesh
11
4 / 1 / 3
6,756
676
4,723
5,923
3,459
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
SyLvAnO_38
Izanami
9
1 / 2 / 4
5,385
539
2,111
3,482
812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
20
20
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
4
0
1.25
W
Artio
 
Artio
4
2
1
2.25
W
3
4
3
1.13
L
Apollo
Dokomentuu
Apollo
0
3
0
0
W
Tsukuyomi
ItsAmazingH
Tsukuyomi
8
0
5
10.5
L
Ymir
0
5
7
0.7
W
Gilgamesh
Kuboid225
Gilgamesh
4
1
3
5.5
W
Izanami
SyLvAnO_38
Izanami
1
2
4
1.5
L
Ullr
3
4
0
0.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
22,198
33,250
Taken
29,075
11,423
Mitigated
11,987
7,785
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,146
1,886
0
1,883
6,041
1,367
827
1,858
4,183
0
24,570
W
Artio
 
Artio
3,364
101
177
2,446
8,262
4,476
0
4,324
3,597
17,840
0
W
5,170
1,946
0
408
5,265
1,316
18
2,502
2,745
18,427
0
L
Apollo
Dokomentuu
Apollo
1,615
1,159
0
1,242
4,894
1,303
104
939
3,955
0
16,607
W
Tsukuyomi
ItsAmazingH
Tsukuyomi
6,830
1,551
0
3,006
6,143
1,924
0
313
5,774
0
34,034
L
Ymir
3,852
678
0
1,306
9,726
5,506
125
2,656
7,070
12,555
0
W
Gilgamesh
Kuboid225
Gilgamesh
4,723
682
0
1,268
5,923
3,459
692
230
5,693
6,176
24,886
W
Izanami
SyLvAnO_38
Izanami
2,111
1,221
0
0
3,482
812
766
782
2,700
0
15,970
L
Ullr
2,034
834
0
2,320
7,771
2,252
0
619
7,152
0
30,956
L
4,714
1,981
0
1,034
4,818
995
0
3,088
1,730
15,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
30,745
226
Minions Killed
244
0
Camps Cleared
0
831,211
Distance Traveled
990,711
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,393
539
54
5
0
130,298
0
W
Artio
6,011
601
36
4
0
181,756
1
W
Nu Wa
5,254
525
19
2
0
188,962
2
L
Apollo
4,820
482
34
3
0
188,328
0
W
Tsukuyomi
7,339
734
69
7
0
238,704
1
L
Ymir
5,419
542
21
2
0
177,620
4
W
Gilgamesh
6,756
676
79
8
0
186,522
3
W
Izanami
5,385
539
41
4
0
194,767
0
L
Ullr
6,503
650
78
8
0
183,379
0
L
Sol
5,482
548
39
4
0
151,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role