Player Matchup

Danzaburou
Danzaburou
PorteiroDaBase
Danzaburou
Level 16
God Stats
1W - 0L
1,439 SR
Queue Stats
16W - 15L
1,530 Elo+
Solo
Sol
Sol
ShweatyBaws
Sol
Level 28
God Stats
1W - 1L
1,206 SR
Queue Stats
68W - 69L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
mentisan
Cu Chulainn
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,627 Elo+
Solo
Ravana
Ravana
xXNyxHeroXx
Ravana
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 82L
1,465 Elo+
Solo
Fenrir
Fenrir
Ăllison
Fenrir
Level 24
God Stats
3W - 1L
1,730 SR
Queue Stats
49W - 27L
1,574 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,543 Elo+

VS

Team Averages
Level 16
1,564 SR
1,575 Elo+
Bakasura
Bakasura
FokJaDoode
Bakasura
Level 28
God Stats
28W - 31L
1,551 SR
Queue Stats
61W - 74L
1,521 Elo+
Solo
Poseidon
Poseidon
Nelaith
Poseidon
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 13L
1,498 Elo+
Solo
Yemoja
Yemoja
Poliosis
Yemoja
Level 5
God Stats
1W - 2L
1,466 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PureVyce
Cabrakan
Level 25
God Stats
4W - 2L
1,804 SR
Queue Stats
48W - 42L
1,565 Elo+
Solo
Artemis
Artemis
joe4x
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PorteiroDaBase
Danzaburou
15
6 / 0 / 8
8,991
692
9,212
8,669
3,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 2 / 4
7,879
606
6,812
7,574
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mentisan
Cu Chulainn
13
3 / 2 / 4
7,512
578
5,901
12,067
6,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
12
5 / 2 / 3
7,551
581
2,304
5,552
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Ăllison
Fenrir
12
7 / 1 / 8
8,170
628
6,529
11,622
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FokJaDoode
Bakasura
11
1 / 6 / 4
7,108
547
2,811
9,869
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Nelaith
Poseidon
11
2 / 7 / 2
6,975
537
8,326
8,275
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Poliosis
Yemoja
8
0 / 5 / 0
5,602
431
1,791
7,273
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
PureVyce
Cabrakan
13
4 / 2 / 1
8,157
627
7,314
8,136
10,481
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
joe4x
Artemis
9
0 / 6 / 0
5,299
408
1,458
6,936
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
26
Kills
7
7
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FokJaDoode
Bakasura
1
6
4
0.5
L
Poseidon
Nelaith
Poseidon
2
7
2
0.43
L
Yemoja
Poliosis
Yemoja
0
5
0
0
W
Danzaburou
PorteiroDaBase
Danzaburou
6
0
8
10
L
Cabrakan
PureVyce
Cabrakan
4
2
1
2.25
W
5
2
4
3.5
L
Artemis
joe4x
Artemis
0
6
0
0
W
Cu Chulainn
mentisan
Cu Chulainn
3
2
4
2.5
W
Ravana
5
2
3
3.25
W
Fenrir
Ăllison
Fenrir
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,758
Damage
21,700
45,484
Taken
40,489
20,694
Mitigated
23,806
14,609
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FokJaDoode
Bakasura
2,811
1,767
0
2,731
9,869
4,085
0
2,726
7,143
0
29,611
L
Poseidon
Nelaith
Poseidon
8,326
890
0
1,215
8,275
3,086
0
3,291
4,831
29,132
0
L
Yemoja
Poliosis
Yemoja
1,791
828
569
383
7,273
4,785
0
0
7,113
12,408
0
W
Danzaburou
PorteiroDaBase
Danzaburou
9,212
5,528
0
4,847
8,669
3,087
164
1,850
6,819
0
71,280
L
Cabrakan
PureVyce
Cabrakan
7,314
1,175
0
2,419
8,136
10,481
0
795
7,302
42,646
0
W
6,812
3,046
0
3,048
7,574
2,504
1,051
4,009
3,565
51,376
0
L
Artemis
joe4x
Artemis
1,458
498
0
1,063
6,936
1,369
0
0
6,918
0
15,313
W
Cu Chulainn
mentisan
Cu Chulainn
5,901
1,407
0
3,162
12,067
6,835
28
6,007
5,975
0
43,862
W
Ravana
2,304
632
0
457
5,552
1,978
0
2,235
3,289
0
42,042
W
Fenrir
Ăllison
Fenrir
6,529
1,746
0
3,095
11,622
6,290
380
3,395
8,132
0
29,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
33,141
440
Minions Killed
278
0
Camps Cleared
0
1,314,349
Distance Traveled
1,091,291
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,108
547
78
6
0
256,279
5
L
Poseidon
6,975
537
50
4
0
205,147
0
L
Yemoja
5,602
431
20
2
0
193,726
0
W
Danzaburou
8,991
692
124
10
0
251,452
4
L
Cabrakan
8,157
627
95
7
0
237,906
1
W
Sol
7,879
606
97
7
0
213,087
0
L
Artemis
5,299
408
35
3
0
198,233
0
W
Cu Chulainn
7,512
578
94
7
0
274,368
2
W
Ravana
7,551
581
82
6
0
285,300
3
W
Fenrir
8,170
628
43
3
0
290,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role