Player Matchup

Zhong Kui
Zhong Kui
AkiAyatoru
Zhong Kui
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 48L
1,657 Elo+
Party 2
King Arthur
King Arthur
CantoD
King Arthur
Level 153
God Stats
7W - 2L
1,598 SR
Queue Stats
152W - 101L
1,599 Elo+
Party 2
Merlin
Merlin
EthraelxStern
Merlin
Level 84
God Stats
5W - 6L
1,558 SR
Queue Stats
137W - 86L
1,664 Elo+
Party 2
Rama
Rama
Lysl
Rama
Level 119
God Stats
3W - 4L
1,446 SR
Queue Stats
128W - 88L
1,625 Elo+
Party 2
Yemoja
Yemoja
xXNoChoiceXx
Yemoja
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
48W - 19L
1,671 Elo+
Party 2
Team Averages
Level 105
1,569 SR
1,643 Elo+

VS

Team Averages
Level 68
1,505 SR
1,515 Elo+
Baron Samedi
Baron Samedi
FlameAlt
Baron Samedi
Level 121
God Stats
1W - 1L
1,621 SR
Queue Stats
191W - 153L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
Hxicc
Sun Wukong
Level 21
God Stats
0W - 1L
1,392 SR
Queue Stats
4W - 7L
1,454 Elo+
Party 3
Bellona
Bellona
QueenSalami
Bellona
Level 18
God Stats
0W - 1L
1,871 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
SurvivorEvil
Tyr
Level 160
God Stats
0W - 3L
1,142 SR
Queue Stats
53W - 44L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
rektyomom
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkiAyatoru
Zhong Kui
18
20 / 5 / 11
11,922
917
21,421
21,456
16,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
CantoD
King Arthur
18
5 / 3 / 26
11,099
854
22,295
24,642
30,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
9 / 3 / 22
11,064
851
21,941
10,282
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Lysl
Rama
16
4 / 3 / 23
10,530
810
13,220
10,730
5,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
18
2 / 1 / 34
10,362
797
4,833
16,311
15,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlameAlt
Baron Samedi
19
7 / 4 / 5
10,678
821
23,911
17,465
9,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Hxicc
Sun Wukong
15
3 / 7 / 2
9,678
744
6,148
14,775
9,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
QueenSalami
Bellona
15
4 / 10 / 4
9,233
710
12,328
21,370
20,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 6 / 7
8,350
642
15,845
31,263
25,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
rektyomom
Ne Zha
12
1 / 13 / 5
8,228
633
6,397
14,365
5,680
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
38
40
Kills
15
15
Deaths
40
116
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AkiAyatoru
Zhong Kui
20
5
11
5.1
W
King Arthur
CantoD
King Arthur
5
3
26
6
W
9
3
22
6.67
L
Baron Samedi
FlameAlt
Baron Samedi
7
4
5
2.38
L
Sun Wukong
Hxicc
Sun Wukong
3
7
2
0.57
W
Rama
Lysl
Rama
4
3
23
5.17
L
Bellona
QueenSalami
Bellona
4
10
4
0.6
L
0
6
7
0.58
L
Ne Zha
rektyomom
Ne Zha
1
13
5
0.27
W
Yemoja
2
1
34
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,710
Damage
64,629
83,421
Taken
99,238
74,414
Mitigated
71,797
34,380
Healing
33,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AkiAyatoru
Zhong Kui
21,421
668
1,713
5,020
21,456
16,905
1,503
6,638
14,450
34,430
0
W
King Arthur
CantoD
King Arthur
22,295
2,011
1,047
5,599
24,642
30,744
224
10,235
14,009
0
29,026
W
21,941
2,463
152
667
10,282
5,431
687
1,606
8,445
45,100
0
L
Baron Samedi
FlameAlt
Baron Samedi
23,911
1,983
4,200
9,814
17,465
9,624
114
8,331
8,840
37,102
0
L
Sun Wukong
Hxicc
Sun Wukong
6,148
1,238
76
3,915
14,775
9,762
0
6,959
7,574
0
20,166
W
Rama
Lysl
Rama
13,220
6,916
2,873
2,240
10,730
5,753
2,812
5,131
5,424
0
33,802
L
Bellona
QueenSalami
Bellona
12,328
943
94
1,988
21,370
20,932
107
10,315
10,495
8,938
15,116
L
15,845
1,653
0
13,148
31,263
25,799
0
13,353
17,029
0
25,610
L
Ne Zha
rektyomom
Ne Zha
6,397
1,599
0
377
14,365
5,680
0
9,237
4,821
0
10,921
W
Yemoja
4,833
1,327
11,189
3,880
16,311
15,581
564
3,923
12,078
10,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
46,167
117
Minions Killed
99
0
Camps Cleared
0
1,192,212
Distance Traveled
1,076,013
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,922
917
28
2
0
223,206
1
W
King Arthur
11,099
854
15
1
0
260,394
2
W
Merlin
11,064
851
44
3
0
233,841
0
L
Baron Samedi
10,678
821
32
2
0
239,741
0
L
Sun Wukong
9,678
744
22
2
0
224,380
4
W
Rama
10,530
810
26
2
0
223,708
3
L
Bellona
9,233
710
23
2
0
210,422
0
L
Tyr
8,350
642
16
1
0
244,522
0
L
Ne Zha
8,228
633
6
0
0
156,948
0
W
Yemoja
10,362
797
4
0
0
251,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role