Player Matchup

Discordia
Discordia
DarlinX1
Discordia
Level 13
God Stats
11W - 5L
1,792 SR
Queue Stats
16W - 12L
1,481 Elo+
Party 2
Nemesis
Nemesis
RedArkonSpy
Nemesis
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
20W - 20L
1,497 Elo+
Solo
Ymir
Ymir
Satanwalk
Ymir
Level 16
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 1
Ares
Ares
jub123d
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
kacperot2003
Loki
Level 14
God Stats
4W - 3L
1,665 SR
Queue Stats
16W - 13L
1,481 Elo+
Party 2
Team Averages
Level 13
1,688 SR
1,493 Elo+

VS

Team Averages
Level 23
1,458 SR
1,501 Elo+
Neith
Neith
HIM616
Neith
Level 23
God Stats
5W - 7L
1,563 SR
Queue Stats
52W - 52L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Marlboroke
Ah Muzen Cab
Level 21
God Stats
22W - 19L
1,480 SR
Queue Stats
52W - 40L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Roland1
Cthulhu
Level 7
God Stats
3W - 2L
1,486 SR
Queue Stats
9W - 9L
1,506 Elo+
Party 3
Horus
Horus
Rubadmx88
Horus
Level 26
God Stats
1W - 0L
1,261 SR
Queue Stats
23W - 24L
1,457 Elo+
Solo
Hades
Hades
Tanky42
Hades
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarlinX1
Discordia
19
2 / 5 / 9
12,349
882
23,860
14,693
7,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RedArkonSpy
Nemesis
19
3 / 9 / 8
12,580
899
13,379
22,014
12,691
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
19
1 / 5 / 13
12,300
879
17,368
33,667
46,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
jub123d
Ares
19
1 / 11 / 10
12,053
861
7,684
28,218
44,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 8 / 5
14,137
1,010
30,874
19,234
8,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HIM616
Neith
20
10 / 3 / 15
14,165
1,012
33,471
18,673
6,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Marlboroke
Ah Muzen Cab
20
7 / 5 / 25
14,160
1,011
26,542
17,470
7,065
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Roland1
Cthulhu
20
11 / 1 / 23
15,356
1,097
21,968
18,400
22,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Rubadmx88
Horus
20
2 / 5 / 18
12,456
890
4,705
24,388
19,085
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Tanky42
Hades
20
8 / 3 / 17
14,308
1,022
22,842
19,419
11,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
136
17
Kills
38
38
Deaths
17
45
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarlinX1
Discordia
2
5
9
1.3
W
Neith
HIM616
Neith
10
3
15
5.83
W
Ah Muzen Cab
Marlboroke
Ah Muzen Cab
7
5
25
3.9
L
Nemesis
RedArkonSpy
Nemesis
3
9
8
0.78
W
Cthulhu
Roland1
Cthulhu
11
1
23
22.5
W
Horus
Rubadmx88
Horus
2
5
18
2.2
L
Ymir
1
5
13
1.5
W
Hades
Tanky42
Hades
8
3
17
5.5
L
Ares
jub123d
Ares
1
11
10
0.55
L
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,165
Damage
109,528
117,826
Taken
98,350
120,215
Mitigated
66,119
2,082
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarlinX1
Discordia
23,860
1,950
574
909
14,693
7,774
0
8,074
6,619
52,518
0
W
Neith
HIM616
Neith
33,471
14,255
0
3,799
18,673
6,793
0
5,499
13,174
0
65,275
W
Ah Muzen Cab
Marlboroke
Ah Muzen Cab
26,542
13,524
0
4,094
17,470
7,065
0
7,935
9,535
0
45,015
L
Nemesis
RedArkonSpy
Nemesis
13,379
3,900
0
599
22,014
12,691
0
9,657
12,357
0
33,681
W
Cthulhu
Roland1
Cthulhu
21,968
1,322
0
0
18,400
22,070
0
11,973
6,427
43,482
0
W
Horus
Rubadmx88
Horus
4,705
2,620
4,182
4,803
24,388
19,085
0
13,907
10,481
462
13,877
L
Ymir
17,368
3,393
0
0
33,667
46,941
0
9,685
23,982
36,692
0
W
Hades
Tanky42
Hades
22,842
2,807
489
6,763
19,419
11,106
0
9,598
9,821
42,551
0
L
Ares
jub123d
Ares
7,684
839
0
0
28,218
44,225
0
10,428
17,790
27,791
0
L
30,874
6,152
0
0
19,234
8,584
0
7,428
11,806
0
50,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,419
Gold Earned
70,445
247
Minions Killed
253
5
Camps Cleared
4
1,251,885
Distance Traveled
1,241,715
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,349
882
51
4
1
257,043
0
W
Neith
14,165
1,012
79
6
0
240,136
2
W
Ah Muzen Cab
14,160
1,011
36
3
1
241,193
0
L
Nemesis
12,580
899
59
4
2
293,009
1
W
Cthulhu
15,356
1,097
76
5
1
283,615
3
W
Horus
12,456
890
16
1
0
244,953
2
L
Ymir
12,300
879
61
4
0
237,190
1
W
Hades
14,308
1,022
46
3
2
231,818
0
L
Ares
12,053
861
34
2
0
201,985
2
L
Loki
14,137
1,010
42
3
2
262,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role