Player Matchup

Olorun
Olorun
enning420
Olorun
Level 59
God Stats
3W - 0L
1,803 SR
Queue Stats
22W - 15L
1,505 Elo+
Party 1
Ymir
Ymir
osiriiz
Ymir
Level 29
God Stats
34W - 22L
1,572 SR
Queue Stats
52W - 49L
1,461 Elo+
Party 1
Artemis
Artemis
tubeboy
Artemis
Level 87
God Stats
10W - 8L
1,518 SR
Queue Stats
57W - 53L
1,481 Elo+
Party 1
Team Averages
Level 58
1,631 SR
1,482 Elo+

VS

Team Averages
Level 50
1,696 SR
1,404 Elo+
Sun Wukong
Sun Wukong
MonkayN
Sun Wukong
Level 18
God Stats
29W - 14L
1,708 SR
Queue Stats
302W - 299L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
MrSunShine707
Zhong Kui
Level 109
God Stats
6W - 1L
1,881 SR
Queue Stats
162W - 136L
1,477 Elo+
Party 2
Charybdis
Charybdis
rangtang
Charybdis
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 94L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
enning420
Olorun
11
3 / 0 / 3
7,033
703
10,301
7,543
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
osiriiz
Ymir
10
3 / 0 / 2
6,736
674
2,801
7,214
5,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
tubeboy
Artemis
10
0 / 1 / 5
6,271
627
6,618
5,775
2,029
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MonkayN
Sun Wukong
10
0 / 2 / 1
5,999
600
5,292
7,453
3,913
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
MrSunShine707
Zhong Kui
10
1 / 2 / 0
6,506
651
6,937
11,431
9,927
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
rangtang
Charybdis
9
0 / 2 / 1
5,875
588
3,488
6,433
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
MonkayN
Sun Wukong
0
2
1
0.25
L
Zhong Kui
MrSunShine707
Zhong Kui
1
2
0
0.5
W
Olorun
enning420
Olorun
3
0
3
4.5
W
Ymir
osiriiz
Ymir
3
0
2
4
L
Charybdis
rangtang
Charybdis
0
2
1
0.25
W
Artemis
tubeboy
Artemis
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
15,717
20,532
Taken
25,317
10,274
Mitigated
16,161
4,500
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
MonkayN
Sun Wukong
5,292
180
0
302
7,453
3,913
0
3,828
3,625
0
17,246
L
Zhong Kui
MrSunShine707
Zhong Kui
6,937
951
0
5,469
11,431
9,927
102
5,881
5,550
31,099
0
W
Olorun
enning420
Olorun
10,301
4,936
918
3,115
7,543
2,853
0
2,303
5,240
29,445
0
W
Ymir
osiriiz
Ymir
2,801
306
150
75
7,214
5,392
0
2,789
4,425
7,351
0
L
Charybdis
rangtang
Charybdis
3,488
1,205
0
2,072
6,433
2,321
96
3,885
2,548
0
13,073
W
Artemis
tubeboy
Artemis
6,618
3,420
0
242
5,775
2,029
0
2,434
3,341
0
22,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,040
Gold Earned
18,380
104
Minions Killed
111
4
Camps Cleared
4
533,325
Distance Traveled
533,356
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,999
600
28
3
0
200,922
2
L
Zhong Kui
6,506
651
59
6
2
167,245
1
W
Olorun
7,033
703
54
5
1
177,123
2
W
Ymir
6,736
674
10
1
0
177,832
2
L
Charybdis
5,875
588
24
2
2
165,189
1
W
Artemis
6,271
627
40
4
3
178,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role