Player Matchup

Bacchus
Bacchus
Aqua xRaid
Bacchus
Level 156
God Stats
1W - 1L
1,631 SR
Queue Stats
217W - 197L
1,533 Elo+
Party 1
Scylla
Scylla
Balladin Kun
Scylla
Level 67
God Stats
2W - 3L
1,476 SR
Queue Stats
130W - 136L
1,405 Elo+
Party 1
Hera
Hera
KINGofSAIYANS69
Hera
Level 67
God Stats
2W - 2L
1,561 SR
Queue Stats
133W - 167L
1,341 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,427 Elo+

VS

Team Averages
Level 95
1,568 SR
1,601 Elo+
Charybdis
Charybdis
FRS Green
Charybdis
Level 129
God Stats
2W - 0L
1,543 SR
Queue Stats
13W - 4L
1,672 Elo+
Solo
Vulcan
Vulcan
FamousJ21
Vulcan
Level 13
God Stats
4W - 1L
1,724 SR
Queue Stats
74W - 63L
1,570 Elo+
Solo
Mulan
Mulan
ThatsMalarkE
Mulan
Level 144
God Stats
22W - 14L
1,438 SR
Queue Stats
105W - 85L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aqua xRaid
Bacchus
12
6 / 4 / 1
9,596
738
9,573
11,244
6,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
12
0 / 3 / 5
8,058
620
6,103
9,991
9,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 8 / 4
7,988
614
7,470
11,464
3,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FRS Green
Charybdis
12
1 / 3 / 9
8,616
663
4,284
8,850
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
FamousJ21
Vulcan
14
4 / 3 / 8
9,612
739
13,972
9,310
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
10 / 1 / 5
11,372
875
10,670
16,988
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aqua xRaid
Bacchus
6
4
1
1.63
L
Scylla
0
3
5
0.83
W
Charybdis
FRS Green
Charybdis
1
3
9
1.83
W
Vulcan
FamousJ21
Vulcan
4
3
8
2.67
L
1
8
4
0.38
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,146
Damage
28,926
32,699
Taken
35,148
19,292
Mitigated
17,167
2,450
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aqua xRaid
Bacchus
9,573
1,990
0
881
11,244
6,546
0
5,190
6,054
20,385
0
L
Scylla
6,103
1,106
0
849
9,991
9,064
0
4,552
5,439
26,560
0
W
Charybdis
FRS Green
Charybdis
4,284
1,883
0
1,533
8,850
3,293
1,005
6,450
2,400
0
29,008
W
Vulcan
FamousJ21
Vulcan
13,972
4,552
0
3,286
9,310
3,159
407
7,871
1,350
41,608
0
L
7,470
1,616
0
720
11,464
3,682
0
4,630
6,834
26,300
0
W
10,670
1,989
368
8,987
16,988
10,715
385
9,216
7,540
0
28,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
29,600
109
Minions Killed
161
3
Camps Cleared
9
686,547
Distance Traveled
730,154
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,596
738
20
2
0
254,699
4
L
Scylla
8,058
620
43
3
0
233,637
3
W
Charybdis
8,616
663
48
4
6
216,955
2
W
Vulcan
9,612
739
79
6
2
258,948
4
L
Hera
7,988
614
46
4
3
198,211
1
W
Mulan
11,372
875
34
3
1
254,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role