Player Matchup

Nu Wa
Nu Wa
Aleimck
Nu Wa
Level 26
God Stats
18W - 24L
1,281 SR
Queue Stats
103W - 108L
1,353 Elo+
Solo
Loki
Loki
Bigsmokey35
Loki
Level 16
God Stats
5W - 9L
1,263 SR
Queue Stats
6W - 10L
1,232 Elo+
Solo
Cerberus
Cerberus
ITzErrant
Cerberus
Level 11
God Stats
3W - 2L
1,252 SR
Queue Stats
7W - 12L
1,169 Elo+
Solo
Merlin
Merlin
cpilon721
Merlin
Level 17
God Stats
1W - 6L
999 SR
Queue Stats
34W - 52L
1,244 Elo+
Solo
Medusa
Medusa
jnh11yop
Medusa
Level 28
God Stats
1W - 1L
1,844 SR
Queue Stats
52W - 66L
1,345 Elo+
Solo
Team Averages
Level 20
1,328 SR
1,269 Elo+

VS

Team Averages
Level 17
1,426 SR
1,348 Elo+
Artemis
Artemis
Aequitan8101
Artemis
Level 26
God Stats
58W - 80L
1,423 SR
Queue Stats
129W - 159L
1,340 Elo+
Solo
Loki
Loki
Carlosdzr7
Loki
Level 16
God Stats
43W - 58L
1,365 SR
Queue Stats
51W - 68L
1,292 Elo+
Solo
Ra
Ra
Richie000023
Ra
Level 29
God Stats
63W - 69L
1,406 SR
Queue Stats
73W - 82L
1,324 Elo+
Solo
Anubis
Anubis
ShadowQuackz
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SpaceInTheTrap
Jormungandr
Level 12
God Stats
1W - 3L
1,435 SR
Queue Stats
32W - 27L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aleimck
Nu Wa
19
2 / 2 / 19
11,549
1,050
11,675
6,299
2,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 16
11,336
1,031
10,227
8,981
3,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
ITzErrant
Cerberus
19
8 / 4 / 19
11,766
1,070
15,475
20,700
18,917
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
cpilon721
Merlin
19
5 / 0 / 22
12,043
1,095
18,875
8,545
3,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
jnh11yop
Medusa
20
22 / 4 / 9
13,824
1,257
25,464
15,219
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aequitan8101
Artemis
16
1 / 13 / 7
9,868
897
10,311
24,079
12,140
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 5 / 2
11,605
1,055
9,884
13,994
4,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 9 / 6
10,008
910
9,473
15,657
4,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
1 / 11 / 7
10,208
928
13,334
17,114
6,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SpaceInTheTrap
Jormungandr
17
2 / 5 / 9
11,083
1,008
9,658
17,138
22,167
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
43
43
Kills
12
12
Deaths
43
85
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aequitan8101
Artemis
1
13
7
0.35
W
Nu Wa
Aleimck
Nu Wa
2
2
19
5.75
W
6
2
16
7
L
7
5
2
1.6
W
Cerberus
ITzErrant
Cerberus
8
4
19
4.38
L
1
9
6
0.44
L
Anubis
1
11
7
0.41
L
Jormungandr
SpaceInTheTrap
Jormungandr
2
5
9
1.3
W
Merlin
cpilon721
Merlin
5
0
22
16
W
Medusa
jnh11yop
Medusa
22
4
9
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,716
Damage
52,660
59,744
Taken
87,982
32,852
Mitigated
49,886
7,936
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aequitan8101
Artemis
10,311
5,673
0
560
24,079
12,140
0
9,555
14,524
0
18,731
W
Nu Wa
Aleimck
Nu Wa
11,675
4,648
0
431
6,299
2,107
0
3,829
2,470
33,251
0
W
10,227
2,670
0
577
8,981
3,263
0
4,014
4,967
0
16,342
L
9,884
2,548
0
0
13,994
4,292
0
7,282
6,712
0
22,632
W
Cerberus
ITzErrant
Cerberus
15,475
1,086
0
2,583
20,700
18,917
0
11,831
8,763
25,330
0
L
9,473
566
2,269
912
15,657
4,794
0
10,266
5,391
33,376
0
L
Anubis
13,334
1,835
0
3,461
17,114
6,493
0
10,581
6,533
30,241
0
L
Jormungandr
SpaceInTheTrap
Jormungandr
9,658
3,644
0
0
17,138
22,167
0
8,341
8,797
33,253
0
W
Merlin
cpilon721
Merlin
18,875
2,178
313
2,574
8,545
3,064
0
5,104
3,441
45,974
0
W
Medusa
jnh11yop
Medusa
25,464
11,581
0
1,458
15,219
5,501
0
7,687
7,532
0
43,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,518
Gold Earned
52,772
201
Minions Killed
170
4
Camps Cleared
6
952,375
Distance Traveled
856,817
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,868
897
20
2
3
152,305
0
W
Nu Wa
11,549
1,050
45
4
0
159,845
0
W
Loki
11,336
1,031
18
2
1
212,975
1
L
Loki
11,605
1,055
18
2
1
214,423
0
W
Cerberus
11,766
1,070
29
3
1
188,354
0
L
Ra
10,008
910
57
5
1
202,344
0
L
Anubis
10,208
928
35
3
1
118,524
0
L
Jormungandr
11,083
1,008
40
4
0
169,221
0
W
Merlin
12,043
1,095
64
6
1
178,592
2
W
Medusa
13,824
1,257
45
4
1
212,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role