Player Matchup

Ra
Ra
V_GoD_NaTcHo_WW
Ra
Level 18
God Stats
2W - 4L
1,535 SR
Queue Stats
13W - 20L
1,272 Elo+
Party 2
Nike
Nike
sasesa
Nike
Level 25
God Stats
4W - 5L
1,562 SR
Queue Stats
17W - 28L
1,258 Elo+
Party 2
Hades
Hades
vladiGOD666
Hades
Level 27
God Stats
1W - 0L
1,675 SR
Queue Stats
16W - 24L
1,315 Elo+
Party 2
Team Averages
Level 23
1,591 SR
1,282 Elo+

VS

Team Averages
Level 35
1,402 SR
1,283 Elo+
Hera
Hera
JustPadawan
Hera
Level 29
God Stats
1W - 3L
1,411 SR
Queue Stats
36W - 74L
1,234 Elo+
Party 1
Hel
Hel
Kailexy
Hel
Level 37
God Stats
6W - 17L
1,505 SR
Queue Stats
39W - 83L
1,304 Elo+
Party 1
Zeus
Zeus
LeandroPerez0118
Zeus
Level 39
God Stats
1W - 2L
1,290 SR
Queue Stats
5W - 11L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
8,562
714
1,911
5,195
1,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
sasesa
Nike
14
8 / 0 / 8
9,460
788
6,668
6,667
4,584
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 1 / 9
9,341
778
11,189
7,730
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,808
567
3,770
7,293
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hel
9
0 / 7 / 1
6,829
569
2,578
8,084
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 0
7,568
631
5,456
7,151
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
1
1
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hel
0
7
1
0.07
L
1
4
0
0.25
W
1
0
6
4
W
Nike
sasesa
Nike
8
0
8
12
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
11,804
19,592
Taken
22,528
11,976
Mitigated
6,513
8,940
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,770
1,519
85
253
7,293
2,024
0
4,006
3,163
14,513
0
L
Hel
2,578
225
1,795
1,614
8,084
2,414
0
5,253
2,568
13,500
0
L
5,456
454
0
1,936
7,151
2,075
0
4,003
2,936
21,236
894
W
1,911
369
1,226
1,799
5,195
1,910
794
4,321
874
36,531
0
W
Nike
sasesa
Nike
6,668
265
0
2,561
6,667
4,584
222
3,923
2,744
0
24,143
W
11,189
491
169
3,185
7,730
5,482
246
5,275
2,455
29,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
21,205
155
Minions Killed
89
10
Camps Cleared
2
680,715
Distance Traveled
542,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,808
567
25
2
0
180,063
1
L
Hel
6,829
569
28
2
1
184,090
0
L
Zeus
7,568
631
36
3
1
178,766
0
W
Ra
8,562
714
82
7
0
228,901
0
W
Nike
9,460
788
30
3
4
237,464
1
W
Hades
9,341
778
43
4
6
214,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role